protected override void OnClientKick(ref MyControlKickClientMsg data, ulong kicked) { RaiseClientKicked(data.KickedClient); if (data.KickedClient == Sync.MyId) { MyGuiScreenMainMenu.ReturnToMainMenu(); MyGuiSandbox.AddScreen(MyGuiSandbox.CreateMessageBox( messageCaption: MyTexts.Get(MyCommonTexts.MessageBoxCaptionKicked), messageText: MyTexts.Get(MyCommonTexts.MessageBoxTextYouHaveBeenKicked))); } else { AddKickedClient(data.KickedClient); RaiseClientLeft(data.KickedClient, ChatMemberStateChangeEnum.Kicked); } }
public override void KickClient(ulong userId) { // In standard MP games, only the game server can kick players var myId = SteamAPI.Instance.GetSteamUserId(); if (userId == myId || Lobby.GetOwner() != myId) return; MyControlKickClientMsg msg = new MyControlKickClientMsg(); msg.KickedClient = userId; MyLog.Default.WriteLineAndConsole("Player " + GetMemberName(userId) + " kicked"); SendControlMessageToAll(ref msg); RaiseClientLeft(userId, ChatMemberStateChangeEnum.Kicked); }
protected override void OnClientKick(ref MyControlKickClientMsg data, ulong sender) { if (IsAdmin(sender)) KickClient(data.KickedClient); }
public override void KickClient(ulong userId) { MyControlKickClientMsg msg = new MyControlKickClientMsg(); msg.KickedClient = userId; MyLog.Default.WriteLineAndConsole("Player " + GetMemberName(userId) + " kicked"); SendControlMessageToAll(ref msg); AddKickedClient(userId); RaiseClientLeft(userId, ChatMemberStateChangeEnum.Kicked); }
protected override void OnClientKick(ref MyControlKickClientMsg data, ulong sender) { if (data.KickedClient == MySteam.UserId) { // We don't want to send disconnect message because the clients will disconnect the client automatically upon receiving on the MyControlKickClientMsg m_clientJoined = false; Dispose(); MyGuiScreenMainMenu.ReturnToMainMenu(); MyGuiSandbox.AddScreen(MyGuiSandbox.CreateMessageBox( messageCaption: MyTexts.Get(MySpaceTexts.MessageBoxCaptionKicked), messageText: MyTexts.Get(MySpaceTexts.MessageBoxTextYouHaveBeenKicked))); } else { AddKickedClient(data.KickedClient); RaiseClientLeft(data.KickedClient, ChatMemberStateChangeEnum.Kicked); } }
public override void KickClient(ulong client) { MyControlKickClientMsg msg = new MyControlKickClientMsg(); msg.KickedClient = client; SendControlMessage(ServerId, ref msg); }