public void fromString(List<string> list)
 {
     //MonoBehaviour.print (player.transform.position.ToString ());
     List<string> list_2 = new List<string> ();
     Action action=new Move();
     for(int i=0;i<list.Count;i++)
     {
         if(list[i]=="newAc")
         {
             if(list_2!=null&&list_2.Count!=0)
             {
                 if(action!=null)
                     action.fromString(list_2);
             }
             if(i+2>=list.Count)
             {
                 break;
             }
             i++;
             action=createAction(list[i]);
             action.player=player;
             i++;
             if(list[i]=="true"||list[i]=="True")
             {
                 action.WhereIsMyBall();
             }
             list_of_Action.Add(action);
             list_2=new List<string>();
         }
         else
         {
             list_2.Add(list[i]);
         }
     }
     if(list_2!=null&&list_2.Count!=0)
     {
         if(action!=null)
             action.fromString(list_2);
     }
     Start_Game ();
     //player.transform.position = list_of_Action [0].startPos;
 }