public void OnStatusChange(MosquitoHandler.Status p_status)
    {
        switch (p_status)
        {
        case MosquitoHandler.Status.SuckBlood:
            bloodSeekAmount = 0;
            ResetTimer();
            break;

        case MosquitoHandler.Status.End:

            break;
        }
    }
Example #2
0
    public void OnStatusChange(MosquitoHandler.Status p_status)
    {
        switch (p_status)
        {
        case MosquitoHandler.Status.Idle:
            _rigidBody.gravityScale = 0.05f;
            _rigidBody.drag         = 0.3f;
            break;

        case MosquitoHandler.Status.SuckBlood:
            _rigidBody.gravityScale = 0;
            _rigidBody.drag         = 8;
            break;

        case MosquitoHandler.Status.End:

            break;
        }
    }