public MouseHighlighter() : base()
 {
     MouseBrush = new SolidBrush(HIGHLIGHT_COLOR);
     mouse      = new MouseOperations();
     InitializeComponent();
     ChangeRadius(20);
 }
Example #2
0
        public static byte ClickMouse(byte button)
        {
            byte result = 0x02;

            switch (button)
            {
            case 0x00:    //left
            {
                MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftDown);
                MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftUp);
                Console.WriteLine("Mouse click: left button");
                result = 0x01;
                break;
            }

            case 0x01:    //middle
            {
                MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.MiddleDown);
                MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.MiddleUp);
                Console.WriteLine("Mouse click: middle button");
                result = 0x01;
                break;
            }

            case 0x02:    //right
            {
                MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.RightDown);
                MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.RightUp);
                Console.WriteLine("Mouse click: right button");
                result = 0x01;
                break;
            }
            }
            return(result);
        }
 private void UpdateLaser()
 {
     Laser.SetPosition(0, Laser.transform.position);
     Laser.SetPosition(1, Laser.transform.position + Laser.transform.forward);
     if (_Target && _Target.gameObject.activeInHierarchy)
     {
         if (!IsWithinRange(_Target) || !Raycast(_Target, out RaycastHit raycastHit))
         {
             LaserVisible = false;
             return;
         }
         Laser.SetPosition(1, raycastHit.point);
         if (!IsOtherWorkingOn(_Target))
         {
             var vector = new Vector2(raycastHit.textureCoord.x * VRGUI.Width, (1f - raycastHit.textureCoord.y) * VRGUI.Height);
             if (mouseDownPosition == null || Vector2.Distance(mouseDownPosition.Value, vector) > 30f)
             {
                 MouseOperations.SetClientCursorPosition((int)vector.x, (int)vector.y);
                 mouseDownPosition = null;
                 return;
             }
         }
     }
     else
     {
         LaserVisible = false;
     }
 }
Example #4
0
    private void NuitrackManager_onHandsTrackerUpdate(nuitrack.HandTrackerData handTrackerData)
    {
        active = false;
        press  = false;

        if (handTrackerData != null)
        {
            nuitrack.UserHands userHands = handTrackerData.GetUserHandsByID(CurrentUserTracker.CurrentUser);

            if (userHands != null)
            {
                if (userHands.RightHand != null)
                {
                    Vector2 curpos = new Vector2(userHands.RightHand.Value.X * Screen.currentResolution.width, userHands.RightHand.Value.Y * Screen.currentResolution.height);
                    MouseOperations.SetCursorPosition((int)(curpos.x), (int)(curpos.y));
                    active = true;
                    press  = userHands.RightHand.Value.Click;

                    /*if (pressed != press)
                     * {
                     *  pressed = press;
                     *
                     *  if (pressed)
                     *  {
                     *      MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftUp | MouseOperations.MouseEventFlags.LeftDown);
                     *  }
                     * }*/
                }
            }
        }
    }
Example #5
0
    // Update is called once per frame
    private void Update()
    {
        if (Input.GetAxis("Mouse X") != 0 || Input.GetAxis("Mouse Y") != 0)
        {
            mouseControlled = true;
        }
        else if (Input.GetAxis("Horizontal") != 0 || Input.GetAxis("Vertical") != 0)
        {
            mouseControlled = false;
        }

        if (mouseControlled)
        {
            _cursorPosition = MouseOperations.GetCursorPosition();
        }
        else
        {
            _cursorPosition.X += (int)(Input.GetAxis("Horizontal") * Game.Config.MapMouseEmulationSpeed);
            _cursorPosition.Y -= (int)(Input.GetAxis("Vertical") * Game.Config.MapMouseEmulationSpeed);

            MouseOperations.SetCursorPosition(_cursorPosition);
        }

        if (Input.GetAxis("Fire1") != 0 || Input.GetAxis("Submit") != 0)
        {
            MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftUp | MouseOperations.MouseEventFlags.LeftDown);
        }
    }
Example #6
0
        private void timer1_Tick(object sender, EventArgs e)
        {
            if (radioButton4.Checked)//move the mouse
            {
                MouseOperations.SetCursorPosition(new MouseOperations.MousePoint(Convert.ToInt32(xCoordinateSelector.Value), Convert.ToInt32(yCoordinateSelector.Value)));
            }

            switch (mouseButtonSelector.SelectedIndex)
            {
            case 0:    //left
            {
                MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftDown);
                MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftUp);

                if (clickTypeSelector.SelectedIndex == 1)        //double click
                {
                    MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftDown);
                    MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftUp);
                }

                break;
            }

            case 1:    //middle
            {
                MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.MiddleDown);
                MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.MiddleUp);

                if (clickTypeSelector.SelectedIndex == 1)        //double click
                {
                    MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.MiddleDown);
                    MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.MiddleUp);
                }

                break;
            }

            case 2:    //right
            {
                MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.RightDown);
                MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.RightUp);

                if (clickTypeSelector.SelectedIndex == 1)        //double click
                {
                    MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.RightDown);
                    MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.RightUp);
                }

                break;
            }
            }

            ClicksCount++;

            if (ClicksCount >= ClicksLimit && ClicksLimit != 0)
            {
                StopClicking();
            }
            timer1.Interval = Convert.ToInt32(millisecondsCounter.Value + (secondsCounter.Value * 1000) + (minutesCounter.Value * 60000) + (hoursCounter.Value * 3600000)) + ClickRandomizer.Next(-Convert.ToInt32(randomizerCount.Value * RandomizationMultiplier), Convert.ToInt32(randomizerCount.Value * RandomizationMultiplier));
        }
Example #7
0
        public static void LinearSmoothMove(Point newPosition, int steps)
        {
            MouseOperations.MousePoint start = MouseOperations.GetCursorPosition();
            Point  p         = new Point(start.X, start.Y);
            PointF iterPoint = p;

            // Find the slope of the line segment defined by start and newPosition
            PointF slope = new PointF(newPosition.X - start.X, newPosition.Y - start.Y);

            // Divide by the number of steps
            slope.X = slope.X / steps;
            slope.Y = slope.Y / steps;

            // Move the mouse to each iterative point.
            for (int i = 0; i < steps; i++)
            {
                iterPoint = new PointF(iterPoint.X + slope.X, iterPoint.Y + slope.Y);

                MouseOperations.MousePoint o = new MouseOperations.MousePoint((int)iterPoint.X, (int)iterPoint.Y);
                MouseOperations.SetCursorPosition(o);
                Thread.Sleep(1);
            }

            // Move the mouse to the final destination.
            MouseOperations.SetCursorPosition(newPosition.X, newPosition.Y);
        }
Example #8
0
 private void btnGoLeft_Click(object sender, EventArgs e)
 {
     ActionManager.SendAction(() => { WinUtils.ActivateWindow(Constants.KO_WINDOW); }, 2, () =>
     {
         MouseOperations.Click(directions[txtLeft]);
     });
 }
Example #9
0
        private void UpdateLaser()
        {
            Laser.SetPosition(0, Laser.transform.position);
            Laser.SetPosition(1, Laser.transform.position + Laser.transform.forward);

            if (_Target && _Target.gameObject.activeInHierarchy)
            {
                if (IsWithinRange(_Target) && Raycast(_Target, out RaycastHit hit))
                {
                    Laser.SetPosition(1, hit.point);
                    if (!IsOtherWorkingOn(_Target))
                    {
                        var newPos = new Vector2(hit.textureCoord.x * VRGUI.Width, (1 - hit.textureCoord.y) * VRGUI.Height);
                        //VRLog.Debug("New Pos: {0}, textureCoord: {1}", newPos, hit.textureCoord);
                        if (!mouseDownPosition.HasValue || Vector2.Distance(mouseDownPosition.Value, newPos) > MOUSE_STABILIZER_THRESHOLD)
                        {
                            MouseOperations.SetClientCursorPosition((int)newPos.x, (int)newPos.y);
                            mouseDownPosition = null;
                        }
                    }
                }
                else
                {
                    // Out of view
                    LaserVisible = false;
                }
            }
            else
            {
                // May day, may day -- window is gone!
                LaserVisible = false;
            }
        }
Example #10
0
 // Update is called once per frame
 void Update()
 {
     if (Controller.GetHairTriggerUp())
     {
         Debug.Log("controller input");
         MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftUp | MouseOperations.MouseEventFlags.LeftDown);
     }
 }
Example #11
0
 public ActionResponse Move(int x, int y)
 {
     MouseOperations.SetCursorPosition(x, y);
     return(new ActionResponse()
     {
         Succeeded = true,
     });
 }
Example #12
0
        public static void MoveOne(int num, int delay)
        {
            var pos = MouseOperations.GetCursorPosition();

            SendKeys.Send(num.ToString());
            SendKeys.Flush();
            Clicker.LeftClick(pos.X, pos.Y, delay);
        }
Example #13
0
 private void DoClick()
 {
     MouseOperations.DoMouseClick();
     System.Threading.Thread.Sleep(autoSetting.holdTime);
     //MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftDown);
     //System.Threading.Thread.Sleep(autoSetting.holdTime);
     //MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftUp);
 }
Example #14
0
 private void PerformClick()
 {
     if (cur++ < max && !valid)
     {
         mousePos = new Vector(mousePos.X, mousePos.Y - 1);
         ActionManager.SendAction(() => { MouseOperations.Click(mousePos); }, 0.05f, PerformClick);
     }
 }
Example #15
0
        protected override void OnUpdate()
        {
            base.OnUpdate();


            if (!_Current)
            {
                foreach (var quad in GUIQuadRegistry.Quads)
                {
                    var result = AnalyzeQuad(quad);
                    if (result.Position == RelativePosition.Hover)
                    {
                        _Current = quad;
                        EnterState(State.Hover);
                        break;
                    }
                }
            }
            else
            {
                var result = AnalyzeQuad(_Current);

                if (result.TextureCoords != Vector2.zero)
                {
                    var newPos = new Vector2(result.TextureCoords.x * VRGUI.Width, (1 - result.TextureCoords.y) * VRGUI.Height);
                    if (!mouseDownPosition.HasValue || Vector2.Distance(mouseDownPosition.Value, newPos) > MOUSE_STABILIZER_THRESHOLD)
                    {
                        MouseOperations.SetClientCursorPosition((int)newPos.x, (int)newPos.y);
                        mouseDownPosition = null;
                    }
                }

                // Update state
                if (_CurrentState == State.Press)
                {
                    if (result.Position == RelativePosition.Out)
                    {
                        EnterState(State.None);
                    }
                    else if (result.Position == RelativePosition.Hover)
                    {
                        EnterState(State.Hover);
                    }
                }
                else if (_CurrentState == State.Hover)
                {
                    if (result.Position == RelativePosition.Behind)
                    {
                        EnterState(State.Press);
                    }
                    else if (result.Position == RelativePosition.Out)
                    {
                        EnterState(State.None);
                    }
                }
            }
        }
Example #16
0
        public Form1()
        {
            InitializeComponent();
            this.TouchDown += MainWindow_TouchEvent;
            //DoMouseClick();
            MousePoint foo = MouseOperations.GetCursorPosition();

            SavedPoint.X = foo.X;
            SavedPoint.Y = foo.Y;
        }
Example #17
0
 void ClickAt(Point point, Action callback = null)
 {
     ActionManager.SendAction(() => { WinUtils.ActivateWindow(Constants.KO_WINDOW); }, 0.01f, () =>
     {
         MouseOperations.Click(point);
         if (callback != null)
         {
             ActionManager.SendAction(() => { }, 0.1f, () => { callback.Invoke(); });
         }
     });
 }
Example #18
0
        protected override void OnUpdate()
        {
            base.OnUpdate();

            var device = Controller;

            if (device.GetPressDown(ButtonMask.Touchpad | ButtonMask.Trigger))
            {
                VR.Input.Mouse.LeftButtonDown();
                pressDownTime = Time.unscaledTime;
            }

            if (device.GetPressUp(ButtonMask.Grip))
            {
                if (Gui)
                {
                    AbandonGUI();
                }
                else
                {
                    TakeGUI(GUIQuadRegistry.Quads.FirstOrDefault(q => !q.IsOwned));
                }
            }

            if (device.GetTouchDown(ButtonMask.Touchpad))
            {
                touchDownPosition      = device.GetAxis();
                touchDownMousePosition = MouseOperations.GetClientCursorPosition();
            }
            if (device.GetTouch(ButtonMask.Touchpad) && (Time.unscaledTime - pressDownTime) > 0.3f)
            {
                var pos    = device.GetAxis();
                var diff   = pos - (VR.HMD == HMDType.Oculus ? Vector2.zero : touchDownPosition);
                var factor = VR.HMD == HMDType.Oculus ? Time.unscaledDeltaTime * 5 : 1f;
                // We can only move by integral number of pixels, so accumulate them until we have an integral value
                _DeltaX += (diff.x * VRGUI.Width * 0.1 * factor);
                _DeltaY += (-diff.y * VRGUI.Height * 0.2 * factor);

                int deltaX = (int)(_DeltaX > 0 ? Math.Floor(_DeltaX) : Math.Ceiling(_DeltaX));
                int deltaY = (int)(_DeltaY > 0 ? Math.Floor(_DeltaY) : Math.Ceiling(_DeltaY));

                _DeltaX -= deltaX;
                _DeltaY -= deltaY;

                VR.Input.Mouse.MoveMouseBy(deltaX, deltaY);
                touchDownPosition = pos;
            }

            if (device.GetPressUp(ButtonMask.Touchpad | ButtonMask.Trigger))
            {
                VR.Input.Mouse.LeftButtonUp();
                pressDownTime = 0;
            }
        }
        public void ClickPartyMember(int index)
        {
            if (index < 0 || index >= _partyBarPoints.Count)
            {
                return;
            }

            Point pos = _partyBarPoints[index];

            MouseOperations.Click(pos);
        }
Example #20
0
        protected override void OnUpdate()
        {
            base.OnUpdate();

            var device = this.Controller;

            if (device.GetPressDown(EVRButtonId.k_EButton_Axis0))
            {
                VR.Input.Mouse.LeftButtonDown();
                pressDownTime = Time.unscaledTime;
            }

            if (device.GetPressUp(EVRButtonId.k_EButton_Grip))
            {
                if (Gui)
                {
                    AbandonGUI();
                }
                else
                {
                    TakeGUI(GUIQuadRegistry.Quads.FirstOrDefault(q => !q.IsOwned));
                }
            }

            if (device.GetTouchDown(EVRButtonId.k_EButton_Axis0))
            {
                touchDownPosition      = device.GetAxis();
                touchDownMousePosition = MouseOperations.GetClientCursorPosition();
            }
            if (device.GetTouch(EVRButtonId.k_EButton_Axis0) && (Time.unscaledTime - pressDownTime) > 0.3f)
            {
                var pos  = device.GetAxis();
                var diff = pos - touchDownPosition;

                _DeltaX += (diff.x * VRGUI.Width * 0.1);
                _DeltaY += (-diff.y * VRGUI.Height * 0.2);

                int deltaX = (int)(_DeltaX > 0 ? Math.Floor(_DeltaX) : Math.Ceiling(_DeltaX));
                int deltaY = (int)(_DeltaY > 0 ? Math.Floor(_DeltaY) : Math.Ceiling(_DeltaY));

                _DeltaX -= deltaX;
                _DeltaY -= deltaY;

                VR.Input.Mouse.MoveMouseBy(deltaX, deltaY);
                touchDownPosition = pos;
            }

            if (device.GetPressUp(EVRButtonId.k_EButton_Axis0))
            {
                VR.Input.Mouse.LeftButtonUp();
                pressDownTime = 0;
            }
        }
Example #21
0
        static void aTimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
        {
            Console.WriteLine("Click..");
            MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftDown);
            MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftUp);

            MouseOperations.MousePoint point = MouseOperations.GetCursorPosition();
            point.X = point.X + (isPositive ? mouseSteps : -1 * mouseSteps);
            //point.Y = point.Y +(isPositive ? mouseSteps : -mouseSteps);
            isPositive = !isPositive;
            MouseOperations.SetCursorPosition(point);
        }
Example #22
0
        public void Invoke()
        {
            Vector2 targetPosition         = getPosition();
            Vector2 centerScreen           = GetCenterScreen();
            Vector2 offsetVector           = targetPosition - centerScreen;
            float   xScale                 = Math.Abs(centerScreen.x / offsetVector.x);
            float   yScale                 = Math.Abs(centerScreen.y / offsetVector.y);
            float   finalScale             = offsetVector.x < offsetVector.y ? yScale : xScale;
            Vector2 offsetFromCenterToEdge = offsetVector * finalScale;

            MouseOperations.SetCursorPosition(centerScreen + offsetFromCenterToEdge);
        }
Example #23
0
        /// <summary> Performs a sequence of screen captures </summary>
        /// <para>* This function is hand-written for a particular scenario and it is only interesting for the bits of code inside, not so much for reuse</para>
        static void SequencedCapture()
        {
            for (int i = 0; i < 200; i++)
            {
                ScreenOperations.ImageSave("%NOW%"
                                           , System.Drawing.Imaging.ImageFormat.Png
                                           , ScreenOperations.CaptureWindow(80, 297, 2040, 2850));

                System.Threading.Thread.Sleep(2000);
                MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftDown);
                MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftUp);
            }
        }
 public void Stop()
 {
     KeyUtils.Stop();
     MouseOperations.Stop();
     _initTimer.Elapsed -= OnInitTimer;
     _initTimer.Stop();
     _updateTimer.Elapsed -= OnUpdate;
     _updateTimer.Stop();
     _gos.ForEach(g => { g.Active = false; });
     Stopped?.Invoke();
     _sendStart = true;
     ActionManager.Stop();
     Debug.Log("Stop");
 }
Example #25
0
        protected override void OnMouseUp(MouseButtonEventArgs args)
        {
            base.OnMouseUp(args);

            // Look for the mouse op to perform
            var op = MouseOperations.Active;

            if (op != null && !op.Cancelled)
            {
                op.MouseUp(args);
            }

            MouseOperations.EndOp(args.ChangedButton);
        }
Example #26
0
        public static void TryToContinue()
        {
            Random rn = new Random();

            if (GameSession.LOLHandle == IntPtr.Zero && LOLProcess != null && NativeMethods.IsWindow(LOLProcess.Handle) && !LOLProcess.HasExited)
            {
                NativeMethods.Focus(LOLProcess.Handle);
            }
            Thread.Sleep(GameSession.RandomTimeGenerator(6000));
            MouseOperations.SetCursorPosition(712 + rn.Next(-2, 2), 147 + rn.Next(-2, 2));
            Thread.Sleep(GameSession.RandomTimeGenerator(100));
            MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftDown);
            Thread.Sleep(GameSession.RandomTimeGenerator(25));
            MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftUp);
            Thread.Sleep(GameSession.RandomTimeGenerator(1000));
            MouseOperations.SetCursorPosition(511 + rn.Next(-3, 3), 488 + rn.Next(-3, 4));
            Thread.Sleep(GameSession.RandomTimeGenerator(100));
            MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftDown);
            Thread.Sleep(GameSession.RandomTimeGenerator(25));
            MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftUp);
            //reconnect
            Thread.Sleep(GameSession.RandomTimeGenerator(1000));
            MouseOperations.SetCursorPosition(418 + rn.Next(-3, 3), 364 + rn.Next(-3, 4));
            Thread.Sleep(GameSession.RandomTimeGenerator(100));
            MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftDown);
            Thread.Sleep(GameSession.RandomTimeGenerator(25));
            MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftUp);
            //reconnect
            Thread.Sleep(GameSession.RandomTimeGenerator(2000));
            MouseOperations.SetCursorPosition(514 + rn.Next(-5, 5), 588 + rn.Next(-5, 5));
            Thread.Sleep(GameSession.RandomTimeGenerator(100));
            MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftDown);
            Thread.Sleep(GameSession.RandomTimeGenerator(25));
            MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftUp);
            // HERO PICK
            Thread.Sleep(GameSession.RandomTimeGenerator(2000));
            MouseOperations.SetCursorPosition(510 + rn.Next(-2, 2), 386 + rn.Next(-2, 2));
            Thread.Sleep(GameSession.RandomTimeGenerator(100));
            MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftDown);
            Thread.Sleep(GameSession.RandomTimeGenerator(25));
            MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftUp);
            Thread.Sleep(GameSession.RandomTimeGenerator(1000));
            MouseOperations.SetCursorPosition(507 + rn.Next(-3, 3), 619 + rn.Next(-2, 2));
            Thread.Sleep(GameSession.RandomTimeGenerator(100));
            MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftDown);
            Thread.Sleep(GameSession.RandomTimeGenerator(25));
            MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftUp);
            // HERO PICK
        }
        public void ThenJustDoIt()
        {
            var window = Desktop.Instance.Windows().FirstOrDefault(w => w.AutomationElement.Current.ProcessId == 24740);
            var button = window.Get <TestStack.White.UIItems.Button>(SearchCriteria.ByText("Click Here"));

            var clickPoint = button.AutomationElement.GetClickablePoint();

            MouseOperations.MousePoint mousePoint = new MouseOperations.MousePoint((int)clickPoint.X, (int)clickPoint.Y);
            MouseOperations.SetCursorPosition(mousePoint);

            for (int i = 0; i < 20000; i++)
            {
                MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftDown | MouseOperations.MouseEventFlags.LeftUp, mousePoint);
            }
        }
Example #28
0
        private void Received(object sender, System.IO.Ports.SerialDataReceivedEventArgs e)
        {
            string IncData = serialPort1.ReadLine();

            if (IncData.Contains("b"))
            {
                if (IntegratedCheck.Checked)
                {
                    MouseOperations.MouseClick();
                }
                else
                {
                    DetectionZone.BackColor = Color.White;
                }
            }
            else if (IncData.Contains("z"))
            {
                Pingsw.Stop();
                TimeSpan ts = Pingsw.Elapsed;
                MouseLatData.Add(ts.Milliseconds);
                MouseLat.Text    = ts.Milliseconds.ToString() + "ms";
                MinMouseLat.Text = MouseLatData.Min().ToString() + "ms";
                AvgMouseLat.Text = ((float)MouseLatData.Sum() / (float)MouseLatData.Count()).ToString("F") + "ms";
                UpdateIntegration();
            }
            else
            {
                int intData    = Int32.Parse(IncData) - GetLastMouse();
                int SysintData = Int32.Parse(IncData);
                if (SysintData > 10 && SysintData < 300)
                {
                    PCLatData.Add(intData);
                    SysLatData.Add(SysintData);
                    SysLat.Text    = SysintData.ToString() + "ms";
                    MinSysLat.Text = SysLatData.Min().ToString() + "ms";
                    AvgSysLat.Text = ((float)SysLatData.Sum() / (float)SysLatData.Count()).ToString("F") + "ms";
                    PCLat.Text     = intData.ToString() + "ms";
                    MinPCLat.Text  = PCLatData.Min().ToString() + "ms";
                    AvgPCLat.Text  = ((float)PCLatData.Sum() / (float)PCLatData.Count()).ToString("F") + "ms";
                    if (!IntegratedCheck.Checked)
                    {
                        DetectionZone.BackColor = Color.Black;
                    }
                    CheckMouseLat();
                    UpdateIntegration();
                }
            }
        }
        private void InitLongPress()
        {
            Task.Run(async() =>
            {
                await Task.Delay(2000);

                if (_isLeftHeldDown)
                {
                    Dispatcher.BeginInvoke(new Action(() =>
                    {
                        LongClick(new LongClickArgs(MouseOperations.GetCursorPosition().X,
                                                    MouseOperations.GetCursorPosition().Y));
                    }));
                }
            });
        }
Example #30
0
        private void FinishGame()
        {
            Logger.Log("Game finished!");
            Server.SetInfoText("Game finished.");
            if (SecondsTimer != null)
            {
                SecondsTimer.Dispose();
            }
            SecondsTimer = null;
            if (TenSecondsTimer != null)
            {
                TenSecondsTimer.Dispose();
            }
            TenSecondsTimer = null;
            if (HalfMinuteTimer != null)
            {
                HalfMinuteTimer.Dispose();
            }
            HalfMinuteTimer = null;
            if (MinuteTimer != null)
            {
                MinuteTimer.Dispose();
            }
            MinuteTimer = null;
            Thread.Sleep(10000);
            ClientApi.TryToContinue();

            MouseOperations.SetCursorPosition(520 + RandomTimeGenerator(3), 380 + RandomTimeGenerator(3));

            Thread.Sleep(RandomTimeGenerator());
            MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftDown);
            Thread.Sleep(RandomTimeGenerator(10));
            MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftUp);
            Thread.Sleep(RandomTimeGenerator(6000));

            /*for (int a = 0; a < 5; a++)
             * {
             *  MouseOperations.SetCursorPosition(934 + RandomTimeGenerator(5), 850 + RandomTimeGenerator(5));
             *  Thread.Sleep(RandomTimeGenerator());
             *  MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftDown);
             *  Thread.Sleep(RandomTimeGenerator(10));
             *  MouseOperations.MouseEvent(MouseOperations.MouseEventFlags.LeftUp);
             * }*/
            Server.SetIndicator(IndicatorStates.Wait);
            //Server.GameSession = new GameSession(Server);
            ClientApi.StartNewGame();
        }
Example #31
0
 private void ImagePreview_MouseUp(object sender, MouseEventArgs e)
 {
         if (CampoSeleccionado != null) {
                 if (CampoSeleccionado.Rectangle.Width < 0) {
                         CampoSeleccionado.Rectangle.Width = Math.Abs(CampoSeleccionado.Rectangle.Width);
                         CampoSeleccionado.Rectangle.X -= CampoSeleccionado.Rectangle.Width;
                 }
                 if (CampoSeleccionado.Rectangle.Height < 0) {
                         CampoSeleccionado.Rectangle.Height = Math.Abs(CampoSeleccionado.Rectangle.Height);
                         CampoSeleccionado.Rectangle.Y -= CampoSeleccionado.Rectangle.Height;
                 }
                 ImagePreview.Invalidate();
         }
         MouseOperation = MouseOperations.None;
 }
Example #32
0
                private void ImagePreview_MouseDown(object sender, System.Windows.Forms.MouseEventArgs e)
                {
                        if (e.Button == System.Windows.Forms.MouseButtons.Middle) {
                                ButtonDown = new Point(e.X, e.Y);
                                MouseOperation = MouseOperations.PageDrag;
                        } else if (e.Button == System.Windows.Forms.MouseButtons.Left) {
                                ButtonDown = PuntoDesdePantalla(new Point(e.X, e.Y));
                                Point MyButtonDown = PuntoDesdePantalla(new Point(e.X, e.Y), false);

                                //Lbl.Impresion.Campo CampoSeleccionadoOriginal = CampoSeleccionado;
                                if (CampoSeleccionado != null) {
                                        Rectangle RectKnob = new Rectangle(CampoSeleccionado.Rectangle.Right - KnobSize / 2, CampoSeleccionado.Rectangle.Bottom - KnobSize / 2, KnobSize, KnobSize);
                                        if (CampoSeleccionado != null && RectKnob.Contains(MyButtonDown)) {
                                                //Agarró el knob
                                                MouseOperation = MouseOperations.KnobDrag;
                                                return;
                                        } else {
                                                MouseOperation = MouseOperations.None;
                                        }
                                }

                                Lbl.Impresion.Plantilla Plantilla = this.Elemento as Lbl.Impresion.Plantilla;

                                bool Select = false;
                                CampoSeleccionado = null;
                                foreach (Lbl.Impresion.Campo Cam in Plantilla.Campos) {
                                        //Busco el campo del clic (según coordenadas)
                                        if (Cam.Valor == null || Cam.Valor.Length == 0 && Cam.AnchoBorde > 0) {
                                                //En el caso particular de los rectángulos con borde y sin texto, tiene que hacer clic en el contorno
                                                if ((MyButtonDown.X >= (Cam.Rectangle.Left - 5) && (MyButtonDown.X <= (Cam.Rectangle.Left + 5)) ||
                                                        MyButtonDown.X >= (Cam.Rectangle.Right - 5) && (MyButtonDown.X <= (Cam.Rectangle.Right + 5)) ||
                                                        MyButtonDown.Y >= (Cam.Rectangle.Top - 5) && (MyButtonDown.Y <= (Cam.Rectangle.Top + 5)) ||
                                                        MyButtonDown.Y >= (Cam.Rectangle.Bottom - 5) && (MyButtonDown.Y <= (Cam.Rectangle.Bottom + 5)))) {
                                                        Select = true;
                                                        MouseOperation = MouseOperations.ObjectDrag;
                                                } else {
                                                        Select = false;
                                                        MouseOperation = MouseOperations.None;
                                                }
                                        } else if (Cam.Rectangle.Contains(MyButtonDown)) {
                                                //El resto de los campos, se seleccionan haciendo clic en cualquier parte del rectángulo
                                                Select = true;
                                                MouseOperation = MouseOperations.ObjectDrag;
                                        }

                                        if (Select) {
                                                //Encontré el campo del Click
                                                //Lo selecciono mediante la listview
                                                CampoSeleccionado = Cam;
                                                this.SeleccionarCampo(Cam);
                                                MouseOperation = MouseOperations.ObjectDrag;
                                                break;
                                        }
                                }

                                //if (CampoSeleccionado == null)
                                //        CampoSeleccionado = CampoSeleccionadoOriginal;

                                if (CampoSeleccionado == null) {
                                        this.SeleccionarCampo(null);
                                        ButtonDown = new Point(e.X, e.Y);
                                        MouseOperation = MouseOperations.PageDrag;
                                } else {
                                        CampoDown = CampoSeleccionado.Rectangle;
                                }
                        } else if (e.Button == System.Windows.Forms.MouseButtons.Right) {
                                this.MostrarTextosDeEjemplo = !this.MostrarTextosDeEjemplo;
                                ImagePreview.Invalidate();
                        }
                }