public MultipassBitmap AddLayer(MultipassBitmap insertafter, COLORMODE colormode, bool hidden) { global::System.IntPtr cPtr = C4dApiPINVOKE.MultipassBitmap_AddLayer__SWIG_0(swigCPtr, MultipassBitmap.getCPtr(insertafter), (int)colormode, hidden); MultipassBitmap ret = (cPtr == global::System.IntPtr.Zero) ? null : new MultipassBitmap(cPtr, false); return(ret); }
public MultipassBitmap AddFolder(MultipassBitmap insertafter) { global::System.IntPtr cPtr = C4dApiPINVOKE.MultipassBitmap_AddFolder__SWIG_1(swigCPtr, MultipassBitmap.getCPtr(insertafter)); MultipassBitmap ret = (cPtr == global::System.IntPtr.Zero) ? null : new MultipassBitmap(cPtr, false); return(ret); }