Example #1
0
 // Update is called once per frame
 void Update()
 {
     if (Input.GetKeyDown(KeyCode.A))
     {
         controller.PlaySoundEffect(clips[2], 1);
     }
     if (Input.GetKeyDown(KeyCode.D))
     {
         controller.PlaySoundEffect(clips[3], 1);
     }
 }
 void OneShot()
 {
     controller.PlaySoundEffect(clips[2]);
 }