Example #1
0
 void Start()
 {
     musicmanager = GameObject.FindObjectOfType <MusicMnanager>();//finding the object of type we created(MusicManager) and it is the only one
     Debug.Log("found it : " + musicmanager);
     volumeslider.value = playerprefsmngr.GetMasterVolume();
     difficulty.value   = playerprefsmngr.GetDifficulty();
 }
Example #2
0
 void Start()
 {
     soundlevel = GameObject.FindObjectOfType <MusicMnanager>();
     sound      = playerprefsmngr.GetMasterVolume();
     soundlevel.changevolume(sound);
 }