void Start() { moveEnemy = GetComponent <MoveEnemy>(); yurecamera = GetComponent <YureCamera>(); myChara = GetComponent <MyChara>(); canvas = GetComponent <Canvas>(); //HPのマックスHP HP = maxHP; }
void Start() { moveEnemy = GetComponent <MoveEnemy>(); //yurecamera = GetComponent<YureCamera>(); myChara = GetComponent <MyChara>(); canvas = GetComponent <Canvas>(); blood = GetComponent <BloodRainCameraController>(); HPGage = GameObject.Find("HPGage").GetComponent <LineRenderer>(); //HPのマックスHP //HP = maxHP; }