Example #1
0
        void mouseZone_MouseMove(object sender, MouseEventArgs e)
        {
            if (IsActive)
            {
                _viewport.Cursor = Cursors.None;

                var centerOfViewport  = _viewport.PointToScreen(new Point(_viewport.ActualWidth / 2, _viewport.ActualHeight / 2));
                var relativePos       = e.MouseDevice.GetPosition(_viewport);
                var actualRelativePos = new Point(relativePos.X - _viewport.ActualWidth / 2, _viewport.ActualHeight / 2 - relativePos.Y);
                var dx = actualRelativePos.X;
                var dy = actualRelativePos.Y;
                _yaw   += dx;
                _pitch += dy;

                // Rotate
                RawRotation = QuaternionHelper.EulerAnglesInDegToQuaternion(_pitch * Sensitivity * 0.1, _yaw * Sensitivity * 0.1, 0);
                UpdatePositionAndRotation();

                // Set mouse position back to the center of the viewport in screen coordinates
                MouseUtilities.SetPosition(centerOfViewport);
            }
            else
            {
                _viewport.Cursor = Cursors.Arrow;
            }
        }