public void EngineRefillOutOfStation()
        {
            //arrange
            Motel vTestMotel = new Motel(16, 1);
            Game  vTestGame  = new Game(vTestMotel, GameSpeed.AVERAGE);
            bool  expected   = false;

            //act
            vTestGame.MoveEngine(vTestMotel.GetRooms().ElementAt(1));
            vTestGame.EngineRefill();

            //assert
            Assert.AreEqual(expected, vTestGame.TestEngine().CoolantTest(), "cant refill");
        }
        public void GoToInvalidRoom()
        {
            //arrange
            Motel    vTestMotel = new Motel(16, 1);
            Game     vTestGame  = new Game(vTestMotel, GameSpeed.AVERAGE);
            Location expected   = vTestMotel.GetRooms().ElementAt(0);
            Room     vFailRoom  = new Room(1000);

            //act
            vTestGame.MoveEngine(vFailRoom);

            //assert
            Assert.AreEqual(expected, vFailRoom, "move unsuccesful");
        }