public override void SetSettingsToImporter(AssetImporter importer, string assetPath) { MovieImporter movieImporter = importer as MovieImporter; movieImporter.linearTexture = linearTexture; movieImporter.quality = quality; }
public override void GetSettingsFromImporter(AssetImporter importer) { MovieImporter movieImporter = importer as MovieImporter; linearTexture = movieImporter.linearTexture; quality = movieImporter.quality; }
public static APMovieTexture GetAPMovieTextureFromAssetGuid(string guid) { #if UNITY_5_6_OR_NEWER VideoClipImporter movieImporter = GetAssetImporterFromAssetGuid <VideoClipImporter>(guid); #else MovieImporter movieImporter = GetAssetImporterFromAssetGuid <MovieImporter>(guid); #endif Debug.Log(movieImporter); // if texture is render texture or others, tImporter will to set to null. // if (movieImporter == null) { return(null); } string path = AssetDatabase.GUIDToAssetPath(guid); if (string.IsNullOrEmpty(path)) { return(null); } #if UNITY_5_6_OR_NEWER var texture = AssetDatabase.LoadAssetAtPath(path, typeof(VideoClip)) as VideoClip; #else var texture = AssetDatabase.LoadAssetAtPath(path, typeof(MovieTexture)) as MovieTexture; #endif Debug.Log(texture); if (texture == null) { return(null); } APMovieTexture apMovieTexture = new APMovieTexture(); apMovieTexture.Icon = GetIconID(path); #if UNITY_5_6_OR_NEWER apMovieTexture.Size = (long)movieImporter.outputFileSize; double approx = 0; #else apMovieTexture.Size = TextureUtillity.GetStorageMemorySize(texture); double approx = (GetVideoBitrateForQuality(movieImporter.quality) + GetAudioBitrateForQuality(movieImporter.quality)) * movieImporter.duration / 8; #endif apMovieTexture.Approx = approx; apMovieTexture.Name = Utility.GetFileName(path); apMovieTexture.Path = path; apMovieTexture.Hash = Utility.GetFileMd5(path); apMovieTexture.Quality = movieImporter.quality; apMovieTexture.FileSize = Utility.GetFileSize(path); #if UNITY_5_6_OR_NEWER TimeSpan duration = TimeSpan.FromSeconds(texture.length); #else TimeSpan duration = TimeSpan.FromSeconds(texture.duration); #endif apMovieTexture.Duration = Utility.GetTimeDurationString(duration); apMovieTexture.Id = guid; UnloadAsset(texture); return(apMovieTexture); }
private void OnImportMovies(object sender, EventArgs e) { _movieImporter = new MovieImporter { Source = _view.MovieSource, Target = _view.MovieTarget }; Run(_movieImporter, () => _view.MoviesImported(), (progress, message) => _view.MovieProgress(progress, message)); }
public ActionResult AddMoviesAndNominationsToDatabase(ImportNominationsViewModel viewModel) { try { MovieImporter.ImportMovies(viewModel.FilePath); NominationImporter.ImportNominations(viewModel.FilePath); return(RedirectToAction(nameof(Index))); } catch { return(RedirectToAction(nameof(ImportNominations))); } }
public void Apply(AssetImporter originalImporter, string assetPath, Property[] properties) { MovieImporter importer = (MovieImporter)originalImporter; for (int i = 0; i < properties.Length; i++) { var property = properties [i]; switch (property.name) { case "quality": importer.quality = float.Parse(property.value); break; case "linearTexture": importer.linearTexture = bool.Parse(property.value); break; case "userData": importer.userData = property.value; break; case "assetBundleName": importer.assetBundleName = property.value; break; case "assetBundleVariant": importer.assetBundleVariant = property.value; break; case "name": importer.name = property.value; break; case "hideFlags": importer.hideFlags = (HideFlags)System.Enum.Parse(typeof(HideFlags), property.value, true); break; } } }
public static void Shutdown() { // Unregister Win32 PowerMode Event Handler Microsoft.Win32.SystemEvents.PowerModeChanged -= new Microsoft.Win32.PowerModeChangedEventHandler(onSystemPowerModeChanged); DeviceManager.StopMonitor(); // Stop Importer if (_importer != null) { _importer.Stop(); } stopBackgroundTasks(); _importer = null; _settings = null; _databaseManager.Close(); //_databaseManager = null; logger.Info("Plugin Closed"); }
private void miImportFromWebDB_Click(object sender, EventArgs e) { importer = new MovieImporter(); importer.Database = database; importer.Start(); }