private void ReservationHandler(ref MyAiTargetManager.ReservedEntityData reservedEntity, bool success)
		{
			if (Bot == null || Bot.HumanoidLogic == null || Bot.Player == null || Bot.Player.Id.SerialId != reservedEntity.ReserverId.SerialId)
				return;

			var logic = Bot.HumanoidLogic;

			logic.ReservationStatus = Logic.MyReservationStatus.FAILURE;

			if (!success)
				return;

			if (reservedEntity.EntityId != logic.ReservationEntityData.EntityId)
				return;

			if (reservedEntity.Type == MyReservedEntityType.ENVIRONMENT_ITEM &&
				reservedEntity.LocalId != logic.ReservationEntityData.LocalId)
				return;

			if (reservedEntity.Type == MyReservedEntityType.VOXEL &&
			   reservedEntity.GridPos != logic.ReservationEntityData.GridPos)
				return;

			logic.ReservationStatus = Logic.MyReservationStatus.SUCCESS;
		}
        private void AreaReservationHandler(ref MyAiTargetManager.ReservedAreaData reservedArea, bool success)
        {
            if (Bot == null || Bot.HumanoidLogic == null || Bot.Player == null || Bot.Player.Id.SerialId != reservedArea.ReserverId.SerialId)
                return;
            var logic = Bot.HumanoidLogic;

            logic.ReservationStatus = Logic.MyReservationStatus.FAILURE;
            if (!success)
                return;

            if (reservedArea.WorldPosition == logic.ReservationAreaData.WorldPosition && reservedArea.Radius == logic.ReservationAreaData.Radius)
                logic.ReservationStatus = Logic.MyReservationStatus.SUCCESS;
        }