public bool TryAddRandomMuscle()
    {
        Console.WriteLine("Trying to add random muscle");

        Joint jointA = joints[Utils.ProgramRandom.Next(joints.Count)];
        Joint jointB = joints[Utils.ProgramRandom.Next(joints.Count)];

        if (jointA.tryAddConnection(jointB))
        {
            Console.WriteLine("Adding random muscle");
            muscles.Add(Muscle.AddRandomMuscle(jointA, jointB));
            return(true);
        }


        return(false);
    }