public void TestInit() { factory = new FakeServerFactory(); FakeSrv = new MuServer(factory); Srv = new MuServer(new MuServerFactory(), IPAddress.Loopback, 45678); }
static void Main(string[] args) { // Show the launch pages var console = new MuConsole(); var launcher = new Launcher(console, console); var task = launcher.ShowAll(); task.Wait(); // Start the server if desired MuServer srv = null; if (launcher.CreateServer) { srv = MuServer.StartServer(); } // TODO: connect to an existing server and start playing }