/// <summary> /// Initialize default values. /// </summary> protected override void DefaultValues() { base.DefaultValues(); this.BlurLength = 0.5f; this.Quality = EffectQuality.Medium; this.shaderParameters = new MotionBlurEffectParameters(); this.Parameters = this.shaderParameters; this.InitializeTechniques(techniques); }
/// <summary> /// Initialize default values. /// </summary> protected override void DefaultValues() { base.DefaultValues(); this.SamplerMode = AddressMode.LinearClamp; this.BlurLength = 0.5f; this.Quality = EffectQuality.Medium; this.shaderParameters = new MotionBlurEffectParameters(); this.Parameters = this.shaderParameters; this.InitializeTechniques(techniques); }