void Start() { //Bind keys with commands buttonB = new DoNothing(); buttonW = new MoveForward(); buttonS = new MoveReverse(); buttonA = new MoveLeft(); buttonD = new MoveRight(); buttonZ = new UndoCommand(); buttonR = new ReplayCommand(); boxStartPos = boxTrans.position; }
// Start is called before the first frame update public void Start() { base.Start(); //Bind keys with commands buttonB = new CommandNothing(); buttonW = new MoveForward(); buttonS = new MoveReverse(); buttonA = new MoveLeft(); buttonD = new MoveRight(); buttonZ = new CommandUndo(); buttonR = new CommandReplay(); }