/// <summary> /// Handles mouse movements over the form. /// </summary> /// <param name="sender">The event sender.</param> /// <param name="e">The event arguments.</param> private void Form1_MouseMove(object sender, MouseEventArgs e) { if (e.X > Width - 34 && e.X < Width && e.Y > 0 && e.Y < 34) { Hovered = MouseOver.EXIT; } else if (NEWBUTTON_RECTANGLE_3D_STATIC.Contains(e.X, e.Y)) { Hovered = MouseOver.NEW_BUTTON_3D_STATIC; } else if (NEWBUTTON_RECTANGLE_2D.Contains(e.X, e.Y)) { Hovered = MouseOver.NEW_BUTTON_2D; } else if (NEWBUTTON_RECTANGLE_3D_GIT.Contains(e.X, e.Y)) { Hovered = MouseOver.NEW_BUTTON_3D_GIT; } else if (e.Y < 34) { Hovered = MouseOver.TOPBAR; } else { Hovered = MouseOver.NONE; } PicBox.Invalidate(); }
/// <summary> /// Handles a mouse button being released. /// </summary> /// <param name="sender">The event sender.</param> /// <param name="e">The event arguments.</param> private void Form1_MouseUp(object sender, MouseEventArgs e) { if (e.Button != MouseButtons.Left) { return; } if (Clicked == MouseOver.EXIT && Hovered == MouseOver.EXIT) { Close(); } else if (Clicked == MouseOver.NEW_BUTTON_3D_STATIC && Hovered == MouseOver.NEW_BUTTON_3D_STATIC) { CreateGame(true, false); } else if (Clicked == MouseOver.NEW_BUTTON_2D && Hovered == MouseOver.NEW_BUTTON_2D) { CreateGame(false, false); } else if (Clicked == MouseOver.NEW_BUTTON_3D_GIT && Hovered == MouseOver.NEW_BUTTON_3D_GIT) { CreateGame(true, true); } Clicked = MouseOver.NONE; Dragging = false; PicBox.Invalidate(); }
/// <summary> /// Handles a mouse button being pressed. /// </summary> /// <param name="sender">The event sender.</param> /// <param name="e">The event arguments.</param> private void Form1_MouseClick(object sender, MouseEventArgs e) { if (e.Button != MouseButtons.Left) { return; } if (Hovered == MouseOver.EXIT) { Clicked = MouseOver.EXIT; } else if (Hovered == MouseOver.NEW_BUTTON) { Clicked = MouseOver.NEW_BUTTON; } else if (Hovered == MouseOver.NEW_BUTTON_2D) { Clicked = MouseOver.NEW_BUTTON_2D; } else if (Hovered == MouseOver.TOPBAR) { Clicked = MouseOver.TOPBAR; Dragging = true; DragLast = Cursor.Position; } else { Clicked = MouseOver.NONE; } PicBox.Invalidate(); }
public override void SetAgent(IPlayerView view, IPieceAgent agent) { base.SetAgent(view, agent); Assert.IsNotNull(agent); Assert.IsNotNull(agent.Power); Assert.IsNotNull(agent.Health); Assert.IsNotNull(Power); Assert.IsNotNull(Health); agent.Power.Subscribe(p => Power.text = $"{p}").AddTo(this); agent.Health.Subscribe(p => Health.text = $"{p}").AddTo(this); //agent.Model.ManaCost.Subscribe(p => Mana.text = $"{p}").AddTo(this); FindPiece().GetComponent <Renderer>().material = Owner.Value.Color == EColor.Black ? BoardView.BlackMaterial : BoardView.WhiteMaterial; MouseOver.DistinctUntilChanged().Subscribe( v => { //BoardView.ShowSquares(this); } ); Dead.Subscribe(d => { if (d) { Die(); } }); }
public override bool AddSubscriptions() { Agent.Power.Subscribe(p => Power.text = $"{p}").AddTo(this); Agent.Health.Subscribe(p => Health.text = $"{p}").AddTo(this); //agent.Model.ManaCost.Subscribe(p => Mana.text = $"{p}").AddTo(this); MouseOver.DistinctUntilChanged().Subscribe( v => { //BoardView.ShowSquares(this); } ); Dead.Subscribe(dead => { if (!dead) { return; } Info($"{Agent.Model} died"); _Queue.Sequence(Cmd.Do(() => _AudioSource.PlayOneShot(DiedClip))); BoardView.Remove(this); }); return(true); }
/// <summary> /// Performs a deep copy of this theme. /// </summary> /// <returns>A new instance of the theme.</returns> public ThemeStates Clone() => new ThemeStates() { Normal = Normal.Clone(), Disabled = Disabled.Clone(), MouseOver = MouseOver.Clone(), MouseDown = MouseDown.Clone(), Selected = Selected.Clone(), Focused = Focused.Clone(), };
protected virtual void OnHover(MouseMoveActionInfo info) { State = ControlState.Hovered; if (MouseOver != null) { MouseOver.Invoke(this, info); } }
public override object Clone() => new ListBoxItemColorTheme() { Normal = Normal.Clone(), Disabled = Disabled.Clone(), MouseOver = MouseOver.Clone(), MouseDown = MouseDown.Clone(), Selected = Selected.Clone(), Focused = Focused.Clone(), };
public virtual object Clone() => new ListBoxItemTheme() { Normal = Normal.Clone(), Disabled = Disabled.Clone(), MouseOver = MouseOver.Clone(), MouseDown = MouseDown.Clone(), Selected = Selected.Clone(), Focused = Focused.Clone(), };
/// <inheritdoc /> public override ThemeBase Clone() => new DrawingSurfaceTheme() { Normal = Normal.Clone(), Disabled = Disabled.Clone(), MouseOver = MouseOver.Clone(), MouseDown = MouseDown.Clone(), Selected = Selected.Clone(), Focused = Focused.Clone(), UseNormalStateOnly = UseNormalStateOnly };
/// <inheritdoc /> public override ThemeBase Clone() => new ProgressBarTheme() { Normal = Normal.Clone(), Disabled = Disabled.Clone(), MouseOver = MouseOver.Clone(), MouseDown = MouseDown.Clone(), Selected = Selected.Clone(), Focused = Focused.Clone(), Foreground = Foreground?.Clone(), Background = Background?.Clone() };
/// <inheritdoc /> public override ThemeBase Clone() => new LabelTheme() { Normal = Normal.Clone(), Disabled = Disabled.Clone(), MouseOver = MouseOver.Clone(), MouseDown = MouseDown.Clone(), Selected = Selected.Clone(), Focused = Focused.Clone(), UseNormalStateOnly = UseNormalStateOnly, DecoratorStrikethrough = DecoratorStrikethrough, DecoratorUnderline = DecoratorUnderline };
/// <inheritdoc /> public override ThemeBase Clone() => new ButtonTheme() { Normal = Normal.Clone(), Disabled = Disabled.Clone(), MouseOver = MouseOver.Clone(), MouseDown = MouseDown.Clone(), Selected = Selected.Clone(), Focused = Focused.Clone(), ShowEnds = ShowEnds, EndCharacterLeft = EndCharacterLeft, EndCharacterRight = EndCharacterRight };
/// <inheritdoc /> public override ThemeBase Clone() { return(new DrawingSurfaceTheme() { Normal = Normal.Clone(), Disabled = Disabled.Clone(), MouseOver = MouseOver.Clone(), MouseDown = MouseDown.Clone(), Selected = Selected.Clone(), Focused = Focused.Clone(), }); }
/// <inheritdoc /> public override ThemeBase Clone() => new ListBoxTheme((ScrollBarTheme)ScrollBarTheme.Clone()) { Normal = Normal.Clone(), Disabled = Disabled.Clone(), MouseOver = MouseOver.Clone(), MouseDown = MouseDown.Clone(), Selected = Selected.Clone(), Focused = Focused.Clone(), BorderTheme = BorderTheme?.Clone(), BorderLineStyle = (int[])BorderLineStyle?.Clone(), DrawBorder = DrawBorder, };
/// <inheritdoc /> public override object Clone() { return(new Button3dTheme() { Normal = Normal.Clone(), Disabled = Disabled.Clone(), MouseOver = MouseOver.Clone(), MouseDown = MouseDown.Clone(), Selected = Selected.Clone(), Focused = Focused.Clone(), Shade = Shade.Clone() }); }
/// <inheritdoc /> public override ThemeBase Clone() => new RadioButtonTheme() { Normal = Normal.Clone(), Disabled = Disabled.Clone(), MouseOver = MouseOver.Clone(), MouseDown = MouseDown.Clone(), Selected = Selected.Clone(), Focused = Focused.Clone(), CheckedIcon = CheckedIcon?.Clone(), UncheckedIcon = UncheckedIcon?.Clone(), LeftBracket = LeftBracket?.Clone(), RightBracket = RightBracket?.Clone(), };
public override object Clone() { return(new TextBoxTheme() { Normal = Normal.Clone(), Disabled = Disabled.Clone(), MouseOver = MouseOver.Clone(), MouseDown = MouseDown.Clone(), Selected = Selected.Clone(), Focused = Focused.Clone(), CaretEffect = CaretEffect.Clone() }); }
/// <inheritdoc /> public override ThemeBase Clone() => new CheckBoxTheme() { Colors = Colors?.Clone(), Normal = Normal.Clone(), Disabled = Disabled.Clone(), MouseOver = MouseOver.Clone(), MouseDown = MouseDown.Clone(), Selected = Selected.Clone(), Focused = Focused.Clone(), CheckedIcon = CheckedIcon.Clone(), UncheckedIcon = UncheckedIcon.Clone(), LeftBracket = LeftBracket.Clone(), RightBracket = RightBracket.Clone(), };
/// <summary> /// Returns a clone of this object. /// </summary> /// <returns>The cloned object.</returns> public override object Clone() { return(new ProgressBarTheme() { Normal = Normal.Clone(), Disabled = Disabled.Clone(), MouseOver = MouseOver.Clone(), MouseDown = MouseDown.Clone(), Selected = Selected.Clone(), Focused = Focused.Clone(), Foreground = Foreground.Clone(), Background = Background.Clone() }); }
/// <inheritdoc /> public override ThemeBase Clone() { return(new ButtonLinesTheme() { Normal = Normal.Clone(), Disabled = Disabled.Clone(), MouseOver = MouseOver.Clone(), MouseDown = MouseDown.Clone(), Selected = Selected.Clone(), Focused = Focused.Clone(), TopLeftLineColors = TopLeftLineColors.Clone(), BottomRightLineColors = BottomRightLineColors.Clone() }); }
/// <inheritdoc /> public override ThemeBase Clone() { return(new Button3dTheme() { Colors = Colors.Clone(), Normal = Normal.Clone(), Disabled = Disabled.Clone(), MouseOver = MouseOver.Clone(), MouseDown = MouseDown.Clone(), Selected = Selected.Clone(), Focused = Focused.Clone(), Shade = Shade.Clone() }); }
/// <inheritdoc /> public override ThemeBase Clone() => new ButtonLinesTheme() { Normal = Normal.Clone(), Disabled = Disabled.Clone(), MouseOver = MouseOver.Clone(), MouseDown = MouseDown.Clone(), Selected = Selected.Clone(), Focused = Focused.Clone(), TopLeftLineColors = TopLeftLineColors.Clone(), BottomRightLineColors = BottomRightLineColors.Clone(), ShowEnds = ShowEnds, EndCharacterLeft = EndCharacterLeft, EndCharacterRight = EndCharacterRight, UseExtended = UseExtended };
private void AddCardSubscriptions() { MouseOver.Subscribe(v => _mouseOver.Value = v).AddTo(this); Agent.Power.Subscribe(p => Power.text = $"{p}").AddTo(this); Agent.Health.Subscribe(p => Health.text = $"{p}").AddTo(this); Agent.Model.ManaCost.Subscribe(p => Mana.text = $"{p}").AddTo(this); SquareOver.Subscribe(sq => { if (sq != null) { BoardView.ShowSquares(Agent.Model, sq); } }).AddTo(this); }
/// <inheritdoc /> public override ThemeBase Clone() => new ScrollBarTheme() { Normal = Normal.Clone(), Disabled = Disabled.Clone(), MouseOver = MouseOver.Clone(), MouseDown = MouseDown.Clone(), Selected = Selected.Clone(), Focused = Focused.Clone(), StartButtonVerticalGlyph = StartButtonVerticalGlyph, EndButtonVerticalGlyph = EndButtonVerticalGlyph, StartButtonHorizontalGlyph = StartButtonHorizontalGlyph, EndButtonHorizontalGlyph = EndButtonHorizontalGlyph, BarGlyph = BarGlyph, SliderGlyph = SliderGlyph };
/// <summary> /// Returns a clone of this object. /// </summary> /// <returns>The cloned object.</returns> public override object Clone() { return(new RadioButtonTheme() { Normal = Normal.Clone(), Disabled = Disabled.Clone(), MouseOver = MouseOver.Clone(), MouseDown = MouseDown.Clone(), Selected = Selected.Clone(), Focused = Focused.Clone(), CheckedIcon = CheckedIcon.Clone(), UncheckedIcon = UncheckedIcon.Clone(), LeftBracket = LeftBracket.Clone(), RightBracket = RightBracket.Clone(), }); }
/// <summary> /// Returns a clone of this object. /// </summary> /// <returns>The cloned object.</returns> public override object Clone() { return(new ListBoxTheme() { Normal = Normal.Clone(), Disabled = Disabled.Clone(), MouseOver = MouseOver.Clone(), MouseDown = MouseDown.Clone(), Selected = Selected.Clone(), Focused = Focused.Clone(), BorderTheme = BorderTheme.Clone(), BorderLineStyle = (int[])BorderLineStyle.Clone(), DrawBorder = DrawBorder, ItemTheme = (ListBoxItemTheme)ItemTheme.Clone(), ScrollBarTheme = (ScrollBarTheme)ScrollBarTheme.Clone() }); }
public SessionCircle() { Ellipse = new Ellipse { Tag = this }; selectedEllipse = new Ellipse(); canvas = new Canvas(); canvas.Children.Add(Ellipse); canvas.Children.Add(selectedEllipse); UiElement = canvas; canvas.MouseEnter += (sender, e) => MouseOver?.Invoke(this); canvas.MouseLeave += (sender, e) => MouseLeave?.Invoke(this); canvas.MouseDown += (sender, e) => MouseDown?.Invoke(this); canvas.MouseUp += (sender, e) => MouseUp?.Invoke(this); }
public virtual void Update(GameTime time) { MouseState state = Mouse.GetState(); (float x, float y) = PositionV2 - originOffset; if (MainTexture != null && state.X >= x && state.Y >= y && state.X <= x + MainTexture.Width && state.Y <= y + MainTexture.Height) { IsMouseOver = true; MouseOver?.Invoke(this, state); } else { IsMouseOver = false; } }
/// <summary> /// Called when some number of bodies are underneath the mouse for a certain amount of time. /// </summary> /// <param name="entities">A list of bodies that were underneath the mouse.</param> public void OnMouseOver(IEnumerable <Body> entities) { MouseOver.Invoke(entities); string desc = ""; bool first = true; foreach (Body body in entities) { if (!first) { desc += "\n"; } desc += body.GetDescription(); first = false; } // Create a description of the body and display it on the screen. World.ShowInfo(desc); }
public void LinkTile (MouseOver m) { linkedTiles.Add (m); }