Example #1
0
    void SetKeyTransformDown(Transform t, bool delay = false)
    {
        t.localPosition = new Vector3(t.localPosition.x, -4.5f, t.localPosition.z);

        if (delay)
        {
            moveKeysScript = t.gameObject.GetComponentInParent <MoveKeysInOctave>();
            moveKeysScript.SetDelay(t.name, 0.1f);
        }
    }
Example #2
0
    // Use this for initialization
    void Start()
    {
        intent = GetComponent <Transform>();


        for (int i = 0; i < intent.childCount - 1; i++)
        {
            Transform element = intent.GetChild(i);
            iTween.Init(element.gameObject);
        }

        moveKeysScript = gameObject.AddComponent <MoveKeysInOctave>();
    }