public void StartOffice() { click.playSound(); MuteSoundFX mute = GameObject.FindWithTag("Mute").GetComponent <MuteSoundFX>(); if (mute.officeSound.mute) { mute.muteSoundFX(); } SceneManager.LoadScene("Office"); }
public void fadeToOffice() { var winder = new WindTransition() { nextScene = 3, duration = 1.0f }; TransitionKit.instance.transitionWithDelegate(winder); MuteSoundFX mute = GameObject.FindWithTag("Mute").GetComponent <MuteSoundFX>(); if (mute.officeSound.mute) { mute.muteSoundFX(); } }