public void OnPlayerPing(Msg_G2C_PlayerPing msg) { //PushServerFrames(frames, isNeedDebugCheck); var ping = LTime.realtimeSinceStartupMS - msg.sendTimestamp; _pings.Add(ping); if (ping > _maxPing) { _maxPing = ping; } if (ping < _minPing) { _minPing = ping; _guessServerStartTimestamp = (LTime.realtimeSinceStartupMS - msg.timeSinceServerStart) - _minPing / 2; } //Debug.Log("OnPlayerPing " + ping); }
public void OnPlayerPing(Msg_G2C_PlayerPing msg) { long num = LTime.realtimeSinceStartupMS - msg.SendTimestamp; this._pings.Add(num); bool flag = num > this._maxPing; if (flag) { this._maxPing = num; } bool flag2 = num < this._minPing; if (flag2) { this._minPing = num; this._guessServerStartTimestamp = LTime.realtimeSinceStartupMS - msg.TimeSinceServerStart - this._minPing / 2L; } }
public void OnPlayerPing(Msg_G2C_PlayerPing msg) { this._cmdBuffer.OnPlayerPing(msg); }
private void OnEvent_OnPlayerPing(object param) { Msg_G2C_PlayerPing msg = param as Msg_G2C_PlayerPing; this.OnPlayerPing(msg); }
protected void G2C_PlayerPing(object reader) { Msg_G2C_PlayerPing param = reader as Msg_G2C_PlayerPing; EventHelper.Trigger(EEvent.OnPlayerPing, param); }