public MotionSetting() { switch (MotionBase.GetKindOfMotion()) { case MotionBase.KIND_MOTION.AJIN: { m_motion = MotionAjin.GetInstance(); } break; } InitializeComponent(); }
//RegionPositionSetting m_regionPosSetting = null; public MotionControlAjin() { m_motion = MotionAjin.GetInstance(); InitializeComponent(); }
public MotionSettingAjin(MotionBase motion) { m_motion = MotionAjin.GetInstance(); InitializeComponent(); }