public void PickMoney(User user, int money) { Msg_RL_PickMoney builder = new Msg_RL_PickMoney(); builder.UserGuid = user.Guid; builder.Num = money; m_Connector.SendMsgToLobby(builder); }
internal void PickMoney(User user, int money) { Msg_RL_PickMoney builder = new Msg_RL_PickMoney(); builder.UserGuid = user.Guid; builder.Num = money; connector_.SendMsgToLobby(builder); }
//拾取相关 internal void OnPickMoney(Msg_RL_PickMoney msg) { UserInfo user = LobbyServer.Instance.UserProcessScheduler.GetUserInfo(msg.UserGuid); if (user != null) { LobbyServer.Instance.ForwardToWorld(user.UserSvrName, msg); } }
private void HandlePickMoney(Msg_RL_PickMoney msg, PBChannel channel, int src, uint sesssion) { m_RoomProcessThread.OnPickMoney(msg); }
private void HandlePickMoney(Msg_RL_PickMoney msg_, PBChannel channel, int src, uint session) { }