Example #1
0
    static public void AddPanel(MenuCommand menuCommand)
    {
        GameObject go = MyDefaultControls.CreatePanel(GetStandardResources());

        PlaceUIElementRoot(go, menuCommand);

        // Panel is special, we need to ensure there's no padding after repositioning.
        RectTransform rect = go.GetComponent <RectTransform>();

        rect.anchoredPosition = Vector2.zero;
        rect.sizeDelta        = Vector2.zero;
    }
Example #2
0
    static public void AddScrollView(MenuCommand menuCommand)
    {
        GameObject go = MyDefaultControls.CreateScrollView(GetStandardResources());

        PlaceUIElementRoot(go, menuCommand);
    }
Example #3
0
    public static void AddInputField(MenuCommand menuCommand)
    {
        GameObject go = MyDefaultControls.CreateInputField(GetStandardResources());

        PlaceUIElementRoot(go, menuCommand);
    }