private LayoutController() { base.id = ControllerID.LayoutController; layoutAssetDict = new Dictionary <LayoutID, List <Dictionary <string, MyRectTransform> > >(); InitLayoutData(); MyDebug.LogWhite("Loading Controller:" + id.ToString()); }
private FightController() { base.id = ControllerID.FightController; checkList = new List <List <int> >(); workList = new List <List <int> >(); dataBase = new List <DivisionDataBase>(); InitFightData(); MyDebug.LogWhite("Loading Controller:" + id.ToString()); }
private TextColorController() { base.id = ControllerID.SkinController; defaultColorDict = new Dictionary <string, string[]>(); greenColorDict = new Dictionary <string, string[]>(); pinkColorDict = new Dictionary <string, string[]>(); blueColorDict = new Dictionary <string, string[]>(); InitColorData(); MyDebug.LogWhite("Loading Controller:" + id.ToString()); }
private GuiController() { base.id = ControllerID.GuiController; frameAddressDict = new Dictionary <GuiFrameID, string>(); frameDict = new Dictionary <GuiFrameID, Object>(); itemAddressDict = new Dictionary <GuiItemID, string>(); itemDict = new Dictionary <GuiItemID, Object>(); guiFrameStack = new Stack <GuiFrameWrapper>(); root = GameObject.Find("UIRoot"); InitGuiData(); MyDebug.LogWhite("Loading Controller:" + id.ToString()); }
private RecordController() { base.id = ControllerID.RecordController; saveDir = Application.persistentDataPath + "/Save"; if (!Directory.Exists(saveDir)) { Directory.CreateDirectory(saveDir); } fileFullName = saveDir + "/{0}.sav"; InitRecordData(); MyDebug.LogWhite("Loading Controller:" + id.ToString()); }
private AchievementController() { base.id = ControllerID.AchievementController; InitAchievementData(); MyDebug.LogWhite("Loading Controller:" + id.ToString()); }
private BluetoothController() { base.id = ControllerID.BluetoothController; MyDebug.LogWhite("Loading Controller:" + id.ToString()); }
private LanguageController() { base.id = ControllerID.MutiLanguageController; InitLanguageData(); MyDebug.LogWhite("Loading Controller:" + id.ToString()); }
private void ConnectToPeripheral(BaseEventData evenData) { MyDebug.LogGreen("ConnectToPeripheral"); BluetoothLEHardwareInterface.StopScan(); BluetoothController.Instance.CurPeripheralInstance = content; bluetoothConnectWaiting.SetActive(true); StartCoroutine(ConnectCountDown()); BluetoothLEHardwareInterface.ConnectToPeripheral(BluetoothController.Instance.CurPeripheralInstance.address, null, null, (address, serviceUUID, characteristicUUID) => { MyDebug.LogGreen("_Address:" + address); MyDebug.LogGreen("_ServiceUUID:" + serviceUUID); MyDebug.LogGreen("_CharacteristicUUID:" + characteristicUUID); if (BluetoothController.Instance.IsEqualUUID(serviceUUID, BluetoothController.Instance.ServiceUUID)) { MyDebug.LogGreen("Address:" + address); MyDebug.LogGreen("ServiceUUID:" + serviceUUID); if (BluetoothController.Instance.IsEqualUUID(characteristicUUID, BluetoothController.Instance.ReadUUID)) { MyDebug.LogGreen("CharacteristicUUID:" + characteristicUUID); receiveReadID = true; if (receiveWriteID) { receiveReadID = false; receiveWriteID = false; StartCoroutine(SubscribeCharacteristic()); } } else if (BluetoothController.Instance.IsEqualUUID(characteristicUUID, BluetoothController.Instance.WriteUUID)) { MyDebug.LogGreen("CharacteristicUUID:" + characteristicUUID); receiveWriteID = true; if (receiveReadID) { receiveReadID = false; receiveWriteID = false; StartCoroutine(SubscribeCharacteristic()); } } } }, (address) => { // this will get called when the device disconnects // be aware that this will also get called when the disconnect // is called above. both methods get call for the same action // this is for backwards compatibility if (GuiController.Instance.CurGUI == GuiFrameID.BluetoothFrame || GuiController.Instance.CurGUI == GuiFrameID.BluetoothFightFrame) { MyDebug.LogWhite("Peripheral Disconnect!"); string tip = LanguageController.Instance.GetLanguage("Text_80019"); GuiController.Instance.CurCommonTipInstance = new CommonTipInstance(CommonTipID.Single, tip); GuiController.Instance.SwitchWrapper(GuiFrameID.CommonTipFrame, true); if (GuiController.Instance.CurGUI == GuiFrameID.BluetoothFrame) { StopAllCoroutines(); detailWin.SetActive(false); } } }); }
private FontController() { base.id = ControllerID.FontController; path = "Font/{0}/{1}"; MyDebug.LogWhite("Loading Controller:" + id.ToString()); }
private RankController() { base.id = ControllerID.RankController; InitRankData(); MyDebug.LogWhite("Loading Controller:" + id.ToString()); }
private SkinController() { base.id = ControllerID.SkinController; path = "Skin/{0}/"; MyDebug.LogWhite("Loading Controller:" + id.ToString()); }