Example #1
0
        /// <summary>
        /// Add a new listener to the handler.
        /// </summary>
        /// <param name="listener">The listener to add.</param>
        public void AddListener(MouseAxisListener listener)
        {
            if (listeners == null)
            {
                listeners = new List <MouseAxisListener>();
            }

            listeners.Add(listener);
        }
Example #2
0
 /// <summary>
 /// Remove an existing listener from it's axis.
 /// </summary>
 /// <param name="axis">The axis to remove a listener from.</param>
 /// <param name="listener">The listener to remove.</param>
 public void RemoveListener(MouseAxis axis, MouseAxisListener listener)
 {
     if (axisHandlers != null)
     {
         for (int i = 0, axisHandlerCount = axisHandlers.Count; i < axisHandlerCount; i++)
         {
             if (axisHandlers[i].Axis == axis)
             {
                 axisHandlers[i].RemoveListener(listener);
                 return;
             }
         }
     }
 }
Example #3
0
 /// <summary>
 /// Remove a specific listener from the handler.
 /// </summary>
 /// <param name="listener">The listener to remove.</param>
 public void RemoveListener(MouseAxisListener listener)
 {
     if (listener != null)
     {
         for (int i = 0, listenerCount = listeners.Count; i < listenerCount; i++)
         {
             if (listeners[i] == listener)
             {
                 listeners.RemoveAt(i);
                 break;
             }
         }
     }
 }
Example #4
0
        /// <summary>
        /// Add a new axis event listener to the specific mouse
        /// axis.
        /// </summary>
        /// <param name="axis">The axis to listen to.</param>
        /// <param name="listener">The listener to notify.</param>
        public void AddListener(MouseAxis axis, MouseAxisListener listener)
        {
            if (axisHandlers != null)
            {
                for (int i = 0, axisHandlerCount = axisHandlers.Count; i < axisHandlerCount; i++)
                {
                    if (axisHandlers[i].Axis == axis)
                    {
                        axisHandlers[i].AddListener(listener);
                        return;
                    }
                }
            }
            else
            {
                axisHandlers = new List <MouseAxisHandler>();
            }

            MouseAxisHandler axisHandler = new MouseAxisHandler(axis);

            axisHandler.AddListener(listener);
            axisHandlers.Add(axisHandler);
        }