private void angryButton_Click(object sender, EventArgs e) { moodHAScale = MoodFromHappyToAngryScale.Angry; buttonMoodHSClicked = true; resetLabelsHS(); buttonChoosen(angryLabel); }
public Tuple<MoodFromHappyToAngryScale, MoodFromExcitedToBoredScale> getMoods() { getHS = GetMoodHS(); getBE = GetMoodBE(); return Tuple.Create(getHS, getBE); }
public MoodFromHappyToAngryScale GetMoodHS() { getHS = moodHAScale; return getHS; }