Example #1
0
        // Returns true is the groups match directly OR in the group overrides.
        private bool InGroup(Muscle.Group group1, Muscle.Group group2)
        {
            if (group1 == group2)
            {
                return(true);
            }

            foreach (MusclePropsGroup musclePropsGroup in groupOverrides)
            {
                foreach (Muscle.Group g in musclePropsGroup.groups)
                {
                    if (g == group1)
                    {
                        foreach (Muscle.Group g2 in musclePropsGroup.groups)
                        {
                            if (g2 == group2)
                            {
                                return(true);
                            }
                        }
                    }
                }
            }

            return(false);
        }
Example #2
0
 protected bool MusclesContainsGroup(Muscle.Group group)
 {
     foreach (Muscle m in puppetMaster.muscles)
     {
         if (m.props.group == group)
         {
             return(true);
         }
     }
     return(false);
 }
Example #3
0
 protected void RemoveMusclesOfGroup(Muscle.Group group)
 {
     while (MusclesContainsGroup(group))
     {
         for (int i = 0; i < puppetMaster.muscles.Length; i++)
         {
             if (puppetMaster.muscles[i].props.group == group)
             {
                 puppetMaster.RemoveMuscleRecursive(puppetMaster.muscles[i].joint, true);
                 break;
             }
         }
     }
 }
 private FallParams GetFallParams(Muscle.Group group)
 {
     foreach (FallParamsGroup g in groupOverrides)
     {
         foreach (Muscle.Group muscleGroup in g.groups)
         {
             if (muscleGroup == group)
             {
                 return(g.fallParams);
             }
         }
     }
     return(defaults);
 }
Example #5
0
 // Returns the MusclePropsGroup of the specified muscle group.
 private MuscleProps GetProps(Muscle.Group group)
 {
     foreach (MusclePropsGroup g in groupOverrides)
     {
         foreach (Muscle.Group group2 in g.groups)
         {
             if (group2 == group)
             {
                 return(g.props);
             }
         }
     }
     return(defaults);
 }
Example #6
0
        /// <summary>
        /// Sets the muscle weights for all muscles in the specified group.
        /// </summary>
        public void SetMuscleWeights(Muscle.Group group, float muscleWeight, float pinWeight = 1f, float mappingWeight = 1f, float muscleDamper = 1f)
        {
            if (!CheckIfInitiated())
            {
                return;
            }

            foreach (Muscle m in muscles)
            {
                if (m.props.group == group)
                {
                    m.props.muscleWeight  = muscleWeight;
                    m.props.pinWeight     = pinWeight;
                    m.props.mappingWeight = mappingWeight;
                    m.props.muscleDamper  = muscleDamper;
                }
            }
        }