private void LoadMoves() { var json = JsonConvert.DeserializeObject(Encoding.UTF8.GetString(Resources.moves)) as JObject; Datas = JsonConvert.DeserializeObject <MoveDatas>(json.ToString()); Moves = Datas.Moves; }
private void LoadMoves() { var json = JsonConvert.DeserializeObject(Encoding.UTF8.GetString(Resources.moves)) as JObject; Datas = JsonConvert.DeserializeObject <MoveDatas>(json.ToString()); Moves = Datas.Moves; var i = 0; //MoveNames[0] = string.Empty; foreach (var move in Moves) { if (i <= MovesCount) { MoveNames[i] = move.BattleID; i++; } } }