public void setZone(MovementTypeZone zone) { this.currentZone = zone; }
private AudioClip standupSound; // звук подъёма #endregion Fields #region Constructors public MovementAudioData() { currentZone = MovementTypeZone.ground; }
public void setZone(MovementTypeZone zone) { this.currentZone = zone; }
private AudioClip standupSound; // звук подъёма #endregion Fields #region Constructors public MovementAudioData() { currentZone = MovementTypeZone.ground; }