Example #1
0
        private void CreateZone(MonumentSettings zone, Vector3 pos)
        {
            var newZone = new GameObject().AddComponent <RZ>();

            newZone.Activate($"{zone.Name}_{GetRandom()}", pos, zone.Radius, zone.Radiation);
            RadiationZones.Add(newZone);
        }
 private void CreateZone(MonumentSettings zone, Vector3 pos)
 {
     var newZone = new GameObject().AddComponent<RZ>();
     newZone.Activate($"{zone.Name}_{GetRandom()}", pos, zone.Radius, zone.Radiation);
     RadiationZones.Add(newZone);
 }