Example #1
0
        internal JYMtiaDescriptor(SkeletonImage skeletonImage, List <Minutia> minutiae, short mainMtiaIdx, short mtiaIdx0, short mtiaIdx1)
        {
            this.minutiae    = minutiae;
            this.mainMtiaIdx = mainMtiaIdx;
            nearestMtiaIdx   = mtiaIdx0;
            farthestMtiaIdx  = mtiaIdx1;

            MtiaEuclideanDistance dist = new MtiaEuclideanDistance();

            dist0 = dist.Compare(MainMinutia, NearestMtia);
            dist1 = dist.Compare(MainMinutia, FarthestMtia);
            if (dist1 < dist0)
            {
                nearestMtiaIdx  = mtiaIdx1;
                farthestMtiaIdx = mtiaIdx0;
                double temp = dist0;
                dist0 = dist1;
                dist1 = temp;
            }

            alpha0 = ComputeAlpha(MainMinutia, NearestMtia);
            alpha1 = ComputeAlpha(MainMinutia, FarthestMtia);

            beta0 = ComputeBeta(MainMinutia, NearestMtia);
            beta1 = ComputeBeta(MainMinutia, FarthestMtia);

            ridgeCount0 = ComputeRidgeCount(skeletonImage, MainMinutia, NearestMtia);
            ridgeCount1 = ComputeRidgeCount(skeletonImage, MainMinutia, FarthestMtia);
        }
        internal JiangMinutiaDescriptor(SkeletonImage skeletonImage, List <Minutia> minutiae, short mainMtiaIdx,
                                        short mtiaIdx0, short mtiaIdx1)
        {
            Minutiae        = minutiae;
            MainMtiaIdx     = mainMtiaIdx;
            NearestMtiaIdx  = mtiaIdx0;
            FarthestMtiaIdx = mtiaIdx1;

            Dist0 = MtiaEuclideanDistance.Compare(MainMinutia, NearestMtia);
            Dist1 = MtiaEuclideanDistance.Compare(MainMinutia, FarthestMtia);
            if (Dist1 < Dist0)
            {
                NearestMtiaIdx  = mtiaIdx1;
                FarthestMtiaIdx = mtiaIdx0;
                var temp = Dist0;
                Dist0 = Dist1;
                Dist1 = temp;
            }

            Alpha0 = ComputeAlpha(MainMinutia, NearestMtia);
            Alpha1 = ComputeAlpha(MainMinutia, FarthestMtia);

            Beta0 = ComputeBeta(MainMinutia, NearestMtia);
            Beta1 = ComputeBeta(MainMinutia, FarthestMtia);

            RidgeCount0 = ComputeRidgeCount(skeletonImage, MainMinutia, NearestMtia);
            RidgeCount1 = ComputeRidgeCount(skeletonImage, MainMinutia, FarthestMtia);
        }
Example #3
0
        private Int16[] GetNearest(List <Minutia> minutiae, Minutia query)
        {
            double[] distances = new double[neighborsCount];
            Int16[]  nearestM  = new Int16[neighborsCount];
            for (int i = 0; i < distances.Length; i++)
            {
                distances[i] = double.MaxValue;
            }
            MtiaEuclideanDistance dist = new MtiaEuclideanDistance();

            for (Int16 i = 0; i < minutiae.Count; i++)
            {
                if (minutiae[i] != query)
                {
                    double CurrentDistance = dist.Compare(query, minutiae[i]);
                    int    MaxIdx          = 0;
                    for (int j = 1; j < neighborsCount; j++)
                    {
                        if (distances[j] > distances[MaxIdx])
                        {
                            MaxIdx = j;
                        }
                    }
                    if (CurrentDistance < distances[MaxIdx])
                    {
                        distances[MaxIdx] = CurrentDistance;
                        nearestM[MaxIdx]  = i;
                    }
                }
            }
            return(nearestM);
        }
Example #4
0
        private static bool MatchDistance(Minutia refQuery, Minutia refTemplate, Minutia query, Minutia template)
        {
            var d0 = MtiaEuclideanDistance.Compare(refQuery, query);
            var d1 = MtiaEuclideanDistance.Compare(refTemplate, template);

            return(Math.Abs(d0 - d1) <= GlobalDistThr);
        }
Example #5
0
        private static void UpdateNearest(IList <Minutia> minutiae, int idx, short[,] nearest, double[,] distance)
        {
            for (var i = idx + 1; i < minutiae.Count; i++)
            {
                var dValue = MtiaEuclideanDistance.Compare(minutiae[idx], minutiae[i]);

                var maxIdx = 0;
                for (var j = 1; j < NeighborsCount; j++)
                {
                    if (distance[idx, j] > distance[idx, maxIdx])
                    {
                        maxIdx = j;
                    }
                }
                if (dValue < distance[idx, maxIdx])
                {
                    distance[idx, maxIdx] = dValue;
                    nearest[idx, maxIdx]  = Convert.ToInt16(i);
                }

                maxIdx = 0;
                for (var j = 1; j < NeighborsCount; j++)
                {
                    if (distance[i, j] > distance[i, maxIdx])
                    {
                        maxIdx = j;
                    }
                }
                if (dValue < distance[i, maxIdx])
                {
                    distance[i, maxIdx] = dValue;
                    nearest[i, maxIdx]  = Convert.ToInt16(idx);
                }
            }
        }
Example #6
0
        private static short[] GetNearest(IReadOnlyList <Minutia> minutiae, Minutia query)
        {
            var distances = new double[NeighborsCount];
            var nearestM  = new short[NeighborsCount];

            for (var i = 0; i < distances.Length; i++)
            {
                distances[i] = Double.MaxValue;
            }

            for (short i = 0; i < minutiae.Count; i++)
            {
                if (minutiae[i] != query)
                {
                    var currentDistance = MtiaEuclideanDistance.Compare(query, minutiae[i]);
                    var maxIdx          = 0;
                    for (var j = 1; j < NeighborsCount; j++)
                    {
                        if (distances[j] > distances[maxIdx])
                        {
                            maxIdx = j;
                        }
                    }
                    if (currentDistance < distances[maxIdx])
                    {
                        distances[maxIdx] = currentDistance;
                        nearestM[maxIdx]  = i;
                    }
                }
            }
            return(nearestM);
        }
Example #7
0
        private List <MinutiaPair> GetGlobalMatchingMtiae(List <MinutiaPair> localMatchingPairs, MinutiaPair refMtiaPair,
                                                          ref int notMatchingCount)
        {
            var globalMatchingMtiae = new List <MinutiaPair>(localMatchingPairs.Count);
            var qMatches            = new Dictionary <Minutia, Minutia>(localMatchingPairs.Count);
            var tMatches            = new Dictionary <Minutia, Minutia>(localMatchingPairs.Count);

            qMatches.Add(refMtiaPair.QueryMtia, refMtiaPair.TemplateMtia);
            tMatches.Add(refMtiaPair.TemplateMtia, refMtiaPair.QueryMtia);

            var mm = new MtiaMapper(refMtiaPair.QueryMtia, refMtiaPair.TemplateMtia);
            var currNotMatchingMtiaCount = 0;
            int i;

            for (i = 0; i < localMatchingPairs.Count; i++)
            {
                var mtiaPair = localMatchingPairs[i];
                if (!qMatches.ContainsKey(mtiaPair.QueryMtia) && !tMatches.ContainsKey(mtiaPair.TemplateMtia))
                {
                    var query    = mm.Map(mtiaPair.QueryMtia);
                    var template = mtiaPair.TemplateMtia;
                    if (MtiaEuclideanDistance.Compare(query, template) <= GlobalDistThr && MatchDirections(query, template))
                    {
                        globalMatchingMtiae.Add(mtiaPair);
                        qMatches.Add(mtiaPair.QueryMtia, mtiaPair.TemplateMtia);
                        tMatches.Add(mtiaPair.TemplateMtia, mtiaPair.QueryMtia);
                    }
                    else
                    {
                        currNotMatchingMtiaCount++;
                    }
                }
                if (currNotMatchingMtiaCount >= notMatchingCount)
                {
                    break;
                }
                //if (globalMatchingMtiae.Count + (localMatchingPairs.Count - i - 1) < MtiaCountThr)
                //    break;
            }

            if (i != localMatchingPairs.Count)
            {
                return(null);
            }

            notMatchingCount = currNotMatchingMtiaCount;
            globalMatchingMtiae.Add(refMtiaPair);
            return(globalMatchingMtiae);
        }
Example #8
0
        public MinutiaTriplet(short[] mIdxs, List <Minutia> minutiae)
        {
            Minutiae = minutiae;
            MtiaIdxs = mIdxs;

            var mtiaArr = new Minutia[3];

            mtiaArr[0] = minutiae[MtiaIdxs[0]];
            mtiaArr[1] = minutiae[MtiaIdxs[1]];
            mtiaArr[2] = minutiae[MtiaIdxs[2]];

            D[0] = MtiaEuclideanDistance.Compare(mtiaArr[0], mtiaArr[1]);
            D[1] = MtiaEuclideanDistance.Compare(mtiaArr[1], mtiaArr[2]);
            D[2] = MtiaEuclideanDistance.Compare(mtiaArr[0], mtiaArr[2]);
        }
        private List <Minutia> GetMinutiaes(ImageMatrix matrix, OrientationImage orientationImage)
        {
            List <Minutia> minutiaes = new List <Minutia>();

            for (int row = 0; row < orientationImage.Height; row++)
            {
                for (int col = 0; col < orientationImage.Width; col++)
                {
                    if (!orientationImage.IsNullBlock(row, col))
                    {
                        int x, y;
                        orientationImage.GetPixelCoordFromBlock(row, col, out x, out y);

                        int maxLength = orientationImage.WindowSize / 2;

                        for (int xi = x - maxLength; xi < x + maxLength; xi++)
                        {
                            for (int yi = y - maxLength; yi < y + maxLength; yi++)
                            {
                                if (xi > 0 && xi < matrix.Width - 1 && yi > 0 && yi < matrix.Height - 1)
                                {
                                    if (matrix[yi, xi] == 0)
                                    {
                                        List <int> values = new List <int>
                                        {
                                            matrix[yi, xi + 1] == 255 ? 0 : 1,
                                            matrix[yi - 1, xi + 1] == 255 ? 0 : 1,
                                            matrix[yi - 1, xi] == 255 ? 0 : 1,
                                            matrix[yi - 1, xi - 1] == 255 ? 0 : 1,
                                            matrix[yi, xi - 1] == 255 ? 0 : 1,
                                            matrix[yi + 1, xi - 1] == 255 ? 0 : 1,
                                            matrix[yi + 1, xi] == 255 ? 0 : 1,
                                            matrix[yi + 1, xi + 1] == 255 ? 0 : 1,
                                        };

                                        int cn = 0;
                                        for (int i = 0; i < values.Count; i++)
                                        {
                                            int idx = i;
                                            if (i == 7)
                                            {
                                                idx = -1;
                                            }
                                            cn += Math.Abs(values[i] - values[idx + 1]);
                                        }
                                        cn = (int)(cn * 0.5);


                                        double angleminu;
                                        // end minutiae
                                        if (cn == 1)
                                        {
                                            angleminu = GetMinutiaeAngle(matrix, xi, yi, MinutiaType.End);
                                            if (angleminu != -1)
                                            {
                                                minutiaes.Add(new Minutia
                                                {
                                                    Angle       = (float)angleminu,
                                                    X           = (short)xi,
                                                    Y           = (short)yi,
                                                    MinutiaType = MinutiaType.End
                                                }
                                                              );
                                            }
                                        }
                                        //bifurcation minutiae
                                        if (cn == 3)
                                        {
                                            angleminu = GetMinutiaeAngle(matrix, xi, yi, MinutiaType.Bifurcation);
                                            if (!double.IsNaN(angleminu) && angleminu != -1)
                                            {
                                                minutiaes.Add(new Minutia
                                                {
                                                    Angle       = (float)angleminu,
                                                    X           = (short)xi,
                                                    Y           = (short)yi,
                                                    MinutiaType = MinutiaType.Bifurcation
                                                }
                                                              );
                                            }
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }

            List <Minutia> noInTheBorder = new List <Minutia>();

            for (int i = 0; i < minutiaes.Count; i++)
            {
                // boundary Effects (foreground areas)
                int row, col;
                orientationImage.GetBlockCoordFromPixel(minutiaes[i].X, minutiaes[i].Y, out row, out col);
                if (row >= 1 && col >= 1 && col < orientationImage.Width - 1 && row < orientationImage.Height - 1)
                {
                    if (!
                        (orientationImage.IsNullBlock(row - 1, col) ||
                         orientationImage.IsNullBlock(row + 1, col) ||
                         orientationImage.IsNullBlock(row, col - 1) ||
                         orientationImage.IsNullBlock(row, col + 1) //||
                        )
                        )
                    {
                        noInTheBorder.Add(minutiaes[i]);
                    }
                }
            }

            MtiaEuclideanDistance miEuclideanDistance = new MtiaEuclideanDistance();

            bool[] toErase = new bool[noInTheBorder.Count];
            for (int i = 0; i < noInTheBorder.Count; i++)
            {
                Minutia mA = noInTheBorder[i];
                for (int j = 0; j < noInTheBorder.Count; j++)
                {
                    if (i != j)
                    {
                        Minutia mB = noInTheBorder[j];
                        // different to orientation image
                        int row, col;
                        orientationImage.GetBlockCoordFromPixel(mA.X, mA.Y, out row, out col);
                        double angleOI = orientationImage.AngleInRadians(row, col);
                        if (mA.MinutiaType == MinutiaType.End &&
                            Math.Min(Angle.DifferencePi(mA.Angle, angleOI),
                                     Angle.DifferencePi(mA.Angle, angleOI + Math.PI)) > Math.PI / 6)
                        {
                            toErase[i] = true;
                        }

                        //  near minutiaes elimination
                        if (mA.MinutiaType == mB.MinutiaType &&
                            miEuclideanDistance.Compare(mA, mB) < 5)
                        {
                            toErase[i] = toErase[j] = true;
                        }

                        //  Ridge break elimination (Ratha)
                        if (mA.MinutiaType == MinutiaType.End &&
                            mB.MinutiaType == MinutiaType.End &&
                            mA.Angle == mB.Angle &&
                            miEuclideanDistance.Compare(mA, mB) < 10)
                        {
                            toErase[i] = toErase[j] = true;
                        }

                        // Ridge break elimination (tavo - migue)
                        if (mA.MinutiaType == MinutiaType.End &&
                            mB.MinutiaType == MinutiaType.End &&
                            Angle.DifferencePi(mA.Angle, mB.Angle) < Math.PI / 12 &&
                            miEuclideanDistance.Compare(mA, mB) < 10)
                        {
                            toErase[i] = toErase[j] = true;
                        }

                        // spike elimination
                        if (mA.MinutiaType == MinutiaType.End &&
                            mB.MinutiaType == MinutiaType.Bifurcation &&
                            miEuclideanDistance.Compare(mA, mB) < 15)
                        {
                            if (RemoveSpikeOnMinutiae(matrix, mA, mB))
                            {
                                toErase[i] = true;
                            }
                        }
                    }
                }
            }

            List <Minutia> result = new List <Minutia>();

            for (int i = 0; i < noInTheBorder.Count; i++)
            {
                if (!toErase[i])
                {
                    result.Add(noInTheBorder[i]);
                }
            }

            return(result);
        }