//Fade In a Normal Music void FadeInNonPersistentMusic() { MultiAudioManager.FadeInAudioObjectByIdentifier("bgm test", 3, transform.position, 2f); }
//Fade In a Normal Music void FadeInNonPersistentMusic() { MultiAudioManager.FadeInAudioObjectByIdentifier("bgm test", 3, transform.position, 2f); }