void Start() { positions = new Queue <Vector3>(); vels = new Queue <float>(); rec = GetComponent <MousePositionRecorder>(); lastPos = rec.rightHand.transform.position; }
private void Start() { rec = GetComponent <MousePositionRecorder>(); }
void Start() { trackedObj = GetComponent <SteamVR_TrackedObject>(); rec = GetComponent <MousePositionRecorder>(); }