public static MultiAssetSettings SettingsToTransform(MultiAssetSettings MultiAS, MultiAssetTransform MultiAT) { MultiAT._xRotate = MultiAS._xRotate; MultiAT._yRotate = MultiAS._yRotate; MultiAT._zRotate = MultiAS._zRotate; MultiAT._xScale = MultiAS._xScale; MultiAT._yScale = MultiAS._yScale; MultiAT._zScale = MultiAS._zScale; MultiAT._deegreesRotationA = MultiAS._deegreesRotationA; MultiAT._deegreesRotationB = MultiAS._deegreesRotationB; MultiAT._UnitsScaleA = MultiAS._UnitsScaleA; MultiAT._UnitsScaleB = MultiAS._UnitsScaleB; MultiAT._RotateOnWorldAxis = MultiAS._RotateOnWorldAxis; MultiAT.CurrentStateR = MultiAS.CurrentStateR; MultiAT.RotationSpace = MultiAS.RotationSpace; return(MultiAS); }
public MultiAssetProfileWindow(MultiAssetTransform preWindow) { multiAT = preWindow; }