Example #1
0
 public override void Unsubscribe()
 {
     GUIForm.Paint  -= OnPaint;
     MoveTimer.Tick -= OnMoveTimerTick;
     MoveTimer.Stop();
     Destroyed -= OnDestroyed;
 }
Example #2
0
        private void Gameover()
        {
            vreme.Stop();
            SpawnTimer.Stop();
            MoveTimer.Stop();
            ReduceSpeed.Stop();
            GameOver     go  = new GameOver(lbScore.Text);
            DialogResult res = go.ShowDialog();

            if (res == System.Windows.Forms.DialogResult.Retry)
            {
                veg.Clear();
                score        = 0;
                lbTime.Text  = "60";
                lbScore.Text = "0";
                vreme.Start();
                SpawnTimer.Start();
                MoveTimer.Start();
                pb1.Visible = true;
                pb2.Visible = true;
                pb3.Visible = true;
                canvas.Invalidate();
                SpawnTimer.Interval = 10;
                progress.Value      = 60;
                isPressed           = false;
                ReduceSpeed.Start();
            }
        }
        /// <summary>
        /// Raises the <see cref="E:System.Windows.Forms.Form.Closed" /> event.
        /// </summary>
        /// <param name="e">The <see cref="T:System.EventArgs" /> that contains the event data.</param>
        protected override void OnClosed(EventArgs e)
        {
            base.OnClosed(e);

            CloseTimer.Stop();
            MoveTimer.Stop();
        }
Example #4
0
        private void 멈추기SToolStripMenuItem_Click(object sender, EventArgs e)
        {
            if (MoveTimer.Enabled)
            {
                toolStop.Text = "움직이기(&S)";
                if (hling == null)
                {
                    hling = new Thread(new ThreadStart(Howling));
                    hling.Start();
                }
                else
                {
                    hling.Abort();
                    hling = new Thread(new ThreadStart(Howling));
                    hling.Start();
                }

                MoveTimer.Stop();
            }
            else
            {
                toolStop.Text = "멈추기(&S)";
                MoveTimer.Start();
            }


            if (dir != 4)
            {
                dir = 4;
            }
            else
            {
                dir = 0;
            }
        }
Example #5
0
 public static void Pause()
 {
     MoveTimer.Stop();
     GenCarTimer.Stop();
     WorkTimer.Stop();
     LightsTimer.Stop();
 }
Example #6
0
 public override void SetNewStageParameters()
 {
     MoveToStartPosition();
     Dx        = 0;
     Dy        = 0;
     Direction = Direction.Up;
     Immortal  = false;
     MoveTimer.Stop();
     RespawnTimer.Start();
 }
Example #7
0
 private void timer1_Tick(object sender, EventArgs e)
 {
     if (MoveNo < Moves.Count)
     {
         var move = Moves[MoveNo];
         if (FrameNo < FrameCount)
         {
             if (FrameNo == 0)
             {
                 RubikCube.Select(move);
                 RubikCube.Group();
             }
             double angle = (move.Angle + 1) * 90;
             if (angle > 180)
             {
                 angle -= 360;
             }
             var ratio = (double)FrameNo / (FrameCount - 1);
             angle *= ratio;
             RubikCube.Wall.LoadIdentity();
             if (move.Axis == 0)
             {
                 RubikCube.Wall.RotateX(angle);
             }
             else if (move.Axis == 1)
             {
                 RubikCube.Wall.RotateY(angle);
             }
             else
             {
                 RubikCube.Wall.RotateZ(angle);
             }
             FrameNo++;
             tglView1.Invalidate();
         }
         else
         {
             FrameNo = 0;
             MoveNo++;
             RubikCube.Ungroup();
             RubikCube.MakeMove(move);
         }
     }
     else
     {
         MoveTimer.Stop();
         Moves.Clear();
         MoveNo = 0;
         if (HighScore > 0)
         {
             Solve();
         }
     }
 }
Example #8
0
 private void pauseToolStripMenuItem_Click(object sender, EventArgs e)
 {
     if (paused)
     {
         MoveTimer.Stop();
     }
     else
     {
         MoveTimer.Start();
     }
     paused = !paused;
 }
Example #9
0
 public override void SetNewStageParameters()
 {
     MoveToStartPosition();
     Direction = Direction.Down;
     Lives     = 0;
     Stars     = GameRandom.RandNumber(0, 3);
     Immortal  = false;
     Amphibian = false;
     Gun       = false;
     MoveTimer.Stop();
     RespawnTimer.Start();
 }
Example #10
0
        }   // Oyun sırasını hareketlendiren timer

        private void MoveA_Tick(object sender, EventArgs e)
        {
            if (turnMoveTEMP == turnMoveMAX)
            {
                playerTurn++;
                MoveTimer.Stop();
            }
            else
            {
                moveTo();
                turnMoveTEMP++;
            }
        }  // Oyuncu hareketlerini sürdüren timer
 /// <summary>
 /// Handles the Tick event of the MoveTimer control.
 /// </summary>
 /// <param name="sender">The source of the event.</param>
 /// <param name="e">The <see cref="EventArgs"/> instance containing the event data.</param>
 private void MoveTimer_Tick(object sender, EventArgs e)
 {
     OpacityValue += OpacityStep;
     if (Location.Y > Screen.PrimaryScreen.WorkingArea.Height - Height)
     {
         Location = new Point(Location.X, Location.Y - 2);
     }
     else
     {
         if (OpacityValue == 1.0)
         {
             MoveTimer.Stop();
             CloseTimer.Start();
         }
     }
 }
Example #12
0
 public static void Stop()
 {
     Car.Clear();
     Deleter.Clear();
     MoveTimer.Stop();
     LightsTimer.Stop();
     GenCarTimer.Stop();
     WorkTimer.Stop();
     CarCount.Text          = "0";
     CurrentlyCarCount.Text = "0";
     WorkTime.Text          = "0 c";
     Cpm.Text = "0";
     WorkTm   = 0;
     UserPanel.ResetBackColor();
     UserPanel.Invalidate();
 }
Example #13
0
 public override void SetNewGameParameters()
 {
     MoveToStartPosition();
     Dx        = 0;
     Dy        = 0;
     Direction = Direction.Up;
     HP        = 1;
     Lives     = 2;
     Stars     = 0;
     Immortal  = false;
     Amphibian = false;
     Gun       = false;
     Ammo      = 1;
     Points    = 0;
     MoveTimer.Stop();
 }
Example #14
0
        }  // Static değişkenler bu fonksiyonda set ediliyor.

        private void CreateGame()
        {
            pnlBoard.Controls.Clear();

            if (MoveTimer.Enabled == true)
            {
                MoveTimer.Stop();
            }
            if (TurnTimer.Enabled == true)
            {
                TurnTimer.Stop();
            }
            goldList.Clear();
            playerList.Clear();
            btnPlayStop.AccessibleName = "2";
            btnPlayStop.Image          = Properties.Resources.playButton;
            turnMoveTEMP         = 1;
            playerTurn           = 1;
            countLivePlayers     = 4;
            logNum               = 0;
            textPlayerACoin.Text = "200";
            textPlayerBCoin.Text = "200";
            textPlayerCCoin.Text = "200";
            textPlayerDCoin.Text = "200";

            int areaTotalSize = areaXSize * areaYSize;                                                      // Oyun alanında ki toplam kare sayısı
            int cellWidth     = Convert.ToInt32(Math.Floor(Convert.ToDouble(pnlBoard.Width) / areaXSize));  // Alandaki Bir karenin genişliği
            int cellHeight    = Convert.ToInt32(Math.Floor(Convert.ToDouble(pnlBoard.Height) / areaYSize)); // Alandaki Bir karenin uzunluğu

            int playerAFirstSpawn = 1;
            int playerBFirstSpawn = areaXSize;
            int playerCFirstSpawn = areaTotalSize;
            int playerDFirstSpawn = areaTotalSize - (areaXSize - 1);

            GenerateGolds(areaTotalSize, playerAFirstSpawn, playerBFirstSpawn, playerCFirstSpawn, playerDFirstSpawn);
            GenerateMap(areaTotalSize, cellWidth, cellHeight);
            GeneratePlayers(cellWidth, cellHeight, playerAFirstSpawn, playerBFirstSpawn, playerCFirstSpawn, playerDFirstSpawn);
        }    // Oyunu oluşturan fonksiyon
Example #15
0
 private void OnDestroyed(object sender, EventArgs e)
 {
     MoveTimer.Stop();
     ExplosionTimer.Start();
 }
Example #16
0
 private void MoveTimer_Tick(object sender, EventArgs e)
 {
     MoveTimer.Stop();
     graphic.Wait4Move();
 }
Example #17
0
        }  // Gelen stringleri log listesine ekleyen fonksiyon

        #endregion GlobalFunctions

        #region GameDynamics

        private void moveTo()
        {
            Player    player = playerList.Where(p => p.playerdID == playerTurn).SingleOrDefault();
            Cordinant startSpot = player.playerLocation, endSpot = FindCordinant(player.target);
            Button    playerButton = (pnlBoard.Controls["player" + player.playerName] as Button);

            if (startSpot.row < endSpot.row)
            {
                startSpot.row++;
                playerButton.Location   = (pnlBoard.Controls["btn" + (player.buttonNum + areaXSize)] as Button).Location;
                player.playerLocation   = startSpot;
                player.buttonNum       += areaXSize;
                player.playerButtonName = "btn" + player.buttonNum.ToString();
                OpenSecret(player.buttonNum);
                player.StepCount++;
                addLog(player.playerName + " Oyuncusu " + player.StepCount + ". adımında " + player.buttonNum + ". kareye ilerledi");
            }
            else if (startSpot.row > endSpot.row)
            {
                startSpot.row--;
                playerButton.Location   = (pnlBoard.Controls["btn" + (player.buttonNum - areaXSize)] as Button).Location;
                player.playerLocation   = startSpot;
                player.buttonNum       -= areaXSize;
                player.playerButtonName = "btn" + player.buttonNum.ToString();
                OpenSecret(player.buttonNum);
                player.StepCount++;
                addLog(player.playerName + " Oyuncusu " + player.StepCount + ". adımında " + player.buttonNum + ". kareye ilerledi");
            }
            else if (startSpot.column < endSpot.column)
            {
                startSpot.column++;
                playerButton.Location   = (pnlBoard.Controls["btn" + (player.buttonNum + 1)] as Button).Location;
                player.playerLocation   = startSpot;
                player.buttonNum       += 1;
                player.playerButtonName = "btn" + player.buttonNum.ToString();
                OpenSecret(player.buttonNum);
                player.StepCount++;
                addLog(player.playerName + " Oyuncusu " + player.StepCount + ". adımında " + player.buttonNum + ". kareye ilerledi");
            }
            else if (startSpot.column > endSpot.column)
            {
                startSpot.column--;
                playerButton.Location   = (pnlBoard.Controls["btn" + (player.buttonNum - 1)] as Button).Location;
                player.playerLocation   = startSpot;
                player.buttonNum       -= 1;
                player.playerButtonName = "btn" + player.buttonNum.ToString();
                OpenSecret(player.buttonNum);
                player.StepCount++;
                addLog(player.playerName + " Oyuncusu " + player.StepCount + ". adımında " + player.buttonNum + ". kareye ilerledi");
            }

            if (player.buttonNum == player.target)
            {
                playerTurn++;
                MoveTimer.Stop();
                Gold takenGold = goldList.Where(p => p.buttonNum == player.target).SingleOrDefault();
                addLog(player.playerName + " Oyuncusu kare numarası " + player.target + " olan hedefine ulaştı ve " + takenGold.value + " altın kazanadı ");
                takenGold.isTaken = true;
                (pnlBoard.Controls[takenGold.button] as Button).BackgroundImage = Properties.Resources.Dirt;
                List <Player> playerLoseTargetList = playerList.Where(p => p.target == player.target).ToList();
                foreach (var item in playerLoseTargetList)
                {
                    item.target = 0;
                    if (item.playerdID != player.playerdID)
                    {
                        addLog(player.playerName + " Oyuncusu " + item.playerName + " oyuncusunun hedefini çaldı");
                    }
                }
                player.playerGold    += takenGold.value;
                player.collectedGold += takenGold.value;
                (pictureBox2.Controls["textPlayer" + player.playerName + "Coin"] as Label).Text = player.playerGold.ToString();
            }
        } // Sonraki hamleyi gerçekleştiren fonksiyon