public MsbEventGenerator Serialize(GameObject parent) { var evt = new MsbEventGenerator(); _Serialize(evt, parent); evt.MaxNum = MaxNum; evt.LimitNum = LimitNum; evt.MinGenNum = MinGenNum; evt.MaxGenNum = MaxGenNum; evt.MinInterval = MinInterval; evt.MaxInterval = MaxInterval; evt.SpawnPoint1 = (SpawnPointName1 == "") ? null : SpawnPointName1; evt.SpawnPoint2 = (SpawnPointName2 == "") ? null : SpawnPointName2; evt.SpawnPoint3 = (SpawnPointName3 == "") ? null : SpawnPointName3; evt.SpawnPoint4 = (SpawnPointName4 == "") ? null : SpawnPointName4; evt.SpawnPart1 = (SpawnPartName1 == "") ? null : SpawnPartName1; evt.SpawnPart2 = (SpawnPartName2 == "") ? null : SpawnPartName2; evt.SpawnPart3 = (SpawnPartName3 == "") ? null : SpawnPartName3; evt.SpawnPart4 = (SpawnPartName4 == "") ? null : SpawnPartName4; evt.SpawnPart5 = (SpawnPartName5 == "") ? null : SpawnPartName5; evt.SpawnPart6 = (SpawnPartName6 == "") ? null : SpawnPartName6; evt.SpawnPart7 = (SpawnPartName7 == "") ? null : SpawnPartName7; evt.SpawnPart8 = (SpawnPartName8 == "") ? null : SpawnPartName8; evt.SpawnPart9 = (SpawnPartName9 == "") ? null : SpawnPartName9; evt.SpawnPart10 = (SpawnPartName10 == "") ? null : SpawnPartName10; evt.SpawnPart11 = (SpawnPartName11 == "") ? null : SpawnPartName11; evt.SpawnPart12 = (SpawnPartName12 == "") ? null : SpawnPartName12; evt.SpawnPart13 = (SpawnPartName13 == "") ? null : SpawnPartName13; evt.SpawnPart14 = (SpawnPartName14 == "") ? null : SpawnPartName14; evt.SpawnPart15 = (SpawnPartName15 == "") ? null : SpawnPartName15; evt.SpawnPart16 = (SpawnPartName16 == "") ? null : SpawnPartName16; evt.SpawnPart17 = (SpawnPartName17 == "") ? null : SpawnPartName17; evt.SpawnPart18 = (SpawnPartName18 == "") ? null : SpawnPartName18; evt.SpawnPart19 = (SpawnPartName19 == "") ? null : SpawnPartName19; evt.SpawnPart20 = (SpawnPartName20 == "") ? null : SpawnPartName20; evt.SpawnPart21 = (SpawnPartName21 == "") ? null : SpawnPartName21; evt.SpawnPart22 = (SpawnPartName22 == "") ? null : SpawnPartName22; evt.SpawnPart23 = (SpawnPartName23 == "") ? null : SpawnPartName23; evt.SpawnPart24 = (SpawnPartName24 == "") ? null : SpawnPartName24; evt.SpawnPart25 = (SpawnPartName25 == "") ? null : SpawnPartName25; evt.SpawnPart26 = (SpawnPartName26 == "") ? null : SpawnPartName26; evt.SpawnPart27 = (SpawnPartName27 == "") ? null : SpawnPartName27; evt.SpawnPart28 = (SpawnPartName28 == "") ? null : SpawnPartName28; evt.SpawnPart29 = (SpawnPartName29 == "") ? null : SpawnPartName29; evt.SpawnPart30 = (SpawnPartName30 == "") ? null : SpawnPartName30; evt.SpawnPart31 = (SpawnPartName31 == "") ? null : SpawnPartName31; evt.SpawnPart32 = (SpawnPartName32 == "") ? null : SpawnPartName32; return(evt); }
public void SetEvent(MsbEventGenerator evt) { setBaseEvent(evt); MaxNum = evt.MaxNum; LimitNum = evt.LimitNum; MinGenNum = evt.MinGenNum; MaxGenNum = evt.MaxGenNum; MinInterval = evt.MinInterval; MaxInterval = evt.MaxInterval; SpawnPointName1 = evt.SpawnPoint1; SpawnPointName2 = evt.SpawnPoint2; SpawnPointName3 = evt.SpawnPoint3; SpawnPointName4 = evt.SpawnPoint4; SpawnPartName1 = evt.SpawnPart1; SpawnPartName2 = evt.SpawnPart2; SpawnPartName3 = evt.SpawnPart3; SpawnPartName4 = evt.SpawnPart4; SpawnPartName5 = evt.SpawnPart5; SpawnPartName6 = evt.SpawnPart6; SpawnPartName7 = evt.SpawnPart7; SpawnPartName8 = evt.SpawnPart8; SpawnPartName9 = evt.SpawnPart9; SpawnPartName10 = evt.SpawnPart10; SpawnPartName11 = evt.SpawnPart11; SpawnPartName12 = evt.SpawnPart12; SpawnPartName13 = evt.SpawnPart13; SpawnPartName14 = evt.SpawnPart14; SpawnPartName15 = evt.SpawnPart15; SpawnPartName16 = evt.SpawnPart16; SpawnPartName17 = evt.SpawnPart17; SpawnPartName18 = evt.SpawnPart18; SpawnPartName19 = evt.SpawnPart19; SpawnPartName20 = evt.SpawnPart20; SpawnPartName21 = evt.SpawnPart21; SpawnPartName22 = evt.SpawnPart22; SpawnPartName23 = evt.SpawnPart23; SpawnPartName24 = evt.SpawnPart24; SpawnPartName25 = evt.SpawnPart25; SpawnPartName26 = evt.SpawnPart26; SpawnPartName27 = evt.SpawnPart27; SpawnPartName28 = evt.SpawnPart28; SpawnPartName29 = evt.SpawnPart29; SpawnPartName30 = evt.SpawnPart30; SpawnPartName31 = evt.SpawnPart31; SpawnPartName32 = evt.SpawnPart32; }