Example #1
0
        public void PlayerRequestChangeRoom(int targetSceneId, params ulong[] guids)
        {
            Msg_RL_ChangeScene builder = new Msg_RL_ChangeScene();

            builder.UserGuids.AddRange(guids);
            builder.SceneId = targetSceneId;
            m_Connector.SendMsgToLobby(builder);
        }
 private void HandleChangeScene(Msg_RL_ChangeScene msg, PBChannel channel, int src, uint session)
 {
     //响应RoomServer消息,进入野外场景结果消息
     m_RoomProcessThread.OnChangeScene(msg.UserGuids, msg.SceneId);
 }