Example #1
0
        private byte[] ReceiveChunk(int totalBytesToRead, MyBinaryReader dataSenderStream)
        {
            int          bytesRead            = 0;
            int          totalBytesReceived   = 0;
            int          chunkFragmentCounter = 0;
            MemoryStream memStream            = new MemoryStream();

            byte[] buffer      = new byte[totalBytesToRead];
            int    maxInputLen = totalBytesToRead;

            while (totalBytesReceived < totalBytesToRead &&
                   (bytesRead = dataSenderStream.Read(buffer, 0, maxInputLen)) > 0)
            {
                if (totalBytesReceived + bytesRead >= totalBytesToRead)
                {
                    int newPacketSize = bytesRead - ((totalBytesReceived + bytesRead) - totalBytesToRead);
                    totalBytesReceived += newPacketSize;
                    memStream.Write(buffer, 0, newPacketSize);
                    Logging.Instance.LogMessage(this.requestObj.Id, this.requestObj.ProxyProtocol, Loglevel.Debug, "Chunked.ReceiveChunk(0:MaxLen:{0}): Receiving fragment {1} from: Client -> Server ({2} buffer, totalBytesReceived:{3}, totalBytesToRead:{4})", buffer.Length, chunkFragmentCounter, bytesRead, totalBytesReceived, totalBytesToRead);
                    break;
                }
                else
                {
                    totalBytesReceived += bytesRead;
                    memStream.Write(buffer, 0, bytesRead);
                    Logging.Instance.LogMessage(this.requestObj.Id, this.requestObj.ProxyProtocol, Loglevel.Debug, "Chunked.ReceiveChunk(1:MaxLen:{0}): Receiving fragment {1} from: Client -> Server ({2} buffer, totalBytesReceived:{3}, totalBytesToRead:{4})", buffer.Length, chunkFragmentCounter, bytesRead, totalBytesReceived, totalBytesToRead);
                }

                maxInputLen -= bytesRead;
                chunkFragmentCounter++;
            }

            byte[] fullDataChunk = memStream.ToArray();

            return(fullDataChunk);
        }
 public TcpClientSsl(RequestObj requestObj, MyBinaryReader clientStreamReader, BinaryWriter clientStreamWriter) :
     base(requestObj, TcpPortHttps)
 {
     base.clientStreamReader = clientStreamReader;
     base.clientStreamWriter = clientStreamWriter;
 }
Example #3
0
		public TcpBinaryFrameManager (int mode, Stream s, bool isServiceSide)
		{
			this.mode = mode;
			this.s = s;
			this.is_service_side = isServiceSide;
			reader = new MyBinaryReader (s);
			ResetWriteBuffer ();

			EncodingRecord = Soap12EncodingBinaryWithDictionary; // FIXME: it should depend on mode.
		}
Example #4
0
 public BicqSection(MyBinaryReader saveStream) : base(saveStream)
 {
     this.verNum = new SectionWithSubrecords(saveStream);
     this.game   = new SectionWithSubrecords(saveStream);
 }
Example #5
0
 // Constructor.
 public GenericSection(MyBinaryReader saveStream)
 {
     Console.WriteLine("GenericSection constrcutor");
     this.Name = saveStream.ReadCharString(4);
     Console.WriteLine(this.Name);
 }
Example #6
0
    // Constructor.
    public civ3Game(MyBinaryReader saveStream)
    {
        // Initialize my list of sections I don't know what to do with yet.
        this.pileOfSectionsToSortLater = new List <SectionWithLength>();

        // Initialize empty byte[] pad list.
        this.bytePads = new List <byte[]>();

        // Initialize empty tile list.
        this.tileSection = new List <SectionWithLength>();

        // Read save file stream assuming fixed order and general structure.
        // Trying to use class constructors but reading some padding in manually.
        // FIX: hard-coding CIV3 length of 0x1a
        this.civ3Section = new GenericSection(saveStream, 0x1a);
        this.bicSection  = new SectionWithLength(saveStream);
        this.bicqSection = new BicqSection(saveStream);
        this.gameSection = new GenericSection(saveStream, 0x0ecf);

        // reading in five sections (DATE, PLGI, PLGI, DATE and DATE)
        this.pileOfSectionsToSortLater.Add(new SectionWithLength(saveStream));
        this.pileOfSectionsToSortLater.Add(new SectionWithLength(saveStream));
        this.pileOfSectionsToSortLater.Add(new SectionWithLength(saveStream));
        this.pileOfSectionsToSortLater.Add(new SectionWithLength(saveStream));
        this.pileOfSectionsToSortLater.Add(new SectionWithLength(saveStream));

        // FIX: hard-coded byte padding here. Is it algined? Other way to realign?
        this.bytePads.Add(saveStream.ReadBytes(8));

        // reading CNSL section
        this.pileOfSectionsToSortLater.Add(new SectionWithLength(saveStream));

        // reading three WRLD sections
        this.pileOfSectionsToSortLater.Add(new SectionWithLength(saveStream));
        this.pileOfSectionsToSortLater.Add(new SectionWithLength(saveStream));

        // FIX: Ugly hack to grab presumed map width and height.
        int mapWidth  = BitConverter.ToInt32(pileOfSectionsToSortLater[pileOfSectionsToSortLater.Count - 1].buffer, 0x04);
        int mapHeight = BitConverter.ToInt32(pileOfSectionsToSortLater[pileOfSectionsToSortLater.Count - 1].buffer, 0x18);

        Console.WriteLine(mapWidth);
        Console.WriteLine(mapHeight);

        this.pileOfSectionsToSortLater.Add(new SectionWithLength(saveStream));

        // FIX: hard-seeking to first TILE section of my test file.
        // saveStream.BaseStream.Seek(0x34a4, SeekOrigin.Begin);

        // Read all TILE sections. There are mapWidth/2 * mapHeight * 4 of them
        // FIX: I really want one entity per game tile, but there are four TILE sections per game tile
        for (int i = 0; i < (mapWidth / 2) * mapHeight * 4; i++)
        {
            this.tileSection.Add(new SectionWithLength(saveStream));
        }
        Console.WriteLine(tileSection.Count);


/*
 *              // FIX: Need to load all tiles. Load a single tile into the list.
 *              this.tileSection.Add(new SectionWithLength(saveStream));
 *              this.tileSection.Add(new SectionWithLength(saveStream));
 *              this.tileSection.Add(new SectionWithLength(saveStream));
 *              this.tileSection.Add(new SectionWithLength(saveStream));
 *              this.tileSection.Add(new SectionWithLength(saveStream));
 *              this.tileSection.Add(new SectionWithLength(saveStream));
 */
        // Iterating and printing out section names of my junk pile.
        foreach (SectionWithLength mySection in this.pileOfSectionsToSortLater)
        {
            Console.WriteLine(mySection.Name);
        }
    }
Example #7
0
        public XeXHeader(MyBinaryReader reader)
        {
            long position = reader.BaseStream.Position;

            try
            {
                byte[] b = reader.ReadBytes(4);
                if (Encoding.ASCII.GetString(b) == "XEX2")
                {
                    reader.BaseStream.Seek(position + 20L, SeekOrigin.Begin);
                    uint num = reader.ReadUInt32();

                    UInt32 einfo  = BitConverter.ToUInt32(executioninfo, 0);
                    UInt32 tstamp = BitConverter.ToUInt32(basefiletimestamp, 0);

                    for (int i = 0; i < num; i++)
                    {
                        UInt32 val     = BitConverter.ToUInt32(reader.ReadBytes(4), 0);
                        uint   pos     = reader.ReadUInt32();
                        long   savepos = reader.BaseStream.Position;
                        if (val == einfo)
                        {
                            reader.BaseStream.Seek((long)position + pos, SeekOrigin.Begin);
                            this.short_mediaId  = reader.ReadBytes(4);
                            this.version        = reader.ReadUInt32();
                            this.baseVersion    = reader.ReadUInt32();
                            this.titleId        = reader.ReadBytes(4);
                            this.platform       = reader.ReadByte();
                            this.executableType = reader.ReadByte();
                            this.discNumber     = reader.ReadByte();
                            this.discCount      = reader.ReadByte();
                            reader.BaseStream.Seek(savepos, SeekOrigin.Begin);
                        }
                        else if (val == tstamp)
                        {
                            reader.BaseStream.Seek((long)position + pos + 4, SeekOrigin.Begin);
                            this.date =
                                new DateTime(1970, 1, 1, 0, 0, 0).Add(
                                    TimeSpan.FromTicks((long)reader.ReadUInt32() * TimeSpan.TicksPerSecond));
                            reader.BaseStream.Seek(savepos, SeekOrigin.Begin);
                        }
                    }
                    //Read cert
                    reader.BaseStream.Seek((long)position + 0x10, SeekOrigin.Begin);
                    uint offset = reader.ReadUInt32();
                    reader.BaseStream.Seek((long)position + (long)offset + 0x140, SeekOrigin.Begin);
                    mediaid = reader.ReadBytes(16);
                    reader.BaseStream.Seek((long)position + (long)offset + 0x178, SeekOrigin.Begin);
                    regioncode = reader.ReadUInt32();
                }
                else if (Encoding.ASCII.GetString(b) == "XBEH")
                {
                    reader.EndianType = EndianType.LittleEndian;
                    reader.BaseStream.Seek(position + 0x110, SeekOrigin.Begin);
                    uint pos = reader.ReadUInt32();
                    this.date = new DateTime(1970, 1, 1, 0, 0, 0).Add(TimeSpan.FromTicks((long)reader.ReadUInt32() * TimeSpan.TicksPerSecond));
                    reader.BaseStream.Seek(position + pos + 0x8, SeekOrigin.Begin);
                    this.titleId    = new byte[4];
                    this.titleId[3] = reader.ReadByte();
                    this.titleId[2] = reader.ReadByte();
                    this.titleId[1] = reader.ReadByte();
                    this.titleId[0] = reader.ReadByte();
                    byte[] b2 = reader.ReadBytes(0x40);
                    this.title = Encoding.Unicode.GetString(b2).Replace("\0", string.Empty).Trim();
                    reader.BaseStream.Seek(position + pos + 0xA8, SeekOrigin.Begin);
                    this.discNumber = this.discCount = (byte)(reader.ReadUInt32() + 1);
                    this.version    = reader.ReadUInt32();
                }
                else
                {
                    throw new Exception("Not XEX/XEB file");
                }
            }
            catch (Exception exception)
            {
                if (reader != null)
                {
                    reader.BaseStream.Seek(position, SeekOrigin.Begin);
                }
                throw exception;
            }
            reader.BaseStream.Seek(position, SeekOrigin.Begin);
        }
Example #8
0
        public ResourcesFile(Stream stream, bool leaveOpen = true)
        {
            fileStartPosition = stream.Position;
            reader            = new MyBinaryReader(stream, leaveOpen);

            const string ResourcesHeaderCorrupted = "Resources header corrupted.";

            // Read ResourceManager header
            // Check for magic number
            int magicNum = reader.ReadInt32();

            if (magicNum != MagicNumber)
            {
                throw new BadImageFormatException("Not a .resources file - invalid magic number");
            }
            // Assuming this is ResourceManager header V1 or greater, hopefully
            // after the version number there is a number of bytes to skip
            // to bypass the rest of the ResMgr header. For V2 or greater, we
            // use this to skip to the end of the header
            int resMgrHeaderVersion = reader.ReadInt32();
            int numBytesToSkip      = reader.ReadInt32();

            if (numBytesToSkip < 0 || resMgrHeaderVersion < 0)
            {
                throw new BadImageFormatException(ResourcesHeaderCorrupted);
            }
            if (resMgrHeaderVersion > 1)
            {
                reader.BaseStream.Seek(numBytesToSkip, SeekOrigin.Current);
            }
            else
            {
                // We don't care about numBytesToSkip; read the rest of the header

                // readerType:
                reader.ReadString();
                // resourceSetType:
                reader.ReadString();
            }

            // Read RuntimeResourceSet header
            // Do file version check
            version = reader.ReadInt32();
            if (version != ResourceSetVersion && version != 1)
            {
                throw new BadImageFormatException($"Unsupported resource set version: {version}");
            }

            numResources = reader.ReadInt32();
            if (numResources < 0)
            {
                throw new BadImageFormatException(ResourcesHeaderCorrupted);
            }

            // Read type positions into type positions array.
            // But delay initialize the type table.
            int numTypes = reader.ReadInt32();

            if (numTypes < 0)
            {
                throw new BadImageFormatException(ResourcesHeaderCorrupted);
            }
            typeTable = new string[numTypes];
            for (int i = 0; i < numTypes; i++)
            {
                typeTable[i] = reader.ReadString();
            }

            // Prepare to read in the array of name hashes
            //  Note that the name hashes array is aligned to 8 bytes so
            //  we can use pointers into it on 64 bit machines. (4 bytes
            //  may be sufficient, but let's plan for the future)
            //  Skip over alignment stuff.  All public .resources files
            //  should be aligned   No need to verify the byte values.
            long pos        = reader.BaseStream.Position - fileStartPosition;
            int  alignBytes = unchecked ((int)pos) & 7;

            if (alignBytes != 0)
            {
                for (int i = 0; i < 8 - alignBytes; i++)
                {
                    reader.ReadByte();
                }
            }

            // Skip over the array of name hashes
            try
            {
                reader.Seek(checked (4 * numResources), SeekOrigin.Current);
            }
            catch (OverflowException)
            {
                throw new BadImageFormatException(ResourcesHeaderCorrupted);
            }

            // Read in the array of relative positions for all the names.
            namePositions = new int[numResources];
            for (int i = 0; i < numResources; i++)
            {
                int namePosition = reader.ReadInt32();
                if (namePosition < 0)
                {
                    throw new BadImageFormatException(ResourcesHeaderCorrupted);
                }
                namePositions[i] = namePosition;
            }

            // Read location of data section.
            int dataSectionOffset = reader.ReadInt32();

            if (dataSectionOffset < 0)
            {
                throw new BadImageFormatException(ResourcesHeaderCorrupted);
            }

            // Store current location as start of name section
            nameSectionPosition = reader.BaseStream.Position;
            dataSectionPosition = fileStartPosition + dataSectionOffset;

            // _nameSectionOffset should be <= _dataSectionOffset; if not, it's corrupt
            if (dataSectionPosition < nameSectionPosition)
            {
                throw new BadImageFormatException(ResourcesHeaderCorrupted);
            }
        }
Example #9
0
        public int ForwardNonchunkedDataToPeerChunked(
            MyBinaryReader inputStreamReader,
            BinaryWriter outputStreamWriter,
            Encoding contentCharsetEncoding,
            int transferredContentLength,
            byte[] serverNewlineBytes,
            SniffedDataChunk sniffedDataChunk,
            bool mustBeProcessed)
        {
            int noBytesTransferred = 0;

            byte[] buffer = new byte[MaxBufferSize];
            int    totalTransferredBytes = 0;
            int    bytesRead             = 0;

            while (totalTransferredBytes < transferredContentLength)
            {
                // Read data from peer 1
                int maxDataToTransfer = transferredContentLength - totalTransferredBytes;
                bytesRead = inputStreamReader.Read(buffer, 0, buffer.Length);

                if (bytesRead <= 0)
                {
                    Logging.Instance.LogMessage(this.requestObj.Id, this.requestObj.ProxyProtocol, Loglevel.Debug, "TcpClientRaw.ForwardNonchunkedDataToPeer3(2:DATA), No data to transfer");
                    break;
                }

                //
                if (sniffedDataChunk != null)
                {
                    sniffedDataChunk.AppendData(buffer, bytesRead);
                }

                // Encode received bytes to the announced format
                DataChunk serverDataChunk = new DataChunk(buffer, bytesRead, this.requestObj.ServerResponseObj.ContentTypeEncoding.ContentCharsetEncoding);

                if (mustBeProcessed == true)
                {
                    Lib.PluginCalls.ServerDataTransfer(this.requestObj, serverDataChunk);
                }

                // Send chunk size to recepient
                string chunkSizeHexStringTmp = serverDataChunk.ContentDataLength.ToString("x");
                byte[] chunkSizeDeclaration  = contentCharsetEncoding.GetBytes(chunkSizeHexStringTmp);
                outputStreamWriter.Write(chunkSizeDeclaration, 0, chunkSizeDeclaration.Length);
                outputStreamWriter.Write(serverNewlineBytes, 0, serverNewlineBytes.Length);

                // Send data packet to recipient
                outputStreamWriter.Write(serverDataChunk.ContentData, 0, serverDataChunk.ContentDataLength);
                outputStreamWriter.Write(serverNewlineBytes, 0, serverNewlineBytes.Length);
                outputStreamWriter.Flush();

                noBytesTransferred += serverDataChunk.ContentDataLength;
                Logging.Instance.LogMessage(
                    this.requestObj.Id,
                    this.requestObj.ProxyProtocol,
                    Loglevel.Debug,
                    "TcpClientRaw.ForwardNonchunkedDataToPeer3(): Data successfully relayed to client. ContentDataLength:{0} chunkSizeHexStringTmp={1} noBytesTransferred={2}",
                    serverDataChunk.ContentDataLength,
                    chunkSizeHexStringTmp,
                    noBytesTransferred);

                totalTransferredBytes += bytesRead;
            }

            // Send trailing "0 length" chunk
            string chunkSizeZeroHexString = 0.ToString("x");

            byte[] chunkSizeZeroDeclaration = contentCharsetEncoding.GetBytes(chunkSizeZeroHexString);
            outputStreamWriter.Write(chunkSizeZeroDeclaration, 0, chunkSizeZeroDeclaration.Length);
            outputStreamWriter.Write(serverNewlineBytes, 0, serverNewlineBytes.Length);
            outputStreamWriter.Write(serverNewlineBytes, 0, serverNewlineBytes.Length);

            Logging.Instance.LogMessage(this.requestObj.Id, this.requestObj.ProxyProtocol, Loglevel.Debug, "TcpClientRaw.ForwardNonchunkedDataToPeer3(2:DATA): Total amount of transferred data={0}", totalTransferredBytes);
            return(noBytesTransferred);
        }
 private Record <long> ParseLongConstant(MyBinaryReader reader)
 {
     // var highBytes = reader.ReadInt32();
     // var lowBytes = reader.ReadInt32();
     return(new Record <long>(reader.ReadInt64()));
 }
Example #11
0
        public int ForwardNonchunkedDataToPeerNonChunked(
            MyBinaryReader inputStreamReader,
            BinaryWriter outputStreamWriter,
            Encoding contentCharsetEncoding,
            int transferredContentLength,
            SniffedDataChunk sniffedDataChunk,
            bool mustBeProcessed)
        {
            int          noBytesTransferred = 0;
            MemoryStream memStream          = new MemoryStream();

            byte[] buffer = new byte[MaxBufferSize];
            int    totalTransferredBytes = 0;
            int    bytesRead             = 0;

            while (totalTransferredBytes < transferredContentLength)
            {
                // Read data from peer 1
                int maxDataToTransfer = transferredContentLength - totalTransferredBytes;
                bytesRead = inputStreamReader.Read(buffer, 0, buffer.Length);

                if (bytesRead <= 0)
                {
                    Logging.Instance.LogMessage(this.requestObj.Id, this.requestObj.ProxyProtocol, Loglevel.Debug, "TcpClientRaw.ForwardNonchunkedDataToPeer2(2:DATA), No data to transfer");
                    break;
                }

                // Write data to memory stream
                memStream.Write(buffer, 0, bytesRead);

                if (sniffedDataChunk != null)
                {
                    sniffedDataChunk.AppendData(buffer, bytesRead);
                }

                totalTransferredBytes += bytesRead;
                Logging.Instance.LogMessage(this.requestObj.Id, this.requestObj.ProxyProtocol, Loglevel.Debug, "TcpClientRaw.ForwardNonchunkedDataToPeer2(2:DATA, TotalDataToTransfer:{0}): Relaying data from: Client -> Server (bytesRead:{1} totalTransferredBytes:{2})", buffer.Length, bytesRead, totalTransferredBytes);
            }

            byte[] dataPacket = memStream.ToArray();
            //if (dataPacket.Length != MaxBufferSize)
            //{
            //  throw new Exception("The announced content length and the amount of received data are not the same");
            //}

            // Encode received bytes to the announced format
            DataChunk serverDataChunk = new DataChunk(dataPacket, dataPacket.Length, this.requestObj.ServerResponseObj.ContentTypeEncoding.ContentCharsetEncoding);

            if (mustBeProcessed == true)
            {
                Lib.PluginCalls.ServerDataTransfer(this.requestObj, serverDataChunk);
            }

            // Send data packet to recipient
            outputStreamWriter.Write(serverDataChunk.ContentData, 0, serverDataChunk.ContentDataLength);
            outputStreamWriter.Flush();
            noBytesTransferred += serverDataChunk.ContentDataLength;
            Logging.Instance.LogMessage(
                this.requestObj.Id,
                this.requestObj.ProxyProtocol,
                Loglevel.Debug,
                "TcpClientRaw.ForwardNonchunkedDataToPeer2(): Data successfully relayed to client. ContentDataSize:{0})",
                serverDataChunk.ContentDataLength);

            Logging.Instance.LogMessage(this.requestObj.Id, this.requestObj.ProxyProtocol, Loglevel.Debug, "TcpClientRaw.ForwardNonchunkedDataToPeer2(2:DATA): Total amount of transferred data={0}", totalTransferredBytes);
            return(noBytesTransferred);
        }
 private Tuple <Record <int>, Record <int> > ParseLongOrDoubleConstant(MyBinaryReader reader)
 => Tuple.Create(ParseIntegerConstant(reader), ParseIntegerConstant(reader));
 private Record <float> ParseFloatConstant(MyBinaryReader reader)
 => new Record <float>(reader.ReadSingle());
 private Record <int> ParseIntegerConstant(MyBinaryReader reader)
 => new Record <int>(reader.ReadInt32());
        public List <IConstant> Parse(MyBinaryReader reader)
        {
            // заполняем первый индекс заглушкой, т.к. здесь нумерация с единицы
            var pool = new List <IConstant>(_poolCount)
            {
                null
            };

            while (_poolCount - pool.Count > 0)
            {
                switch ((Tags)reader.ReadByte())
                { // Здесь всем методам будем передавать index + 1
                case Tags.CONSTANT_Class:
                    // parse 2byte name_index
                    pool.Add(new ClassInfo(reader.ReadUInt16()));
                    break;

                case Tags.CONSTANT_Fieldref:
                case Tags.CONSTANT_Methodref:
                case Tags.CONSTANT_InterfaceMethodref:
                    // u2 class_index
                    // u2 name_and_type_index
                    pool.Add(new FiMeInRef(reader.ReadUInt16(), reader.ReadUInt16()));
                    break;

                case Tags.CONSTANT_String:
                    // u2 string_index
                    pool.Add(new StringRef(reader.ReadUInt16()));
                    break;

                case Tags.CONSTANT_Integer:
                    // u4 bytes
                    pool.Add(ParseIntegerConstant(reader));
                    //index += 4;
                    break;

                case Tags.CONSTANT_Float:     // Не знаю, что будет с float, попробую не пользоваться формулой s * m * 2**(e-150)
                    // u4 bytes
                    pool.Add(ParseFloatConstant(reader));
                    //index += 4;
                    break;

                case Tags.CONSTANT_Long:
                case Tags.CONSTANT_Double:
                    var pair = ParseLongOrDoubleConstant(reader);
                    pool.Add(pair.Item1);
                    pool.Add(pair.Item2);
                    //index += 8;
                    break;

                case Tags.CONSTANT_NameAndType:
                    // u2 name_index
                    // u2 descriptor_index
                    pool.Add(new NameAndTypeInfo(reader.ReadUInt16(), reader.ReadUInt16()));
                    break;

                case Tags.CONSTANT_Utf8:
                    var length   = reader.ReadUInt16();
                    var fragment = reader.ReadBytes(length);
                    pool.Add(ParseUtfStrings(fragment, length));
                    break;

                case Tags.CONSTANT_MethodHandle:
                    // u1 reference_kind in range(1 to 9)
                    // u2 reference_index
                    pool.Add(new MethodHandle(reader.ReadByte(), reader.ReadUInt16()));     // Надо бы валидацию
                    break;

                case Tags.CONSTANT_MethodType:
                    // u2 descriptor_index
                    pool.Add(new MethodType(reader.ReadUInt16()));
                    break;

                case Tags.CONSTANT_InvokeDynamic:
                    // u2 bootstrap_method_attr_index
                    // u2 name_and_type_index
                    pool.Add(new InvokeDynamic(reader.ReadUInt16(), reader.ReadUInt16()));
                    break;
                }
            }

            return(pool);
        }
Example #16
0
 public ClassFileParser(string fileName)
 {
     _bReader = ReadClassFile(fileName);
     constantPoolByteCount = 0;
 }