Example #1
0
        public void Update(float monsterhealth)
        {
            if (monsterhealth > 0)
            {
                LabelHealth.Content = monsterhealth;
                HealthBar.Value     = monsterhealth;
            }
            else
            {
                // _autoDamager.Wait();
                _timer.Stop();

                //Dodanie zarobionej kasy z przeciwnika
                var killedMonster = MonsterList.Single(x => x.Id == _currentMonsterId);
                var currentMoney  = int.Parse(_moneyLabel.Content.ToString());
                currentMoney       += killedMonster.Money;
                _moneyLabel.Content = currentMoney;

                //Remove monster from the list
                MonsterList.RemoveAt(0);
                MonsterGenerator.GenerateNewMonster();

                //Załaduj nowego przeciwnika.
                var monster = MonsterList.Single(x => x.Id == _currentMonsterId + 1);
                _currentMonsterId = monster.Id;

                LabelMonsterName.Content = monster.Name + " Lvl " + monster.Level;
                LabelHealth.Content      = monster.Health;
                HealthBar.Maximum        = monster.Health;
                HealthBar.Value          = monster.Health;

                //TODO: Napraw crasha, który powstaje kiedy monster nie ma imagepath.
                Uri         uri       = new Uri(monster.ImagePath, UriKind.Relative);
                ImageSource imgSource = new BitmapImage(uri);
                _monsterImage.Source = imgSource;

                //_autoDamager.Start(monster.Health);
                _timer.Start();
            }
        }