void Awake() { Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage5_3"); sceneNo = 53; player = GameObject.Find("Player"); mbr = player.GetComponent <Moving_by_RLbuttons> (); start_pos = GameObject.Find("Start_Pos").transform; ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller> (); player.transform.position = start_pos.position; }
void Start() { player = GameObject.FindGameObjectWithTag("Player"); Ivon = GameObject.Find("Ivon"); mbr = player.GetComponent <Moving_by_RLbuttons>(); start_pos = GameObject.Find("Start_Pos").transform; ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller>(); _ivon_textbox = GameObject.FindGameObjectWithTag("Dialogue").transform.GetChild(2).GetComponent <Image>(); _ivon_text = GameObject.FindGameObjectWithTag("Dialogue").transform.GetChild(2).GetChild(0).GetComponent <Text>(); _ivon_textbox.rectTransform.rotation = Quaternion.Euler(new Vector3(0, 180f, 0)); _ivon_text.rectTransform.rotation = Quaternion.Euler(new Vector3(0, 0, 0)); sceneTrigger.enabled = false; player.transform.position = start_pos.position; ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); ti.Import(65); }
void Awake() { //googleAnalytics.StartSession(); Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Main_Select_Stage"); player = GameObject.FindGameObjectWithTag("Player"); mbr = player.GetComponent <Moving_by_RLbuttons> (); Item_canvas = GameObject.Find("Item_Canvas"); for (int i = 0; i < 6; i++) { Stage_images [i].this_num = i; //각 stage에 번호 부여 } player.transform.localScale = new Vector3(1f, 1f, player.transform.localScale.z); }
void Awake() { if ((TextAsset)Resources.Load(SceneManager.GetActiveScene().buildIndex.ToString()) != null) { //텍스트파일을 Assets/Resources 안에 처넣어야만 한다. 그래야 빌드할 때 같이함 _textfile = (TextAsset)Resources.Load(SceneManager.GetActiveScene().buildIndex.ToString()); _textLines = (_textfile.text.Split('\n')); player_moving = GameObject.Find("Player").GetComponent <Moving_by_RLbuttons> (); int line = 0; pNum = int.Parse(_textLines [line++]); dialogArr = new List <string> [pNum]; currLineArr = new int[pNum]; nameArr = new string[pNum]; _text_in_boxes = new Text[pNum]; _text_boxes = new GameObject[pNum]; _npc_collider = new BoxCollider2D[pNum]; pInd = 0; for (int i = 0; i < pNum; i++) { dialogArr [i] = new List <string> (); currLineArr [i] = 0; nameArr [i] = _textLines [line++]; _text_in_boxes [i] = GameObject.Find(nameArr [i] + "_text").GetComponent <Text> (); _text_boxes [i] = GameObject.Find(nameArr [i] + "_text"); _npc_collider [i] = GameObject.Find(nameArr [i]).GetComponent <BoxCollider2D> (); // _text_boxes[i].transform.parent.gameObject.SetActive(false); // _text_boxes [i].SetActive(false); int leng = int.Parse(_textLines [line++]); for (int j = 0; j < leng; j++) { dialogArr [i].Add(_textLines [line++]); } } } }
void Awake() { Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage5_7_2"); sceneNo = 59; player = GameObject.Find("Player"); mbr = player.GetComponent <Moving_by_RLbuttons>(); start_pos = GameObject.Find("Start_Pos").transform; regen_pos = GameObject.Find("Regen_Pos").transform; ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller>(); ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); trashHeap = GameObject.Find("TrashHeap"); hardBox = GameObject.Find("HardBox"); }
//ani// void Awake() { Debug.Log("item canvas awake"); mbr = GameObject.FindWithTag("Player").GetComponent <Moving_by_RLbuttons> (); onofflist = GetComponentInChildren <TurnOnOffItemList> (); DontDestroyOnLoad(transform.gameObject); cant_pick_during_using = true; for (int i = 0; i < 5; i++) { _item_name_list [i] = ""; _usable_item[i] = false; _the_number_of_items[i] = 0; _interaction_object [i] = ""; _consumable [i] = false; _item_list [i].GetComponent <Image> ().color = new Color(255, 255, 255, 0); _item_list [i].transform.parent.GetComponentInChildren <Text> ().color = new Color(255, 255, 255, 0); ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// _explanations[i] = ""; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// } }
void Awake() { Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage5_4"); sceneNo = 54; player = GameObject.Find("Player"); mbr = player.GetComponent <Moving_by_RLbuttons> (); //start_pos = GameObject.Find ("Start_Pos").transform; ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller> (); //player.transform.position = start_pos.position; newsStand = GameObject.Find("Newsstand"); paper = GameObject.Find("paper"); IvonTextPos = GameObject.Find("IvonTextPos"); IvonTextPos.SetActive(false); }
void Awake() { //googleAnalytics.StartSession(); Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage1_1x"); player = GameObject.Find("Player"); mbr = player.GetComponent <Moving_by_RLbuttons> (); //Player_text = GameObject.Find ("코코_text").GetComponent<Text> (); start_pos = GameObject.Find("Start_Pos").transform; regen_pos = GameObject.Find("Regen_Pos").transform; player.transform.position = start_pos.position; sceneNo = 14; ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); ti.Import(14); }
void Awake() { Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage5_2"); sceneNo = 52; player = GameObject.Find("Player"); mbr = player.GetComponent <Moving_by_RLbuttons> (); start_pos = GameObject.Find("Start_Pos").transform; ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller> (); _dogsnack_not_item = GameObject.Find("DogSnack_notItem"); rb2D = _stardoll_afterused.GetComponent <Rigidbody2D>(); dogBed = GameObject.FindWithTag("Bed").GetComponent <BoxCollider2D>(); player.transform.position = start_pos.position; _stardoll.SetActive(false); itemeat = false; }
void Awake() { Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage5_6"); sceneNo = 56; player = GameObject.Find("Player"); Ivon = GameObject.Find("Ivon"); mbr = player.GetComponent <Moving_by_RLbuttons>(); start_pos = GameObject.Find("Start_Pos").transform; ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller>(); ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); babyDog = GameObject.Find("BabyDog"); umbrella = GameObject.Find("Umbrella"); hardbox = GameObject.Find("HardBox"); IvonTextPos = GameObject.Find("IvonTextPos"); }
void Start() { player = GameObject.FindGameObjectWithTag("Player"); mbr = player.GetComponent <Moving_by_RLbuttons>(); start_pos = GameObject.Find("Start_Pos").transform; ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller>(); ic._now_used_item = ""; ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); ti.Import(68); if (!Stage6_Controller.q[36]) { player.transform.position = start_pos.position; ti.Talk(); } else if (!Stage6_Controller.q[46]) { q8a1 = true; player.transform.position = new Vector2(3.36f, -3.725002f); ti.Talk(39); // 부적은 줄수없어 썩 돌아가라 } }
void Awake() { Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage5_1"); sceneNo = 51; player = GameObject.Find("Player"); mbr = player.GetComponent <Moving_by_RLbuttons> (); start_pos = GameObject.Find("Start_Pos").transform; regen_pos = GameObject.Find("Regen_Pos").transform; ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller> (); player.transform.position = start_pos.position; if (!Stage5_Controller.q[0]) // 첫 번째 퀘스트 깨기 전이면 { mbr.enabled = false; print("엎드려있는ani"); } }
void Awake() { player = GameObject.Find("Player"); mbr = player.GetComponent <Moving_by_RLbuttons> (); }
void Awake() { player = GameObject.Find("Player"); mbr = player.GetComponent <Moving_by_RLbuttons> (); aa = GameObject.FindGameObjectWithTag("Dialogue").GetComponent <Text_Importer>(); }