Example #1
0
        public bool InterceptMouseEvent(IPanel panel, IMouseEvent ev)
        {
            if (!m_Context.pickElement)
            {
                return(false);
            }

            var evtBase = ev as EventBase;
            var evtType = evtBase.eventTypeId;
            var target  = evtBase.target as VisualElement;

            // Ignore events on detached elements
            if (panel == null)
            {
                return(false);
            }

            if (((BaseVisualElementPanel)panel).ownerObject is HostView hostView && hostView.actualView is PlayModeView playModeView)
            {
                // Send event to runtime panels from closest to deepest
                var panels = UIElementsRuntimeUtility.GetSortedPlayerPanels();
                for (var i = panels.Count - 1; i >= 0; i--)
                {
                    if (SendEventToRuntimePanel((BaseRuntimePanel)panels[i], evtBase, playModeView.viewPadding, playModeView.viewMouseScale))
                    {
                        return(true);
                    }
                }

                // If no RuntimePanel catches it, select GameView editor panel and let interception fall through.
                if (evtType == MouseMoveEvent.TypeId() && m_Context.selectedElement != target)
                {
                    OnPickMouseOver(target, panel);
                }
            }
Example #2
0
        public override void ExecuteDefaultActionAtTarget(EventBase evt)
        {
            base.ExecuteDefaultActionAtTarget(evt);

            if (evt.GetEventTypeId() == MouseDownEvent.TypeId())
            {
                OnMouseDown(evt as MouseDownEvent);
            }
            else if (evt.GetEventTypeId() == MouseUpEvent.TypeId())
            {
                OnMouseUp(evt as MouseUpEvent);
            }
            else if (evt.GetEventTypeId() == MouseMoveEvent.TypeId())
            {
                OnMouseMove(evt as MouseMoveEvent);
            }
            else if (evt.GetEventTypeId() == KeyDownEvent.TypeId())
            {
                OnKeyDown(evt as KeyDownEvent);
            }
            else if (evt.GetEventTypeId() == ValidateCommandEvent.TypeId())
            {
                OnValidateCommandEvent(evt as ValidateCommandEvent);
            }
            else if (evt.GetEventTypeId() == ExecuteCommandEvent.TypeId())
            {
                OnExecuteCommandEvent(evt as ExecuteCommandEvent);
            }
        }
Example #3
0
        public override void ExecuteDefaultActionAtTarget(EventBase evt)
        {
            base.ExecuteDefaultActionAtTarget(evt);

            if (evt.GetEventTypeId() == MouseDownEvent.TypeId())
            {
                OnMouseDown(evt as MouseDownEvent);
            }
            else if (evt.GetEventTypeId() == MouseUpEvent.TypeId())
            {
                OnMouseUp(evt as MouseUpEvent);
            }
            else if (evt.GetEventTypeId() == MouseMoveEvent.TypeId())
            {
                OnMouseMove(evt as MouseMoveEvent);
            }
            else if (evt.GetEventTypeId() == KeyDownEvent.TypeId())
            {
                OnKeyDown(evt as KeyDownEvent);
            }
            else if (evt.GetEventTypeId() == IMGUIEvent.TypeId())
            {
                OnIMGUIEvent(evt as IMGUIEvent);
            }
        }
        public bool InterceptMouseEvent(IPanel panel, IMouseEvent ev)
        {
            if (!m_Context.pickElement)
            {
                return(false);
            }

            var evtBase = ev as EventBase;
            var evtType = evtBase.eventTypeId;
            var target  = evtBase.target as VisualElement;

            // Ignore events on detached elements
            if (panel == null)
            {
                return(false);
            }

            if (((BaseVisualElementPanel)panel).ownerObject is HostView hostView && hostView.actualView is GameView)
            {
                var innerArea       = panel.GetRootVisualElement();
                var gameViewPadding =
                    (innerArea.parent.contentRect.height - innerArea.contentRect.height) * Vector2.up +
                    innerArea.layout.position; // Measured to: gameViewPadding = new Vector2(1, 40)

                // Send event to runtime panels from closest to deepest
                var panels = UIElementsRuntimeUtility.GetSortedPlayerPanels();
                for (var i = panels.Count - 1; i >= 0; i--)
                {
                    if (SendEventToRuntimePanel((BaseRuntimePanel)panels[i], evtBase, gameViewPadding))
                    {
                        return(true);
                    }
                }

                // If no RuntimePanel catches it, select GameView editor panel and let interception fall through.
                if (evtType == MouseMoveEvent.TypeId() && m_Context.selectedElement != target)
                {
                    OnPickMouseOver(target, panel);
                }
            }
Example #5
0
        public override void HandleEvent(EventBase evt)
        {
            if (isDestroyed)
            {
                return;
            }

            if (state == State.Closed)
            {
                base.HandleEvent(evt);
                return;
            }

            if (evt.eventTypeId == MouseMoveEvent.TypeId())
            {
                var mouseEvent = (MouseMoveEvent)evt;
                mouseWorldPosition = mouseEvent.mousePosition;

                TriggerRepaint();
            }
            else if (evt.eventTypeId == MouseUpEvent.TypeId())
            {
                var upEvt = evt as MouseUpEvent;
                this.ReleaseMouse();

                if (candidatePort == null)
                {
                    graphView.OnEdgeDroppedFree(fromPort, upEvt.mousePosition);
                    DestroySelf();
                }
                else
                {
                    this.Connect(fromPort, candidatePort);
                }
            }

            base.HandleEvent(evt);
        }
        void DispatchEnterLeaveEvents(VisualElement previousTopElementUnderMouse, VisualElement currentTopElementUnderMouse, EventBase triggerEvent)
        {
            IMouseEvent mouseEvent = triggerEvent as IMouseEvent;

            if (mouseEvent == null)
            {
                return;
            }

            if (triggerEvent.GetEventTypeId() == MouseMoveEvent.TypeId() ||
                triggerEvent.GetEventTypeId() == MouseDownEvent.TypeId() ||
                triggerEvent.GetEventTypeId() == MouseUpEvent.TypeId() ||
                triggerEvent.GetEventTypeId() == MouseEnterWindowEvent.TypeId() ||
                triggerEvent.GetEventTypeId() == WheelEvent.TypeId())
            {
                DispatchMouseEnterMouseLeave(previousTopElementUnderMouse, currentTopElementUnderMouse, mouseEvent);
                DispatchMouseOverMouseOut(previousTopElementUnderMouse, currentTopElementUnderMouse, mouseEvent);
            }
            else if (triggerEvent.GetEventTypeId() == DragUpdatedEvent.TypeId())
            {
                DispatchDragEnterDragLeave(previousTopElementUnderMouse, currentTopElementUnderMouse, mouseEvent);
            }
        }
        void SelectAllTypes(bool state, EventTypeSelection eventTypeSelection = EventTypeSelection.All)
        {
            foreach (KeyValuePair <long, bool> v in m_State.ToList())
            {
                long eventTypeId = v.Key;

                if (eventTypeSelection == EventTypeSelection.All ||
                    (eventTypeSelection == EventTypeSelection.Mouse &&
                     (eventTypeId == MouseMoveEvent.TypeId() ||
                      eventTypeId == MouseOverEvent.TypeId() ||
                      eventTypeId == MouseDownEvent.TypeId() ||
                      eventTypeId == MouseUpEvent.TypeId() ||
                      eventTypeId == WheelEvent.TypeId() ||
                      eventTypeId == ContextClickEvent.TypeId())) ||
                    (eventTypeSelection == EventTypeSelection.Keyboard &&
                     (eventTypeId == KeyDownEvent.TypeId() ||
                      eventTypeId == KeyUpEvent.TypeId())) ||
                    (eventTypeSelection == EventTypeSelection.Drag &&
                     (eventTypeId == DragUpdatedEvent.TypeId() ||
                      eventTypeId == DragPerformEvent.TypeId() ||
                      eventTypeId == DragExitedEvent.TypeId())) ||
                    (eventTypeSelection == EventTypeSelection.Command &&
                     (eventTypeId == ValidateCommandEvent.TypeId() ||
                      eventTypeId == ExecuteCommandEvent.TypeId())))
                {
                    m_State[eventTypeId] = state;
                }
                else
                {
                    // Unaffected should be reset to false
                    m_State[eventTypeId] = false;
                }
            }

            UpdateValue();
        }
        void UpdateEventbaseInfo(EventDebuggerEventRecord eventBase, IEventHandler focused, IEventHandler capture)
        {
            ClearEventbaseInfo();

            if (eventBase == null)
            {
                return;
            }

            m_EventbaseInfo.text += "Focused element: " + EventDebugger.GetObjectDisplayName(focused) + "\n";
            m_EventbaseInfo.text += "Capture element: " + EventDebugger.GetObjectDisplayName(capture) + "\n";

            if (eventBase.eventTypeId == MouseMoveEvent.TypeId() ||
                eventBase.eventTypeId == MouseOverEvent.TypeId() ||
                eventBase.eventTypeId == MouseOutEvent.TypeId() ||
                eventBase.eventTypeId == MouseDownEvent.TypeId() ||
                eventBase.eventTypeId == MouseUpEvent.TypeId() ||
                eventBase.eventTypeId == MouseEnterEvent.TypeId() ||
                eventBase.eventTypeId == MouseLeaveEvent.TypeId() ||
                eventBase.eventTypeId == DragEnterEvent.TypeId() ||
                eventBase.eventTypeId == DragLeaveEvent.TypeId() ||
                eventBase.eventTypeId == DragUpdatedEvent.TypeId() ||
                eventBase.eventTypeId == DragPerformEvent.TypeId() ||
                eventBase.eventTypeId == DragExitedEvent.TypeId() ||
                eventBase.eventTypeId == ContextClickEvent.TypeId() ||
                eventBase.eventTypeId == PointerMoveEvent.TypeId() ||
                eventBase.eventTypeId == PointerOverEvent.TypeId() ||
                eventBase.eventTypeId == PointerOutEvent.TypeId() ||
                eventBase.eventTypeId == PointerDownEvent.TypeId() ||
                eventBase.eventTypeId == PointerUpEvent.TypeId() ||
                eventBase.eventTypeId == PointerCancelEvent.TypeId() ||
                eventBase.eventTypeId == PointerStationaryEvent.TypeId() ||
                eventBase.eventTypeId == PointerEnterEvent.TypeId() ||
                eventBase.eventTypeId == PointerLeaveEvent.TypeId())
            {
                m_EventbaseInfo.text += "Mouse position: " + eventBase.mousePosition + "\n";
                m_EventbaseInfo.text += "Modifiers: " + eventBase.modifiers + "\n";
            }

            if (eventBase.eventTypeId == KeyDownEvent.TypeId() ||
                eventBase.eventTypeId == KeyUpEvent.TypeId())
            {
                m_EventbaseInfo.text += "Modifiers: " + eventBase.modifiers + "\n";
            }

            if (eventBase.eventTypeId == MouseDownEvent.TypeId() ||
                eventBase.eventTypeId == MouseUpEvent.TypeId() ||
                eventBase.eventTypeId == PointerDownEvent.TypeId() ||
                eventBase.eventTypeId == PointerUpEvent.TypeId() ||
                eventBase.eventTypeId == DragUpdatedEvent.TypeId() ||
                eventBase.eventTypeId == DragPerformEvent.TypeId() ||
                eventBase.eventTypeId == DragExitedEvent.TypeId())
            {
                m_EventbaseInfo.text += "Button: " + (eventBase.button == 0 ? "Left" : eventBase.button == 1 ? "Middle" : "Right") + "\n";
                m_EventbaseInfo.text += "Click count: " + eventBase.clickCount + "\n";
            }

            if (eventBase.eventTypeId == MouseMoveEvent.TypeId() ||
                eventBase.eventTypeId == MouseOverEvent.TypeId() ||
                eventBase.eventTypeId == MouseOutEvent.TypeId() ||
                eventBase.eventTypeId == MouseDownEvent.TypeId() ||
                eventBase.eventTypeId == MouseUpEvent.TypeId() ||
                eventBase.eventTypeId == MouseEnterEvent.TypeId() ||
                eventBase.eventTypeId == MouseLeaveEvent.TypeId() ||
                eventBase.eventTypeId == DragEnterEvent.TypeId() ||
                eventBase.eventTypeId == DragLeaveEvent.TypeId() ||
                eventBase.eventTypeId == DragUpdatedEvent.TypeId() ||
                eventBase.eventTypeId == DragPerformEvent.TypeId() ||
                eventBase.eventTypeId == DragExitedEvent.TypeId() ||
                eventBase.eventTypeId == ContextClickEvent.TypeId() ||
                eventBase.eventTypeId == WheelEvent.TypeId() ||
                eventBase.eventTypeId == PointerMoveEvent.TypeId() ||
                eventBase.eventTypeId == PointerOverEvent.TypeId() ||
                eventBase.eventTypeId == PointerOutEvent.TypeId() ||
                eventBase.eventTypeId == PointerDownEvent.TypeId() ||
                eventBase.eventTypeId == PointerUpEvent.TypeId() ||
                eventBase.eventTypeId == PointerCancelEvent.TypeId() ||
                eventBase.eventTypeId == PointerStationaryEvent.TypeId() ||
                eventBase.eventTypeId == PointerEnterEvent.TypeId() ||
                eventBase.eventTypeId == PointerLeaveEvent.TypeId())
            {
                m_EventbaseInfo.text += "Pressed buttons: " + eventBase.pressedButtons + "\n";
            }

            if (eventBase.eventTypeId == WheelEvent.TypeId())
            {
                m_EventbaseInfo.text += "Mouse delta: " + eventBase.delta + "\n";
            }

            if (eventBase.eventTypeId == KeyDownEvent.TypeId() ||
                eventBase.eventTypeId == KeyUpEvent.TypeId())
            {
                if (char.IsControl(eventBase.character))
                {
                    m_EventbaseInfo.text += "Character: \\" + (byte)(eventBase.character) + "\n";
                }
                else
                {
                    m_EventbaseInfo.text += "Character: " + eventBase.character + "\n";
                }

                m_EventbaseInfo.text += "Key code: " + eventBase.keyCode + "\n";
            }

            if (eventBase.eventTypeId == ValidateCommandEvent.TypeId() ||
                eventBase.eventTypeId == ExecuteCommandEvent.TypeId())
            {
                m_EventbaseInfo.text += "Command: " + eventBase.commandName + "\n";
            }
        }
Example #9
0
        internal void CommitElementUnderPointers(EventDispatcher dispatcher)
        {
            for (var i = 0; i < m_TopElementUnderPointer.Length; i++)
            {
                if (m_TopElementUnderPointer[i] == m_PendingTopElementUnderPointer[i])
                {
                    continue;
                }

                if (m_TriggerPointerEvent[i] == null && m_TriggerMouseEvent[i] == null)
                {
                    using (new EventDispatcherGate(dispatcher))
                    {
                        Vector2 position = PointerDeviceState.GetPointerPosition(i);

                        PointerEventsHelper.SendOverOut(m_TopElementUnderPointer[i],
                                                        m_PendingTopElementUnderPointer[i], null,
                                                        position, i);
                        PointerEventsHelper.SendEnterLeave <PointerLeaveEvent, PointerEnterEvent>(
                            m_TopElementUnderPointer[i], m_PendingTopElementUnderPointer[i], null, position, i);

                        if (i == PointerId.mousePointerId)
                        {
                            MouseEventsHelper.SendMouseOverMouseOut(m_TopElementUnderPointer[i],
                                                                    m_PendingTopElementUnderPointer[i],
                                                                    null, position);
                            MouseEventsHelper.SendEnterLeave <MouseLeaveEvent, MouseEnterEvent>(
                                m_TopElementUnderPointer[i], m_PendingTopElementUnderPointer[i], null, position);
                        }
                    }
                }

                if (m_TriggerPointerEvent[i] != null)
                {
                    if ((m_TriggerPointerEvent[i] as EventBase)?.eventTypeId == PointerMoveEvent.TypeId() ||
                        (m_TriggerPointerEvent[i] as EventBase)?.eventTypeId == PointerDownEvent.TypeId() ||
                        (m_TriggerPointerEvent[i] as EventBase)?.eventTypeId == PointerUpEvent.TypeId() ||
                        (m_TriggerPointerEvent[i] as EventBase)?.eventTypeId == PointerCancelEvent.TypeId())
                    {
                        using (new EventDispatcherGate(dispatcher))
                        {
                            PointerEventsHelper.SendOverOut(m_TopElementUnderPointer[i],
                                                            m_PendingTopElementUnderPointer[i],
                                                            m_TriggerPointerEvent[i], m_TriggerPointerEvent[i].position, i);
                            PointerEventsHelper.SendEnterLeave <PointerLeaveEvent, PointerEnterEvent>(
                                m_TopElementUnderPointer[i], m_PendingTopElementUnderPointer[i],
                                m_TriggerPointerEvent[i], m_TriggerPointerEvent[i].position, i);
                        }
                    }

                    m_TriggerPointerEvent[i] = null;
                }

                if (m_TriggerMouseEvent[i] != null)
                {
                    if ((m_TriggerMouseEvent[i] as EventBase)?.eventTypeId == MouseMoveEvent.TypeId() ||
                        (m_TriggerMouseEvent[i] as EventBase)?.eventTypeId == MouseDownEvent.TypeId() ||
                        (m_TriggerMouseEvent[i] as EventBase)?.eventTypeId == MouseUpEvent.TypeId() ||
                        (m_TriggerMouseEvent[i] as EventBase)?.eventTypeId == WheelEvent.TypeId())
                    {
                        using (new EventDispatcherGate(dispatcher))
                        {
                            MouseEventsHelper.SendMouseOverMouseOut(m_TopElementUnderPointer[i],
                                                                    m_PendingTopElementUnderPointer[i],
                                                                    m_TriggerMouseEvent[i], m_TriggerMouseEvent[i].mousePosition);
                            MouseEventsHelper.SendEnterLeave <MouseLeaveEvent, MouseEnterEvent>(
                                m_TopElementUnderPointer[i], m_PendingTopElementUnderPointer[i],
                                m_TriggerMouseEvent[i], m_TriggerMouseEvent[i].mousePosition);
                        }
                    }
                    else if ((m_TriggerMouseEvent[i] as EventBase)?.eventTypeId == MouseEnterWindowEvent.TypeId() ||
                             (m_TriggerMouseEvent[i] as EventBase)?.eventTypeId == MouseLeaveWindowEvent.TypeId()
                             )
                    {
                        using (new EventDispatcherGate(dispatcher))
                        {
                            PointerEventsHelper.SendOverOut(m_TopElementUnderPointer[i],
                                                            m_PendingTopElementUnderPointer[i], null,
                                                            m_TriggerMouseEvent[i].mousePosition, i);
                            PointerEventsHelper.SendEnterLeave <PointerLeaveEvent, PointerEnterEvent>(
                                m_TopElementUnderPointer[i], m_PendingTopElementUnderPointer[i], null,
                                m_TriggerMouseEvent[i].mousePosition, i);

                            if (i == PointerId.mousePointerId)
                            {
                                MouseEventsHelper.SendMouseOverMouseOut(m_TopElementUnderPointer[i],
                                                                        m_PendingTopElementUnderPointer[i],
                                                                        m_TriggerMouseEvent[i], m_TriggerMouseEvent[i].mousePosition);
                                MouseEventsHelper.SendEnterLeave <MouseLeaveEvent, MouseEnterEvent>(
                                    m_TopElementUnderPointer[i], m_PendingTopElementUnderPointer[i],
                                    m_TriggerMouseEvent[i], m_TriggerMouseEvent[i].mousePosition);
                            }
                        }
                    }
                    else if ((m_TriggerMouseEvent[i] as EventBase)?.eventTypeId == DragUpdatedEvent.TypeId() ||
                             (m_TriggerMouseEvent[i] as EventBase)?.eventTypeId == DragExitedEvent.TypeId())
                    {
                        using (new EventDispatcherGate(dispatcher))
                        {
                            PointerEventsHelper.SendOverOut(m_TopElementUnderPointer[i],
                                                            m_PendingTopElementUnderPointer[i], null,
                                                            m_TriggerMouseEvent[i].mousePosition, i);
                            PointerEventsHelper.SendEnterLeave <PointerLeaveEvent, PointerEnterEvent>(
                                m_TopElementUnderPointer[i], m_PendingTopElementUnderPointer[i], null,
                                m_TriggerMouseEvent[i].mousePosition, i);

                            MouseEventsHelper.SendMouseOverMouseOut(m_TopElementUnderPointer[i],
                                                                    m_PendingTopElementUnderPointer[i],
                                                                    m_TriggerMouseEvent[i], m_TriggerMouseEvent[i].mousePosition);
                            MouseEventsHelper.SendEnterLeave <MouseLeaveEvent, MouseEnterEvent>(
                                m_TopElementUnderPointer[i], m_PendingTopElementUnderPointer[i],
                                m_TriggerMouseEvent[i], m_TriggerMouseEvent[i].mousePosition);
                            MouseEventsHelper.SendEnterLeave <DragLeaveEvent, DragEnterEvent>(
                                m_TopElementUnderPointer[i], m_PendingTopElementUnderPointer[i],
                                m_TriggerMouseEvent[i], m_TriggerMouseEvent[i].mousePosition);
                        }
                    }

                    m_TriggerMouseEvent[i] = null;
                }

                m_TopElementUnderPointer[i] = m_PendingTopElementUnderPointer[i];
            }
        }
Example #10
0
        internal void CommitElementUnderPointers(EventDispatcher dispatcher)
        {
            for (var i = 0; i < m_TopElementUnderPointer.Length; i++)
            {
                var triggerPointerEvent = m_TriggerPointerEvent[i];
                var previous            = m_TopElementUnderPointer[i];
                var current             = m_PendingTopElementUnderPointer[i];

                if (current == previous)
                {
                    if (triggerPointerEvent != null)
                    {
                        var pos3d = triggerPointerEvent.position;
                        m_PickingPointerPositions[i] = new Vector2(pos3d.x, pos3d.y);
                    }
                    else if (m_TriggerMouseEvent[i] != null)
                    {
                        m_PickingPointerPositions[i] = m_TriggerMouseEvent[i].mousePosition;
                    }

                    continue;
                }

                m_TopElementUnderPointer[i] = current;

                if (triggerPointerEvent == null && m_TriggerMouseEvent[i] == null)
                {
                    using (new EventDispatcherGate(dispatcher))
                    {
                        Vector2 position = PointerDeviceState.GetPointerPosition(i);

                        PointerEventsHelper.SendOverOut(previous, current, null, position, i);
                        PointerEventsHelper.SendEnterLeave <PointerLeaveEvent, PointerEnterEvent>(
                            previous, current, null, position, i);

                        m_PickingPointerPositions[i] = position;
                        if (i == PointerId.mousePointerId)
                        {
                            MouseEventsHelper.SendMouseOverMouseOut(previous, current, null, position);
                            MouseEventsHelper.SendEnterLeave <MouseLeaveEvent, MouseEnterEvent>(
                                previous, current, null, position);
                        }
                    }
                }

                if (triggerPointerEvent != null)
                {
                    var pos3d = triggerPointerEvent.position;
                    m_PickingPointerPositions[i] = new Vector2(pos3d.x, pos3d.y);

                    var baseEvent = triggerPointerEvent as EventBase;
                    if (baseEvent != null && (
                            baseEvent.eventTypeId == PointerMoveEvent.TypeId() ||
                            baseEvent.eventTypeId == PointerDownEvent.TypeId() ||
                            baseEvent.eventTypeId == PointerUpEvent.TypeId() ||
                            baseEvent.eventTypeId == PointerCancelEvent.TypeId()))
                    {
                        using (new EventDispatcherGate(dispatcher))
                        {
                            PointerEventsHelper.SendOverOut(previous, current, triggerPointerEvent, pos3d, i);
                            PointerEventsHelper.SendEnterLeave <PointerLeaveEvent, PointerEnterEvent>(
                                previous, current, triggerPointerEvent, pos3d, i);
                        }
                    }
                }

                m_TriggerPointerEvent[i] = null;

                var triggerMouseEvent = m_TriggerMouseEvent[i];
                if (triggerMouseEvent != null)
                {
                    Vector2 mousePos = triggerMouseEvent.mousePosition;
                    m_PickingPointerPositions[i] = mousePos;
                    var baseEvent = triggerMouseEvent as EventBase;
                    if (baseEvent != null)
                    {
                        if (baseEvent.eventTypeId == MouseMoveEvent.TypeId() ||
                            baseEvent.eventTypeId == MouseDownEvent.TypeId() ||
                            baseEvent.eventTypeId == MouseUpEvent.TypeId() ||
                            baseEvent.eventTypeId == WheelEvent.TypeId())
                        {
                            using (new EventDispatcherGate(dispatcher))
                            {
                                MouseEventsHelper.SendMouseOverMouseOut(previous, current, triggerMouseEvent, mousePos);
                                MouseEventsHelper.SendEnterLeave <MouseLeaveEvent, MouseEnterEvent>(
                                    previous, current, triggerMouseEvent, mousePos);
                            }
                        }
                        else if (baseEvent.eventTypeId == MouseEnterWindowEvent.TypeId() ||
                                 baseEvent.eventTypeId == MouseLeaveWindowEvent.TypeId()
                                 )
                        {
                            using (new EventDispatcherGate(dispatcher))
                            {
                                PointerEventsHelper.SendOverOut(previous, current, null, mousePos, i);
                                PointerEventsHelper.SendEnterLeave <PointerLeaveEvent, PointerEnterEvent>(
                                    previous, current, null, mousePos, i);

                                if (i == PointerId.mousePointerId)
                                {
                                    MouseEventsHelper.SendMouseOverMouseOut(previous, current, triggerMouseEvent, mousePos);
                                    MouseEventsHelper.SendEnterLeave <MouseLeaveEvent, MouseEnterEvent>(
                                        previous, current, triggerMouseEvent, mousePos);
                                }
                            }
                        }
                        else if (baseEvent.eventTypeId == DragUpdatedEvent.TypeId() ||
                                 baseEvent.eventTypeId == DragExitedEvent.TypeId())
                        {
                            using (new EventDispatcherGate(dispatcher))
                            {
                                PointerEventsHelper.SendOverOut(previous, current, null, mousePos, i);
                                PointerEventsHelper.SendEnterLeave <PointerLeaveEvent, PointerEnterEvent>(
                                    previous, current, null, mousePos, i);

                                MouseEventsHelper.SendMouseOverMouseOut(previous, current, triggerMouseEvent, mousePos);
                                MouseEventsHelper.SendEnterLeave <MouseLeaveEvent, MouseEnterEvent>(
                                    previous, current, triggerMouseEvent, mousePos);
                                MouseEventsHelper.SendEnterLeave <DragLeaveEvent, DragEnterEvent>(
                                    previous, current, triggerMouseEvent, mousePos);
                            }
                        }
                    }

                    m_TriggerMouseEvent[i] = null;
                }
            }
        }
Example #11
0
        public void DispatchEvent(EventBase evt, IPanel panel)
        {
            if (evt.GetEventTypeId() == IMGUIEvent.TypeId())
            {
                Event e = evt.imguiEvent;
                if (e.type == EventType.Repaint)
                {
                    return;
                }
            }
            if (panel != null && panel.panelDebug != null && panel.panelDebug.enabled && panel.panelDebug.interceptEvents != null)
            {
                if (panel.panelDebug.interceptEvents(evt.imguiEvent))
                {
                    evt.StopPropagation();
                    return;
                }
            }

            IMouseEvent         mouseEvent         = evt as IMouseEvent;
            IMouseEventInternal mouseEventInternal = evt as IMouseEventInternal;

            if (mouseEvent != null && mouseEventInternal != null && mouseEventInternal.hasUnderlyingPhysicalEvent)
            {
                m_LastMousePosition = mouseEvent.mousePosition;
            }

            bool eventHandled = false;

            // Release mouse capture if capture element is not in a panel.
            VisualElement captureVE = MouseCaptureController.mouseCapture as VisualElement;

            if (evt.GetEventTypeId() != MouseCaptureOutEvent.TypeId() && captureVE != null && captureVE.panel == null)
            {
                Event e = evt.imguiEvent;
                Debug.Log(String.Format("Capture has no panel, forcing removal (capture={0} eventType={1})", MouseCaptureController.mouseCapture, e != null ? e.type.ToString() : "null"));
                MouseCaptureController.ReleaseMouseCapture();
            }

            // Send all IMGUI events (for backward compatibility) and MouseEvents with null target (because thats what we want to do in the new system)
            // to the capture, if there is one. Note that events coming from IMGUI have their target set to null.
            bool sendEventToMouseCapture = false;
            bool mouseEventWasCaptured   = false;

            if (MouseCaptureController.mouseCapture != null)
            {
                if (evt.imguiEvent != null && evt.target == null)
                {
                    // Non exclusive processing by capturing element.
                    sendEventToMouseCapture = true;
                    mouseEventWasCaptured   = false;
                }
                if (mouseEvent != null && (evt.target == null || evt.target == MouseCaptureController.mouseCapture))
                {
                    // Exclusive processing by capturing element.
                    sendEventToMouseCapture = true;
                    mouseEventWasCaptured   = true;
                }

                if (panel != null)
                {
                    if (captureVE != null && captureVE.panel.contextType != panel.contextType)
                    {
                        // Capturing element is not in the right context. Ignore it.
                        sendEventToMouseCapture = false;
                        mouseEventWasCaptured   = false;
                    }
                }
            }

            evt.skipElement = null;

            if (sendEventToMouseCapture)
            {
                IEventHandler originalCaptureElement = MouseCaptureController.mouseCapture;

                eventHandled = true;

                evt.dispatch         = true;
                evt.target           = MouseCaptureController.mouseCapture;
                evt.currentTarget    = MouseCaptureController.mouseCapture;
                evt.propagationPhase = PropagationPhase.AtTarget;
                MouseCaptureController.mouseCapture.HandleEvent(evt);

                // Do further processing with a target computed the usual way.
                // However, if mouseEventWasCaptured, the only thing remaining to do is ExecuteDefaultAction,
                // which whould be done with mouseCapture as the target.
                if (!mouseEventWasCaptured)
                {
                    evt.target = null;
                }

                evt.currentTarget    = null;
                evt.propagationPhase = PropagationPhase.None;
                evt.dispatch         = false;

                // Do not call HandleEvent again for this element.
                evt.skipElement = originalCaptureElement;
            }

            if (!mouseEventWasCaptured && !evt.isPropagationStopped)
            {
                if (evt is IKeyboardEvent && panel != null)
                {
                    eventHandled = true;
                    if (panel.focusController.focusedElement != null)
                    {
                        IMGUIContainer imguiContainer = panel.focusController.focusedElement as IMGUIContainer;

                        if (imguiContainer != null)
                        {
                            // THINK ABOUT THIS PF: shoudln't we allow for the capture dispatch phase?
                            if (imguiContainer != evt.skipElement && imguiContainer.HandleIMGUIEvent(evt.imguiEvent))
                            {
                                evt.StopPropagation();
                                evt.PreventDefault();
                            }
                        }
                        else
                        {
                            evt.target = panel.focusController.focusedElement;
                            PropagateEvent(evt);
                        }
                    }
                    else
                    {
                        evt.target = panel.visualTree;
                        PropagateEvent(evt);

                        if (!evt.isPropagationStopped)
                        {
                            PropagateToIMGUIContainer(panel.visualTree, evt);
                        }
                    }
                }
                else if (mouseEvent != null)
                {
                    // FIXME: we should not change hover state when capture is true.
                    // However, when doing drag and drop, drop target should be highlighted.

                    // TODO when EditorWindow is docked MouseLeaveWindow is not always sent
                    // this is a problem in itself but it could leave some elements as "hover"

                    if (evt.GetEventTypeId() == MouseLeaveWindowEvent.TypeId())
                    {
                        VisualElement currentTopElementUnderMouse = m_TopElementUnderMouse;
                        m_TopElementUnderMouse = null;
                        DispatchMouseEnterMouseLeave(currentTopElementUnderMouse, m_TopElementUnderMouse, mouseEvent);
                        DispatchMouseOverMouseOut(currentTopElementUnderMouse, m_TopElementUnderMouse, mouseEvent);
                    }
                    else if (evt.GetEventTypeId() == DragExitedEvent.TypeId())
                    {
                        VisualElement currentTopElementUnderMouse = m_TopElementUnderMouse;
                        m_TopElementUnderMouse = null;
                        DispatchDragEnterDragLeave(currentTopElementUnderMouse, m_TopElementUnderMouse, mouseEvent);
                    }
                    // update element under mouse and fire necessary events
                    else
                    {
                        VisualElement currentTopElementUnderMouse = m_TopElementUnderMouse;
                        if (evt.target == null && panel != null)
                        {
                            m_TopElementUnderMouse = panel.Pick(mouseEvent.mousePosition);
                            evt.target             = m_TopElementUnderMouse;
                        }

                        if (evt.target != null)
                        {
                            eventHandled = true;
                            PropagateEvent(evt);
                        }

                        if (evt.GetEventTypeId() == MouseMoveEvent.TypeId() ||
                            evt.GetEventTypeId() == MouseDownEvent.TypeId() ||
                            evt.GetEventTypeId() == MouseUpEvent.TypeId() ||
                            evt.GetEventTypeId() == MouseEnterWindowEvent.TypeId() ||
                            evt.GetEventTypeId() == WheelEvent.TypeId())
                        {
                            DispatchMouseEnterMouseLeave(currentTopElementUnderMouse, m_TopElementUnderMouse, mouseEvent);
                            DispatchMouseOverMouseOut(currentTopElementUnderMouse, m_TopElementUnderMouse, mouseEvent);
                        }
                        else if (evt.GetEventTypeId() == DragUpdatedEvent.TypeId())
                        {
                            DispatchDragEnterDragLeave(currentTopElementUnderMouse, m_TopElementUnderMouse, mouseEvent);
                        }
                    }
                }
                else if (panel != null && evt is ICommandEvent)
                {
                    IMGUIContainer imguiContainer = panel.focusController.focusedElement as IMGUIContainer;

                    eventHandled = true;
                    if (imguiContainer != null)
                    {
                        if (imguiContainer != evt.skipElement && imguiContainer.HandleIMGUIEvent(evt.imguiEvent))
                        {
                            evt.StopPropagation();
                            evt.PreventDefault();
                        }
                    }
                    else if (panel.focusController.focusedElement != null)
                    {
                        evt.target = panel.focusController.focusedElement;
                        PropagateEvent(evt);
                    }
                    else
                    {
                        PropagateToIMGUIContainer(panel.visualTree, evt);
                    }
                }
                else if (evt is IPropagatableEvent ||
                         evt is IFocusEvent ||
                         evt is IChangeEvent ||
                         evt.GetEventTypeId() == InputEvent.TypeId() ||
                         evt.GetEventTypeId() == GeometryChangedEvent.TypeId())
                {
                    Debug.Assert(evt.target != null);
                    eventHandled = true;
                    PropagateEvent(evt);
                }
            }

            if (!mouseEventWasCaptured && !evt.isPropagationStopped && panel != null)
            {
                Event e = evt.imguiEvent;
                if (!eventHandled || (e != null && e.type == EventType.Used) ||
                    evt.GetEventTypeId() == MouseEnterWindowEvent.TypeId() ||
                    evt.GetEventTypeId() == MouseLeaveWindowEvent.TypeId())
                {
                    PropagateToIMGUIContainer(panel.visualTree, evt);
                }
            }

            if (evt.target == null && panel != null)
            {
                evt.target = panel.visualTree;
            }
            ExecuteDefaultAction(evt);
        }
        public void DispatchEvent(EventBase evt, IPanel panel)
        {
            Event e = evt.imguiEvent;

            if (e != null && e.type == EventType.Repaint)
            {
                return;
            }

            if (panel != null && panel.panelDebug != null && panel.panelDebug.enabled && panel.panelDebug.interceptEvents != null)
            {
                if (panel.panelDebug.interceptEvents(e))
                {
                    evt.StopPropagation();
                    return;
                }
            }

            bool          invokedHandleEvent = false;
            VisualElement captureVE          = null;

            // Send all IMGUI events (for backward compatibility) and MouseEvents (because thats what we want to do in the new system)
            // to the capture, if there is one.
            if ((evt is IMouseEvent || e != null) && MouseCaptureController.mouseCapture != null)
            {
                captureVE = MouseCaptureController.mouseCapture as VisualElement;
                if (captureVE != null && captureVE.panel == null)
                {
                    Debug.Log(String.Format("Capture has no panel, forcing removal (capture={0} eventType={1})", MouseCaptureController.mouseCapture, e != null ? e.type.ToString() : "null"));
                    MouseCaptureController.ReleaseMouseCapture();
                    captureVE = null;
                }

                if (panel != null)
                {
                    if (captureVE != null && captureVE.panel.contextType != panel.contextType)
                    {
                        return;
                    }
                }

                invokedHandleEvent = true;
                evt.dispatch       = true;

                if (MouseCaptureController.mouseCapture != null)
                {
                    evt.target           = MouseCaptureController.mouseCapture;
                    evt.currentTarget    = MouseCaptureController.mouseCapture;
                    evt.propagationPhase = PropagationPhase.AtTarget;
                    MouseCaptureController.mouseCapture.HandleEvent(evt);
                }
                evt.propagationPhase = PropagationPhase.None;
                evt.currentTarget    = null;
                evt.dispatch         = false;
            }

            if (evt.isPropagationStopped)
            {
                // Make sure to call default actions at target, but dont call it twice on mouse capture
                if (evt.target == null && panel != null)
                {
                    evt.target = panel.visualTree;
                }
                if (evt.target != null && evt.target != MouseCaptureController.mouseCapture)
                {
                    evt.dispatch         = true;
                    evt.currentTarget    = evt.target;
                    evt.propagationPhase = PropagationPhase.AtTarget;
                    evt.target.HandleEvent(evt);
                    evt.propagationPhase = PropagationPhase.None;
                    evt.currentTarget    = null;
                    evt.dispatch         = false;
                }
            }

            if (!evt.isPropagationStopped)
            {
                if (evt is IKeyboardEvent && panel != null)
                {
                    if (panel.focusController.focusedElement != null)
                    {
                        IMGUIContainer imguiContainer = panel.focusController.focusedElement as IMGUIContainer;

                        invokedHandleEvent = true;
                        if (imguiContainer != null)
                        {
                            if (imguiContainer.HandleIMGUIEvent(evt.imguiEvent))
                            {
                                evt.StopPropagation();
                                evt.PreventDefault();
                            }
                        }
                        else
                        {
                            evt.target = panel.focusController.focusedElement;
                            PropagateEvent(evt);
                        }
                    }
                    else
                    {
                        evt.target = panel.visualTree;
                        PropagateEvent(evt);

                        // Force call to PropagateToIMGUIContainer(), even if capture != null.
                        invokedHandleEvent = false;
                    }
                }
                else if (evt.GetEventTypeId() == MouseEnterEvent.TypeId() ||
                         evt.GetEventTypeId() == MouseLeaveEvent.TypeId())
                {
                    Debug.Assert(evt.target != null);
                    invokedHandleEvent = true;
                    PropagateEvent(evt);
                }
                else if (evt is IMouseEvent || (
                             e != null && (
                                 e.type == EventType.ContextClick ||
                                 e.type == EventType.DragUpdated ||
                                 e.type == EventType.DragPerform ||
                                 e.type == EventType.DragExited
                                 )
                             ))
                {
                    // FIXME: we should not change hover state when capture is true.
                    // However, when doing drag and drop, drop target should be highlighted.

                    // TODO when EditorWindow is docked MouseLeaveWindow is not always sent
                    // this is a problem in itself but it could leave some elements as "hover"
                    VisualElement currentTopElementUnderMouse = m_TopElementUnderMouse;

                    if (evt.GetEventTypeId() == MouseLeaveWindowEvent.TypeId())
                    {
                        m_TopElementUnderMouse = null;
                        DispatchMouseEnterMouseLeave(currentTopElementUnderMouse, m_TopElementUnderMouse, e);
                        DispatchMouseOverMouseOut(currentTopElementUnderMouse, m_TopElementUnderMouse, e);
                    }
                    // update element under mouse and fire necessary events
                    else if (evt is IMouseEvent || e != null)
                    {
                        if (evt.target == null && panel != null)
                        {
                            if (evt is IMouseEvent)
                            {
                                m_TopElementUnderMouse = panel.Pick((evt as IMouseEvent).localMousePosition);
                            }
                            else if (e != null)
                            {
                                m_TopElementUnderMouse = panel.Pick(e.mousePosition);
                            }

                            evt.target = m_TopElementUnderMouse;
                        }

                        if (evt.target != null)
                        {
                            invokedHandleEvent = true;
                            PropagateEvent(evt);
                        }

                        if (evt.GetEventTypeId() == MouseMoveEvent.TypeId() ||
                            evt.GetEventTypeId() == MouseEnterWindowEvent.TypeId() ||
                            evt.GetEventTypeId() == WheelEvent.TypeId() ||
                            (e != null && e.type == EventType.DragUpdated))
                        {
                            DispatchMouseEnterMouseLeave(currentTopElementUnderMouse, m_TopElementUnderMouse, e);
                            DispatchMouseOverMouseOut(currentTopElementUnderMouse, m_TopElementUnderMouse, e);
                        }
                    }
                }
                else if (panel != null && e != null && (e.type == EventType.ExecuteCommand || e.type == EventType.ValidateCommand))
                {
                    IMGUIContainer imguiContainer = panel.focusController.focusedElement as IMGUIContainer;

                    if (imguiContainer != null)
                    {
                        invokedHandleEvent = true;
                        if (imguiContainer.HandleIMGUIEvent(evt.imguiEvent))
                        {
                            evt.StopPropagation();
                            evt.PreventDefault();
                        }
                    }
                    else if (panel.focusController.focusedElement != null)
                    {
                        invokedHandleEvent = true;
                        evt.target         = panel.focusController.focusedElement;
                        PropagateEvent(evt);
                    }
                    else
                    {
                        invokedHandleEvent = true;
                        PropagateToIMGUIContainer(panel.visualTree, evt, captureVE);
                    }
                }
                else if (evt is IPropagatableEvent ||
                         evt is IFocusEvent ||
                         evt is IChangeEvent ||
                         evt.GetEventTypeId() == InputEvent.TypeId() ||
                         evt.GetEventTypeId() == PostLayoutEvent.TypeId())
                {
                    Debug.Assert(evt.target != null);
                    invokedHandleEvent = true;
                    PropagateEvent(evt);
                }
            }

            if (!evt.isPropagationStopped && e != null && panel != null)
            {
                if (!invokedHandleEvent || e != null && (
                        e.type == EventType.MouseEnterWindow ||
                        e.type == EventType.MouseLeaveWindow ||
                        e.type == EventType.Used
                        ))
                {
                    PropagateToIMGUIContainer(panel.visualTree, evt, captureVE);
                }
            }

            if (evt.target == null && panel != null)
            {
                evt.target = panel.visualTree;
            }
            ExecuteDefaultAction(evt);
        }