protected override void ProcessInput(MultiThreadEventArgs <int, decimal> e) { /* Your business logic goes here... * * Use e.Input to retrieve the input * e.Result to store the output * e.Index to get the relative index (use AbsoluteIndex(e.Index) to get the absolute index) * * */ //Thread.Sleep(1000); e.Result = e.Input + 1; }
protected override void ProcessInput(MultiThreadEventArgs <int, int> e) { e.Result = e.Input * 10; }