Example #1
0
    public void AssignFSMToState()
    {
        switch (FSM.CurrentState)
        {
        case State.IDLE:
            IdleState.OnAssignFSM(FSM);
            break;

        case State.MOVE:
            MoveState.OnAssignFSM(FSM);
            break;

        case State.JUMP:
            JumpState.OnAssignFSM(FSM);
            break;

        case State.DEAD:
            DeadState.OnAssignFSM(FSM);
            break;

        default:
            throw new System.NotImplementedException($"{FSM.CurrentState} state not implemented.");
        }
    }