public static void CheckMillNotLine(int val1, int val2, int val3) //Tests for all cases { Morabaraba morabaraba = new Morabaraba(); morabaraba.Move(val1); morabaraba.NextTurn(); morabaraba.Move(val2); morabaraba.NextTurn(); morabaraba.Move(val3); Assert.That(!morabaraba.isKilling()); }
public static void CheckMillSameColour(int val1, int val2, int val3) //testing for every case { Morabaraba morabaraba = new Morabaraba(); morabaraba.Move(val1); morabaraba.NextTurn(); morabaraba.Move(val2); morabaraba.NextTurn(); morabaraba.Move(val3); morabaraba.NextTurn(); Assert.That(morabaraba.isKilling()); }
public static void CantshootEmpty() { Morabaraba morabaraba = new Morabaraba(); morabaraba.Move(0); morabaraba.NextTurn(); morabaraba.Move(1); morabaraba.NextTurn(); morabaraba.Move(2); morabaraba.Move(23); Assert.That(morabaraba.isKilling()); }
public static void ShotCowRemoved() { Morabaraba morabaraba = new Morabaraba(); morabaraba.Move(23); morabaraba.Move(0); morabaraba.NextTurn(); morabaraba.Move(1); morabaraba.NextTurn(); morabaraba.Move(2); morabaraba.Move(23); Assert.That(morabaraba.GetBoard()[23].Get() == MorabarabaNS.Models.ColorType.Colour.Empty); }
public static void OnlyShootOnce() { Morabaraba morabaraba = new Morabaraba(); morabaraba.Move(23); morabaraba.Move(0); morabaraba.NextTurn(); morabaraba.Move(1); morabaraba.NextTurn(); morabaraba.Move(2); morabaraba.Move(23); Assert.That(!morabaraba.isKilling()); }
public static void checkWinB() { Morabaraba morabaraba = new Morabaraba(4, 6); morabaraba.Move(0); morabaraba.NextTurn(); morabaraba.Move(1); morabaraba.NextTurn(); morabaraba.Move(3); morabaraba.NextTurn(); morabaraba.Move(4); //p2 now morabaraba.Move(2); morabaraba.NextTurn(); morabaraba.Move(5); morabaraba.NextTurn(); morabaraba.Move(6); morabaraba.NextTurn(); morabaraba.Move(7); morabaraba.NextTurn(); morabaraba.Move(9); morabaraba.NextTurn(); morabaraba.Move(10); //p2 final move morabaraba.Move(1); Assert.That(morabaraba.GetPlayerLostOrNot()); }
public static void CheckShootCowInMillB(int val1, int val2, int val3) //tests for all cases //this checks that a cow can be shoot when there are only mills on the board { Morabaraba morabaraba = new Morabaraba(); morabaraba.Move(val1); //p1 morabaraba.NextTurn(); morabaraba.Move(val2); //p1 morabaraba.NextTurn(); morabaraba.Move(val3); //p1 morabaraba.Changeremoving(); Helpers.IValidPositionVerifier verifier = new Helpers.ValidPositionVerifier(morabaraba.CurrentBoard); Assert.That(verifier.VerifyCanShoot(val1, morabaraba.Turn())); }
public static void CheckShootCowInMillA(int val1, int val2, int val3, int randoval) //tests for all cases { Morabaraba morabaraba = new Morabaraba(); morabaraba.Move(randoval); morabaraba.Move(val1); morabaraba.NextTurn(); morabaraba.Move(val2); morabaraba.NextTurn(); morabaraba.Move(val3); morabaraba.NextTurn(); Helpers.IValidPositionVerifier verifier = new Helpers.ValidPositionVerifier(morabaraba.CurrentBoard); Assert.That(verifier.VerifyCanShoot(randoval, morabaraba.Turn())); }
public static void MoveIncreasedDecreasedCowsOnBoard() { Morabaraba morabaraba = new Morabaraba(5); morabaraba.Move(0); morabaraba.NextTurn(); morabaraba.SetTurnPhase(Models.Phases.Phase.Moving); morabaraba.Move(0); morabaraba.Move(1); Assert.That(morabaraba.CurrentBoard.CowsOnBoard() == 1); }
public static void CheckCantMovetoNotAdjacent(int val1, int val2) //tests for all cases { Morabaraba morabaraba = new Morabaraba(); morabaraba.Move(val1); morabaraba.NextTurn(); morabaraba.SetTurnPhase(Models.Phases.Phase.Moving); morabaraba.Move(val1); Helpers.IValidPositionVerifier verifier = new Helpers.ValidPositionVerifier(morabaraba.CurrentBoard); Assert.That(!verifier.VerifyMoving2(val2)); }
public static void CheckMovetoEmpty(int val1, int val2) { Morabaraba morabaraba = new Morabaraba(); morabaraba.Move(val1); morabaraba.Move(val2); morabaraba.NextTurn(); morabaraba.SetTurnPhase(Models.Phases.Phase.Moving); morabaraba.Move(val2); Helpers.IValidPositionVerifier verifier = new Helpers.ValidPositionVerifier(morabaraba.CurrentBoard); Assert.That(!verifier.VerifyMoving2(val1)); }
public static void CheckBoardAfterMove(int startval, int endval) //tests thoroughly that the move happens as it should AND that the number of cows stays the same after a shift { Morabaraba morabaraba = new Morabaraba(); morabaraba.Move(startval); morabaraba.NextTurn(); var cowcount = morabaraba.CurrentBoard.CowsOnBoard(); morabaraba.SetTurnPhase(Models.Phases.Phase.Moving); var temp = morabaraba.GetBoard()[startval].Get(); morabaraba.Move(startval); morabaraba.Move(endval); Assert.That(morabaraba.GetBoard()[endval].Get() == temp && morabaraba.GetBoard()[startval].Get() == Models.ColorType.Colour.Empty && morabaraba.CurrentBoard.CowsOnBoard() == cowcount); }