public override int GetHashCode() { int hash = MurmurHash.Initialize(); hash = MurmurHash.Update(hash, (int)(ActionType)); return(MurmurHash.Finish(hash, 1)); }
protected internal static int CalculateEmptyHashCode() { int hash = MurmurHash.Initialize(InitialHash); hash = MurmurHash.Finish(hash, 0); return(hash); }
public override int GetHashCode() { int hash = MurmurHash.Initialize(); hash = MurmurHash.Update(hash, offset); hash = MurmurHash.Update(hash, action); return(MurmurHash.Finish(hash, 2)); }
public override int GetHashCode() { int hash = MurmurHash.Initialize(); hash = MurmurHash.Update(hash, (int)(GetActionType())); hash = MurmurHash.Update(hash, channel); return(MurmurHash.Finish(hash, 2)); }
public override int GetHashCode() { int hash = MurmurHash.Initialize(7); hash = MurmurHash.Update(hash, configs.GetHashCode()); hash = MurmurHash.Finish(hash, 1); return(hash); }
public override int GetHashCode() { int hash = MurmurHash.Initialize(); hash = MurmurHash.Update(hash, name); hash = MurmurHash.Update(hash, GetArgType()); hash = MurmurHash.Finish(hash, 2); return(hash); }
protected internal static int CalculateHashCode(PredictionContext parent, int returnState) { int hash = MurmurHash.Initialize(INITIAL_HASH); hash = MurmurHash.Update(hash, parent); hash = MurmurHash.Update(hash, returnState); hash = MurmurHash.Finish(hash, 2); return(hash); }
protected internal static int CalculateHashCode(Antlr4.Runtime.Atn.PredictionContext parent, int returnState) { int hash = MurmurHash.Initialize(InitialHash); hash = MurmurHash.Update(hash, parent); hash = MurmurHash.Update(hash, returnState); hash = MurmurHash.Finish(hash, 2); return(hash); }
/// <summary> /// The hash code is only a function of the /// <see cref="ATNState.stateNumber"/> /// and /// <see cref="ATNConfig.context"/> /// . /// </summary> public override int GetHashCode(ATNConfig o) { int hashCode = MurmurHash.Initialize(7); hashCode = MurmurHash.Update(hashCode, o.state.stateNumber); hashCode = MurmurHash.Update(hashCode, o.context); hashCode = MurmurHash.Finish(hashCode, 2); return(hashCode); }
public override int GetHashCode() { int hash = MurmurHash.Initialize(); hash = MurmurHash.Update(hash, (int)(GetActionType())); hash = MurmurHash.Update(hash, ruleIndex); hash = MurmurHash.Update(hash, actionIndex); return(MurmurHash.Finish(hash, 3)); }
public override int GetHashCode() { int hashCode = MurmurHash.Initialize(); hashCode = MurmurHash.Update(hashCode, ruleIndex); hashCode = MurmurHash.Update(hashCode, predIndex); hashCode = MurmurHash.Update(hashCode, isCtxDependent ? 1 : 0); hashCode = MurmurHash.Finish(hashCode, 3); return(hashCode); }
public override int GetHashCode() { int hashCode = MurmurHash.Initialize(7); hashCode = MurmurHash.Update(hashCode, state.stateNumber); hashCode = MurmurHash.Update(hashCode, alt); hashCode = MurmurHash.Update(hashCode, context); hashCode = MurmurHash.Update(hashCode, semanticContext); hashCode = MurmurHash.Finish(hashCode, 4); return(hashCode); }
/// <summary> /// Constructs an executor for a sequence of /// <see cref="ILexerAction"/> /// actions. /// </summary> /// <param name="lexerActions">The lexer actions to execute.</param> public LexerActionExecutor(ILexerAction[] lexerActions) { this.lexerActions = lexerActions; int hash = MurmurHash.Initialize(); foreach (ILexerAction lexerAction in lexerActions) { hash = MurmurHash.Update(hash, lexerAction); } this.hashCode = MurmurHash.Finish(hash, lexerActions.Length); }
public override int GetHashCode() { int hashCode = MurmurHash.Initialize(7); hashCode = MurmurHash.Update(hashCode, State.stateNumber); hashCode = MurmurHash.Update(hashCode, Alt); hashCode = MurmurHash.Update(hashCode, ReachesIntoOuterContext ? 1 : 0); hashCode = MurmurHash.Update(hashCode, Context); hashCode = MurmurHash.Update(hashCode, SemanticContext); hashCode = MurmurHash.Finish(hashCode, 5); return(hashCode); }
public override int GetHashCode() { int hashCode = MurmurHash.Initialize(7); hashCode = MurmurHash.Update(hashCode, state.stateNumber); hashCode = MurmurHash.Update(hashCode, alt); hashCode = MurmurHash.Update(hashCode, context); hashCode = MurmurHash.Update(hashCode, semanticContext); hashCode = MurmurHash.Update(hashCode, passedThroughNonGreedyDecision ? 1 : 0); hashCode = MurmurHash.Update(hashCode, lexerActionExecutor); hashCode = MurmurHash.Finish(hashCode, 6); return(hashCode); }
public override int GetHashCode() { int hashCode = MurmurHash.Initialize(7); hashCode = MurmurHash.Update(hashCode, State.stateNumber); hashCode = MurmurHash.Update(hashCode, Alt); hashCode = MurmurHash.Update(hashCode, ReachesIntoOuterContext ? 1 : 0); hashCode = MurmurHash.Update(hashCode, Context); hashCode = MurmurHash.Update(hashCode, SemanticContext); hashCode = MurmurHash.Update(hashCode, PassedThroughNonGreedyDecision ? 1 : 0); hashCode = MurmurHash.Update(hashCode, ActionExecutor); hashCode = MurmurHash.Finish(hashCode, 7); return(hashCode); }
protected internal static int CalculateHashCode(PredictionContext[] parents, int[] returnStates) { int hash = MurmurHash.Initialize(INITIAL_HASH); foreach (PredictionContext parent in parents) { hash = MurmurHash.Update(hash, parent); } foreach (int returnState in returnStates) { hash = MurmurHash.Update(hash, returnState); } hash = MurmurHash.Finish(hash, 2 * parents.Length); return(hash); }