void Awake() { moveTracer = new MoveTracer(); firePoint = transform.FindChild("FirePoint"); if (firePoint == null) { Debug.LogError ("No FirePoint was set on the gun"); } }
void Awake() { moveTracer = new MoveTracer(); firePoint = transform.FindChild("FirePoint"); if (firePoint == null) { Debug.LogError("No FirePoint was set on the gun"); } }