static void Main(string[] args) { //SpecialCustomers sc = null; ////sc = new SpecialCustomers(); //sc = new TopNCustomers(); //for (int i = 0; i < 10; i++) //{ // Customer obj = new Customer(); // sc.AddCustomer(obj); //} Mustang myMustang = null; myMustang = new MustangGT(); myMustang.Break(); if (myMustang.Stopped == true) { Console.WriteLine("Yeah, we didn't hit the wall!"); } else { Console.WriteLine("Dang, we died!"); } }
private static void Main(string[] args) { Console.WriteLine("Hello World!"); ICar <IEngine> test = new Mustang(new V8Engine("ca412e5e-a731-4b9c-8176-1341035db2fa")); var cars = new List <ICar <IEngine> > { new Mustang(new V8Engine("a54824fa-3190-412d-846c-ec406cd3cd1d")), new Mustang(new V8Engine("a54824fa-3190-3190-846c-ec406cd3cd1d")), new Mustang(new V8Engine("a54824fa-846c-412d-846c-ec406cd3cd1d")), new Mustang(new V8Engine("a54824fa-846c-3190-846c-ec406cd3cd1d")), new Trabant(new ClassicEngine("a54824fa-846c-412d-412d-ec406cd3cd1d")), new Trabant(new ClassicEngine("a54824fa-846c-412d-412d-ec406cd3cd1d")), new Trabant(new ClassicEngine("a54824fa-846c-412d-412d-ec406cd3cd1d")), }; var allCarsWithV8Engine = ExtensionMethods.GetAllCarsWithV8Engine(cars); IEnumerable <ICar <IEngine> > allCarsByEngineNonGeneric = cars.GetAllCarsWithV8Engine(); var allCarsByEngineStaticCalling = ExtensionMethods.GetAllCarsByEngine <V8Engine>(cars); IEnumerable <ICar <IEngine> > allCarsByEngine = cars.GetAllCarsByEngine <V8Engine>(); foreach (var i in Fibonaci.GetFibonacci().Skip(6).Take(15)) { Console.WriteLine(i); } Extensions.Test(); }
private void RewardWinner(Mobile player) { if (SingletonEvent.Instance.IsAutomaticEvent || SingletonEvent.Instance.CurrentEventRewardList.Count == 0) { IMount mount = new Mustang(); if (mount != null) { mount.Rider = player; } player.BankBox.DropItem(new Gold(10000)); } else { RewardUtil.SendRewardToPlayer(player); } player.SendMessage(0x35, "O Premio de Vencedor foi depositado em seu banco!"); if (this.eventStatistics.GetPlayerKillList((PlayerMobile)player).Count > 0) { int qtExtraGold = 5000 * this.eventStatistics.GetPlayerKillList((PlayerMobile)player).Count; player.BankBox.DropItem(new Gold(qtExtraGold)); player.SendMessage(0x35, string.Format("Voce recebeu um premio extra de {0} Golds, por eliminar {1} inimigos.", qtExtraGold, this.eventStatistics.GetPlayerKillList((PlayerMobile)player).Count)); } player.SendGump(new AlertGump(player, "O Premio de Vencedor foi depositado em seu banco!", "PARABÉNS!")); }
static void Main(string[] args) { Console.WriteLine("OperatorOverloadingExample"); var f150 = new F150(300); var mustang = new Mustang(400); mustang <<= 12; // 400 << 12 = 1638400 var power2 = 400 << 12; // 1638400 var equ = mustang.Power == power2; // true }
public static void Main(string[] args) { var airTrafficControl = new AirTrafficControl(); var fighter1 = new Junkers("JC123", airTrafficControl); var fighter2 = new Lancaster("LA456", airTrafficControl); var fighter3 = new Mustang("MS789", airTrafficControl); var fighter4 = new Spitfire("SF3121", airTrafficControl); var fighter5 = new Stuka("ST6059", airTrafficControl); fighter1.Altitude += 25000; fighter2.Altitude += 25000; fighter3.Altitude += 25000; fighter4.Altitude += 25000; fighter5.Altitude += 25000; Console.ReadLine(); }
// le bot souhaite joeur un Mustang void PlayMustangBot(List <int> botHand, List <int> botBoard, List <int> playedThisTurn, int i) { bool alreadyPlayed = false; for (int k = 0; k < botBoard.Count; k++) { if (allCards.cardList[botBoard[k]].getCardName() == "MUSTANG") { alreadyPlayed = true; } } if (alreadyPlayed == false) { Mustang m = new Mustang(); m.PlayBot(botHand[i]); botBoard.Add(botHand[i]); playedThisTurn.Add(i); Debug.Log("Joue Mustang"); } }
internal Item Construct() { try { Item item; if (Type == typeof(Gold)) { item = new Gold(Amount); } else if (Type == typeof(ImagineNickel)) { item = new ImagineNickel(Amount); } else if (Type == typeof(BaseWeapon)) { BaseWeapon w = Loot.RandomWeapon(); w.DamageLevel = WeaponDamageLevel.Vanq; int accuracyRoll = Utility.Random(99); if (accuracyRoll < 31) // 30% to get Accurate { w.AccuracyLevel = WeaponAccuracyLevel.Accurate; } else if (accuracyRoll < 56) // 25% to get Surpassingly { w.AccuracyLevel = WeaponAccuracyLevel.Surpassingly; } else if (accuracyRoll < 76) // 20% to get Eminently { w.AccuracyLevel = WeaponAccuracyLevel.Eminently; } else if (accuracyRoll < 91) // 15% to get Exceedingly { w.AccuracyLevel = WeaponAccuracyLevel.Exceedingly; } else if (accuracyRoll < 100) // 10% to get Supremely { w.AccuracyLevel = WeaponAccuracyLevel.Supremely; } item = w; } else if (Type == typeof(BaseArmor)) { BaseArmor armor = Loot.RandomArmorOrShield(); armor.ProtectionLevel = ArmorProtectionLevel.Invulnerability; armor.Durability = (ArmorDurabilityLevel)Utility.Random(6); item = armor; } else if (Type == typeof(BaseClothing)) { item = Loot.RandomClothing(); item.LootType = LootType.Blessed; item.Hue = Utility.RandomList(Sphere.RareHues); } else if (Type == typeof(BaseJewel)) { item = Loot.RandomJewelry(); item.LootType = LootType.Blessed; item.Hue = Utility.RandomList(Sphere.RareHues); } else if (Type == typeof(Mustang)) { Mustang m = new Mustang(); MustangCollection.Randomize().ApplyTo(m); item = new ShrinkItem(m); } else { item = Activator.CreateInstance(Type) as Item; } return(item); } catch { } return(null); }
public static void Main(string[] args) { try { System.Diagnostics.Debug.Write("CTEST_FULL_OUTPUT (Avoid ctest truncation of output)\n"); Console.Error.Write("CTEST_FULL_OUTPUT (Avoid ctest truncation of output)\n"); using (AbstractVehicle v1 = new Vehicle()) { v1.Registered = true; v1.TSetHasLicensePlate(true); PrintAbstractVehicle("Vehicle", v1); } using (AbstractVehicle v2 = new Mustang()) { v2.Registered = false; v2.TSetHasLicensePlate(false); PrintAbstractVehicle("Mustang", v2); // For coverage of the "main-like" methods in Mustang.cxx: // Mustang m2 = v2 as Mustang; if (m2 != null) { m2.VirtualMainPlus(333.333, args, 333); m2.NonVirtualMain(args); } Mustang.main(args); } using (AbstractVehicle v3 = new GenericMotorCycle()) { v3.VIN = "C# VIN"; PrintAbstractVehicle("GenericMotorCycle", v3); } using (AbstractVehicle v4 = new GenericSUV()) { PrintAbstractVehicle("GenericSUV", v4); // Add some additional coverage by calling these methods // that are not already called elsewhere: // int discard = v4.TGet_BTX_ETX_Int(); if (0 == discard) { Console.Error.Write("discard is 0"); } v4.TSetManufacturerID(VehicleDescriptor.ManufacturerID.EtcEtcEtc); v4.TSetCallback(new AbstractVehicle.AVCallback(AvCallbackTestCallback), System.IntPtr.Zero); } } catch (Exception exc) { string s = exc.ToString(); System.Diagnostics.Debug.Write(s); Console.Error.Write(s); throw; } }
static void Main(string[] args) { Mustang auto = new Mustang(); auto.Jedz(100, 200, 4, "Wrrr"); }
public static void Main(string[] args) { try { System.Diagnostics.Debug.Write("CTEST_FULL_OUTPUT (Avoid ctest truncation of output)\n"); Console.Error.Write("CTEST_FULL_OUTPUT (Avoid ctest truncation of output)\n"); using (AbstractVehicle v1 = new Vehicle()) { v1.Registered = true; v1.TSetHasLicensePlate(true); PrintAbstractVehicle("Vehicle", v1); } using (AbstractVehicle v2 = new Mustang()) { v2.Registered = false; v2.TSetHasLicensePlate(false); PrintAbstractVehicle("Mustang", v2); // For coverage of the "main-like" methods in Mustang.cxx: // Mustang m2 = v2 as Mustang; if (m2 != null) { m2.VirtualMainPlus(333.333, args, 333); m2.NonVirtualMain(args); } Mustang.main(args); } using (AbstractVehicle v3 = new GenericMotorCycle()) { v3.VIN = "C# VIN"; PrintAbstractVehicle("GenericMotorCycle", v3); } using (AbstractVehicle v4 = new GenericSUV()) { PrintAbstractVehicle("GenericSUV", v4); // Add some additional coverage by calling these methods // that are not already called elsewhere: // int discard = v4.TGet_BTX_ETX_Int(); if (0 == discard) { Console.Error.Write("discard is 0"); } v4.TSetManufacturerID(VehicleDescriptor.ManufacturerID.EtcEtcEtc); v4.TSetCallback(new AbstractVehicle.AVCallback(AvCallbackTestCallback), System.IntPtr.Zero); } } catch(Exception exc) { string s = exc.ToString(); System.Diagnostics.Debug.Write(s); Console.Error.Write(s); throw; } }