Example #1
0
 public void OnTriggerStay2D(Collider2D collision)
 {
     if (collision.tag == "Monster")
     {
         childrelCharMotor    = collision.gameObject.GetComponent <CharactersMotor>();
         OnColisionTrue       = true;
         childrelMonsterScope = collision.gameObject.GetComponent <MonsterScope>();
     }
 }
Example #2
0
 void Start()
 {
     thisSpriteRender = GetComponent <SpriteRenderer>();
     thisRigidbody    = GetComponent <Rigidbody2D>();
     thisTransform    = transform;
     thisAnimator     = GetComponent <Animator>();
     player           = GameObject.FindGameObjectWithTag("Player");
     playerTransform  = player.transform;
     frontView        = thisTransform.Find("FrontFieldView");
     frontVisibility  = float.Parse(frontView.localScale.x.ToString());
     backView         = thisTransform.Find("BackFieldView");
     playerScript     = FindObjectOfType <Player>();
     monsterHp        = GetComponent <CharacterHp>();
     monsterScope     = GetComponent <MonsterScope>();
     monstersLoot     = GetComponent <MonstersDropLoot>();
 }