Example #1
0
        public bool GetPath(GridSpot destination, ref List <GridSpot> path)
        {
            path.Clear();
            MoveSetElement destinationElement = GetElement(destination);

            if (destinationElement != null)
            {
                path.Add(destination);
                while (destinationElement.previousElement.previousElement != null)
                {
                    destinationElement = destinationElement.previousElement;
                    path.Insert(0, destinationElement.spot);
                }
                return(true);
            }
            return(false);
        }
Example #2
0
        MoveSetElement TryAndAddOrUpdate(GridSpot spot, MoveSetElement previousElement, int distance)
        {
            for (int s = 0; s < elements.Count; s++)
            {
                if (elements[s].spot == spot)
                {
                    if (elements[s].distance > distance ||
                        (elements[s].distance == distance && (previousElement.spot.CoordX == spot.CoordX || previousElement.spot.CoordY == spot.CoordY)))
                    {
                        elements[s].Update(previousElement, distance);
                        return(elements[s]);
                    }
                    return(null);
                }
            }
            MoveSetElement result = new MoveSetElement(spot, previousElement, distance);

            elements.Add(result);
            return(result);
        }
Example #3
0
        void Explore(MoveSetElement startElement, int currentDistance, int maxDistance, PlayGrid grid)
        {
            currentDistance++;
            if (currentDistance > maxDistance)
            {
                return;
            }

            for (int i = -1; i <= 1; i++)
            {
                for (int j = -1; j <= 1; j++)
                {
                    GridSpot spot = grid.GetSpot(startElement.spot.CoordX + i, startElement.spot.CoordY + j, true);
                    if (spot != null)
                    {
                        MoveSetElement newOrUpdatedElement = TryAndAddOrUpdate(spot, startElement, currentDistance);
                        if (newOrUpdatedElement != null)
                        {
                            Explore(newOrUpdatedElement, currentDistance, maxDistance, grid);
                        }
                    }
                }
            }
        }
Example #4
0
 public void Update(MoveSetElement newPreviousElement, int newDistance)
 {
     previousElement = newPreviousElement;
     distance        = newDistance;
 }
Example #5
0
 public MoveSetElement(GridSpot _spot, MoveSetElement _previousElement, int _distance)
 {
     spot            = _spot;
     previousElement = _previousElement;
     distance        = _distance;
 }