void Awake()
    {
        m_myTransform = transform;
        m_instance = m_myTransform.GetComponentsInChildren<DoorOfBuryUIViewManager>(true)[0];
        FillFullNameData(m_myTransform);        

        m_friendGridList = FindTransform("DoorOfBuryChooseFriendList");
        m_friendGridDCam = FindTransform("DoorOfBuryChooseFriendListCamera").GetComponentsInChildren<MyDragableCamera>(true)[0];
        m_lblCountDownTime = FindTransform("DoorOfBuryChooseCountDown").GetComponentsInChildren<UILabel>(true)[0];
        m_lblCountDownTime.color = SystemUIColorManager.RED;
        m_lblTitle = FindTransform("DoorOfBuryChooseTitle").GetComponentsInChildren<UILabel>(true)[0];
        m_goGODoorOfBuryChooseHasGrid = FindTransform("GODoorOfBuryChooseHasGrid").gameObject;
        m_goGODoorOfBuryChooseNoGrid = FindTransform("GODoorOfBuryChooseNoGrid").gameObject;

        Camera camera = GameObject.Find("Camera").GetComponentsInChildren<Camera>(true)[0];
        m_friendGridDCam.GetComponentsInChildren<UIViewport>(true)[0].sourceCamera = camera;
        FindTransform("TopRight").GetComponentsInChildren<UIAnchor>(true)[0].uiCamera = camera;

        // ChineseData
        FindTransform("DoorOfBuryChooseNoGridText").GetComponentsInChildren<UILabel>(true)[0].text = LanguageData.GetContent(47112);

        Initialize();
    }
    void Awake()
    {
        m_myTransform = transform;
        m_instance    = m_myTransform.GetComponentsInChildren <DoorOfBuryUIViewManager>(true)[0];
        FillFullNameData(m_myTransform);

        m_friendGridList         = FindTransform("DoorOfBuryChooseFriendList");
        m_friendGridDCam         = FindTransform("DoorOfBuryChooseFriendListCamera").GetComponentsInChildren <MyDragableCamera>(true)[0];
        m_lblCountDownTime       = FindTransform("DoorOfBuryChooseCountDown").GetComponentsInChildren <UILabel>(true)[0];
        m_lblCountDownTime.color = SystemUIColorManager.RED;
        m_lblTitle = FindTransform("DoorOfBuryChooseTitle").GetComponentsInChildren <UILabel>(true)[0];
        m_goGODoorOfBuryChooseHasGrid = FindTransform("GODoorOfBuryChooseHasGrid").gameObject;
        m_goGODoorOfBuryChooseNoGrid  = FindTransform("GODoorOfBuryChooseNoGrid").gameObject;

        Camera camera = GameObject.Find("Camera").GetComponentsInChildren <Camera>(true)[0];

        m_friendGridDCam.GetComponentsInChildren <UIViewport>(true)[0].sourceCamera    = camera;
        FindTransform("TopRight").GetComponentsInChildren <UIAnchor>(true)[0].uiCamera = camera;

        // ChineseData
        FindTransform("DoorOfBuryChooseNoGridText").GetComponentsInChildren <UILabel>(true)[0].text = LanguageData.GetContent(47112);

        Initialize();
    }